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Message boards : News : Visualization/Screensaver Work
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Hey everyone, | |
| ID: 36490 | Rating: 0 | rate:
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For most of us, a screensaver would not work as we are already using the GPU to do the actual crunching. | |
| ID: 36511 | Rating: 0 | rate:
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Welcome to the project, Eric! | |
| ID: 36514 | Rating: 0 | rate:
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Hi Eric I think #2 would be a good start, maybe with our solar systems location added. But as previously noted a lot of us use our GPU's for crunching. | |
| ID: 36515 | Rating: 0 | rate:
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I think option 2 is probably the best way forward. | |
| ID: 36519 | Rating: 0 | rate:
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i like all idea's Eric. but idea 2 and 3 i would love to see happen. but as said above we use gpu so u will have to balance it out to work | |
| ID: 36520 | Rating: 0 | rate:
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Yeah, the whole GPU thing is certainly a consideration. The visualization would be opt-out so that power users could choose to use the full power of their GPUs for computation. | |
| ID: 36523 | Rating: 0 | rate:
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sounds great. how fast till testing | |
| ID: 36525 | Rating: 0 | rate:
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I prefer Idea 1. | |
| ID: 36528 | Rating: 0 | rate:
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Have at last a graphic showing what the project is doing is a great thing. | |
| ID: 36529 | Rating: 0 | rate:
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I love the idea. I think there are a lot of people like me who, not to be rude or anything, don't really care all that much about being as much help as possible. I, and I think there's a big BOINC crowd that would agree with me, just want to feel that i'm contributing something to science and if I could see the fruits of my labor (harhar) then it would make me more inclined to this project. That said, I only care about the eye candy 3 3 3 go for it! | |
| ID: 36534 | Rating: 0 | rate:
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Hello ... | |
| ID: 36536 | Rating: 0 | rate:
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My choice is idea 2. I imagine a kind of Star Trek command screens where continuous data streams appear. | |
| ID: 36537 | Rating: 0 | rate:
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Idea 2 as a big Picture and Idea 1 as a small picture :D | |
| ID: 36539 | Rating: 0 | rate:
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Idea 2..... I dont have any GPU's.....too much money to buy. | |
| ID: 36540 | Rating: 0 | rate:
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My choice is idea 2. I imagine a kind of Star Trek command screens where continuous data streams appear. Oooh, you mean the LCARS interface look? http://www.lcarscom.net/ ____________ | |
| ID: 36543 | Rating: 0 | rate:
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My choice is idea 2. I imagine a kind of Star Trek command screens where continuous data streams appear. Only with appropriate sound effects!! ____________ Doesn't expecting the unexpected make the unexpected the expected? If it makes sense, DON'T do it. | |
| ID: 36545 | Rating: 0 | rate:
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My choice is idea 2. I imagine a kind of Star Trek command screens where continuous data streams appear. Haha, yeah, this is what we're looking for...sound effects might be a little far fetched, but visual ideas you guys want. This is really half about science and half about making things look interesting, and now's the time to throw around your eye candy ideas.
We'll keep you updated. | |
| ID: 36549 | Rating: 0 | rate:
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I go for a version of two as well. | |
| ID: 36555 | Rating: 0 | rate:
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I like Idea #2. | |
| ID: 36567 | Rating: 0 | rate:
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I'll go for Idea #2 also... | |
| ID: 36569 | Rating: 0 | rate:
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I like Idea # 2 as well. Welcome to the project | |
| ID: 36571 | Rating: 0 | rate:
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I go for 2 or 1 but not 3. | |
| ID: 36572 | Rating: 0 | rate:
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Hello. | |
| ID: 36578 | Rating: 0 | rate:
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Door number two for me. | |
| ID: 36582 | Rating: 0 | rate:
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Hi, As I don't have an all singing all dancing state of the art computer, my graphics card is doing sweet fanny addams, so a little eye candy would be nice as long as the option is there to switch it on and off is there. As for options, number two sounds excellent. Thansks very much for allowing us imput on this and for making the effort. Paul | |
| ID: 36588 | Rating: 0 | rate:
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Hello. As it develops further I'll share what customization options we're considering. I'm going to try for as much detail as possible - Idea 2 will require time spent on a large view as well as a more detailed close-up, so I wouldn't say it will have detail identical to Idea 1. Even so, you get diminishing returns visually as you add more and more detail, so I think you'll be happy with the results at both the zoomed-out and zoomed-in levels. A few of you seem to like this LCARS interface...I'll have to look into that. | |
| ID: 36590 | Rating: 0 | rate:
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option 2 seems ideal. | |
| ID: 36593 | Rating: 0 | rate:
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idea 2 please. :) | |
| ID: 36608 | Rating: 0 | rate:
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I prefer idea 2. | |
| ID: 36614 | Rating: 0 | rate:
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My choice is idea 2. I imagine a kind of Star Trek command screens where continuous data streams appear. Simply, yes. Think of transitions between crunching spaces, like the hyperspace effect in Star Wars X-Wing Alliance? Would be very identical to Milkyway@home title. | |
| ID: 36634 | Rating: 0 | rate:
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Option 2 :D | |
| ID: 36644 | Rating: 0 | rate:
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I like idea 1 the best | |
| ID: 36648 | Rating: 0 | rate:
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Idea 2 in LCARS style would be awesome! | |
| ID: 36649 | Rating: 0 | rate:
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Definately idea 2, right balance of both and with the zoomed out view of the galaxy it's probably easier to see what's going on within each work unit. | |
| ID: 36661 | Rating: 0 | rate:
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Yes, I would love to see your Idea 2 up and running. I think it would be inspiring to see what is happening and maybe more people would be that much more interested in joining us. Word of mouth and showing other people what we are doing. | |
| ID: 36672 | Rating: 0 | rate:
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Another vote for #2 (and as a Star Trek fan -- LCARS is a plus). | |
| ID: 36678 | Rating: 0 | rate:
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In my opinion, I would like to see #2...Best of both worlds! | |
| ID: 36683 | Rating: 0 | rate:
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I've been thinking about this recently. People on the computing end of the stick need some sort of visualisation, it's the whole 'have to see to believe' thing. Thank god you showed up, huh? :D | |
| ID: 36706 | Rating: 0 | rate:
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Hi Eric, | |
| ID: 36715 | Rating: 0 | rate:
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I would LOVE to see the Idea No2! | |
| ID: 36721 | Rating: 0 | rate:
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i would also like number 2... i would like from time to time "see" what i'm helping with in a format that make sence to "average Joe". | |
| ID: 36724 | Rating: 0 | rate:
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I like option 2 the best, but I also share the same GPU concerns - maybe it will give me a reason to SLI hehe. | |
| ID: 36747 | Rating: 0 | rate:
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Rather than showing anything in realtime, how about having a slide show of calculated work? | |
| ID: 36751 | Rating: 0 | rate:
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Thanks for all the input guys - I've been silent for a little while but it's all very useful. We have meetings today and tomorrow at which I'm going to pin down the details on this, and I'll let you know what's decided. It'll be an iterative process, of course, and intermediate releases will come out whenever possible. I would LOVE to see the Idea No2! We always love your help :) I need to consult with the rest of the guys to get details on how they handle this usually. | |
| ID: 36757 | Rating: 0 | rate:
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I like Idea 3 because it sounds less processor intensive to have a constant view instead of zooming in and out of the galaxy all the time. Raw data from Idea 1 should be on the side in LCARS interface or whatever. I prefer raw data than too much eye candy. | |
| ID: 36761 | Rating: 0 | rate:
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Here are some details on the visualization: | |
| ID: 36811 | Rating: 0 | rate:
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Sounds like it'll be very interesting! Do you intend to show us screenshots or video clips during development, so we can give more specific feedback? | |
| ID: 36812 | Rating: 0 | rate:
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Hi I like option 2 maybe the big picture with shaded areas showing looks of current work done and in progress on an overlay of the generalized structure with the location of the solar system and the option to turn it off and on when checking it. Maybe to have a one level zoom with the processed data (not the high resolution but like a thumbnail version)the brightest. That should be simple enough but get the data expressed quickly. Use like a snapshot process maybe once a day. Hope this helps. I think most of us just want a basic view of the progress. Have the more intensive stuff on the website page as an option later. | |
| ID: 36813 | Rating: 0 | rate:
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I think that #2 is the best idea, except #3 would most likely consume the least CPU or GPU time, because it is not constantly switching between modes. I think that the user should possibly have a choice between different screen savers, depending on their wants and needs. | |
| ID: 36849 | Rating: 0 | rate:
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I personally like the idea of having a visualization about what we are doing. I like it as a recruiting tool as well. Folding@home has one that I can show my friend and that alone has peaked a bit of interest in my less tech oriented friends. Gotta sell it to a certain degree. Having a graphic that incorporates the galaxy view and a interval of zooming in to the wedge that we are working on. The galaxy should spin as well then fast spin and zoom to the wedge. Also having the specific graphics on hand to tell us what is actually happening would be nice. Of course this could be set as a screen saver but I would prefer that the default be off so we aren't using to many extra cycles when we don't want to. | |
| ID: 36850 | Rating: 0 | rate:
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It shouldn't be difficult to deactivate processing for the graphic altogether when it's not currently on-screen. This should be something nice to study once in a while, and maybe as a screensaver to interest others for PCs that don't contribute using their GPUs anyway - serious crunchers will always keep these things off. | |
| ID: 36858 | Rating: 0 | rate:
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Hi gang, | |
| ID: 36909 | Rating: 0 | rate:
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The first thing I have to say is "THANK-YOU" for the screen-saver work!! | |
| ID: 36944 | Rating: 0 | rate:
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Idea 2 sounds great. Showing everyone the big picture helps people grasp what this is all about. Then showing a detail is equally interesting. The juxtaposition of both is definitely what we need. | |
| ID: 36957 | Rating: 0 | rate:
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I think I like the second idea the best, unless there is an idea 1.5 or something. | |
| ID: 36958 | Rating: 0 | rate:
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1 vote for Idea 2. | |
| ID: 36993 | Rating: 0 | rate:
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Idea number 2 sounds great to me. | |
| ID: 37006 | Rating: 0 | rate:
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No personal vested interest here since I run Linux and I must assume u r talking about a Windoze screensaver. | |
| ID: 37110 | Rating: 0 | rate:
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Welcome aboard Eric! | |
| ID: 37294 | Rating: 0 | rate:
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You will have an OS X/Universal version, correct? | |
| ID: 37325 | Rating: 0 | rate:
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I like #2, best of both worlds. It will be cool to see the wedge up close, but it will be nice to see it in the larger context. For me even the sugariest eye candy still has to convey some sort of information. | |
| ID: 37496 | Rating: 0 | rate:
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i would like to see option #2 ;] | |
| ID: 37509 | Rating: 0 | rate:
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This is just a post to let everyone know that this visualization project is still ongoing. In truth, I haven't started on it beyond this initial design phase, as I've been working on something else that you'll hear about at some point. That's very vague, but I don't want to give a time estimate or any details since I can't guarantee much accuracy on either front. | |
| ID: 37576 | Rating: 0 | rate:
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Idea number 2 is the best in my opinion too :) | |
| ID: 37895 | Rating: 0 | rate:
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I prefer Idea 2 switching between the zoom in / zoom out views at the same interval as the BOINC screensaver. | |
| ID: 37909 | Rating: 0 | rate:
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Hi Eric! | |
| ID: 38360 | Rating: 0 | rate:
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Idea number 2 is the best in my opinion. | |
| ID: 38422 | Rating: 0 | rate:
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Hey Eric! | |
| ID: 38601 | Rating: 0 | rate:
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Hey, | |
| ID: 38608 | Rating: 0 | rate:
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I like the idea of option #2, with some of the #3 elements if not too hard to add - hard to visualise what I'm contributing to. While I have MWay running on GPU, I still have CPU cycles that run it as well. Plus, if a screensaver came up that used Gflops of resources, that would kind of detract from doing the science piece. | |
| ID: 38609 | Rating: 0 | rate:
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OK thanks Eric....Looks like the screensaver project is dead in the water again. | |
| ID: 38651 | Rating: 0 | rate:
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In response to the "Don't screensavers slow down the processing?" type of questions earlier.... | |
| ID: 38653 | Rating: 0 | rate:
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That was certainly true of the early SEI Classic WUs. Not using the screen saver, when crunching on CPUs increased the overall WU crunching speed by between 40% and 50%. | |
| ID: 38654 | Rating: 0 | rate:
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Yes Classic SETI was a unique beast. It was almost entirely designed to use graphics and was the first of its kind that got me started with grid computing. I've come and gone to doing work on BOINC and in sone ways I miss the old classic SETI. But at least since they've gone to BOINC more options are now available and a wide variety of projects allows me to hop around to others when one goes off-line or isn't quite what I want. | |
| ID: 38655 | Rating: 0 | rate:
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I got onto the old seti almost the day it started. once it went to BIONC I stopped since I hated the way it looked, I missed the cool screen saver. I just restarted doing seti about a year ago. I hope they get something to look at on Milkyway asap. | |
| ID: 39419 | Rating: 0 | rate:
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I hope that also they can get some kind of cool images to use as the their BOINC icon rather than just the big boring 'B'. And some cool images to go by in the BOINC window like the Help Fund Childhood Cancer project does. | |
| ID: 47944 | Rating: 0 | rate:
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Another vote for this one! Option #2 | |
| ID: 47945 | Rating: 0 | rate:
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Hi All, In response to the "Don't screensavers slow down the processing?" type of questions earlier.... I agree with this...as it currently is with the two other projects I am running (SETI and CPDN) there is no GPU penalty being paid for not using either the Show Graphics Daemon or the screensaver. (More on this further down...) The power crunchers who want everyone to run all their CPUs 100% of the time on BOINC and to continously upgrade to faster machines seem to forget that BOINC is not the main reason most people use their PC. Many of us aren't in for the points or the scores. It's just nice doing some science work while our PCs are otherwise IDLE. Most people run screensavers when their PC is idle whether thats a BOINC one or not. The power crunchers would have you believe you are doing some great injustice to the system by not dedicating your PC to BOINC. It's not the way most people use their PCs nor is it the main purpose of BOINC to run your PCs on it all the time. It's great that those persons contribute so much, but they often have no understanding of those of us who have other interests. Not to stir the pot here, but I am in agreement with these points as well...I'm running my BOINC projects on an iMac i7 @ 3.4GHz 16GB w/ AMD Radeon HD6970M 2GB and the powers-that-be have yet to write a GPU client for me (and my Mac kinfolk). And, I've got to tell you, I'm pleased as peach to be cranking out in a day what it took my old iMac G5 to produce in a few months! I'm liking my watts/WU ratio much better these days. But to put things in perspective here, I recently commented over at the BOINC board about one of my SETI WUs taking 15,861.08 seconds while another user–using a nearly identical i7 3.4GHz machine, but, who could utilize their GPU for processing–came in with a 140.49 seconds speed! Well, ahem, really now...but you'll have to kindly forgive my lack of compassion here towards any GPU-cruncher who might be concerned with ruining a score like that by a second or two because they had their screensaver on! Also screensavers do immense good work at getting non BOINC people to sign up to a project and get more crunchers. Look at a blank screen. Would you ask what the person is running? Probably not. Look at an active screensaver with status remarks and people want to know what you are doing and how to also get started crunching too. The global climate modeling of the CPDN graphics is immensely satisfying to watch...more so than are the SETI graphics (perhaps they can add the slice of sky we're crunching to their graphics, that'd be cool!). I can't help but think how cool some sort of 3D star plot might look for MWAH! There is some slowdown in the work if you use the non-GPU versions of the apps with the screensaver turned on in Windows. That's any screensaver not just BOINc's. You'll see a big reduction in processing if you are using the GPU apps with the screensaver turned on. But the point is still the same. If you want the most processing, don't run a Windows screensaver or click on the graphics button in the BOINC manager. But if you aren't as concerned about whether you finish a project in 6 CPU hours or 8 CPU hours then you might want to use a screen saver to make your PC look nicer. I decided to put this whole notion of screensaver/visualization GPU resource hogging to the test and here's what I came up with... Using OpenGL Drive Monitor from the OSX Developer Tools I observed the memory load on my AMD Radeon HD 6970M (2GB) both using some of the BOINC Manager project graphics and then with out. Then to put some perspective to this I also fired up Firefox in a normal (for me) webpage usage just for comparison. Here were my results... CPDN Graphics ON ~32.7 MB VRAM ~1.6% of Total VRAM SETI Graphics ON ~17.4 MB VRAM ~0.8% of Total VRAM Firefox Running ~140.9 MB VRAM ~19.6% of Total VRAM A simplistic look, granted, but it is clear that GPU-crunchers are slowing their results down more by coming on these boards to voice their concerns than had they just sat back and enjoyed some cool graphics! :) While it was true, back in the days ('90s) of SETI crunching with 100MHz machines with 32MB of VRAM, that screensaver/visualizations slowed things down immensely, I'm thinking that we can put that old-and-tired internet meme to rest finally. It's all personal choice when the project developers give you a screensaver option. Having that option does nothing to deter from the processing. If you don't want to use it just don't turn on the Windows Screensavers. As I said...I'm a +1 on showing the science going on! Best to you all, :) Jimmy G | |
| ID: 51393 | Rating: 0 | rate:
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You'll forgive my resurrecting this thread from the dust bin, but being a newcomer around these parts I have been taking some time to get familiar with things around here and seeing what folks have talking about. I think your thoughtful assessment is spot on. Alas, there are bigger fish to fry right now, but this is high on my wishlist also. I wonder if community coders could contribute significantly to this? (I'm primarily a Java programmer, but could work with C++ if needed) I don't know if there's a framework/api for the BOINC screensavers; this might be an interesting topic to look into. Fwiw, I would vote for option #3. It should be total eye-candy - certainly something that shows large scale structure to give the work units some context, and possibly some sense of global progress. Crunch on! | |
| ID: 51395 | Rating: 0 | rate:
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I prefer Idea 1 oder 2, or a posibility to chose between them. | |
| ID: 55458 | Rating: 0 | rate:
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Th' BOINC screensaver dae it pure dead brilliant. Closes anyway by switchting tae th' black screen after ah braw few minutes. Sounds very good with all th' graphic disco lookalike lights, but feel it is important tae use th' machines power for process data, rather than looking good. | |
| ID: 55476 | Rating: 0 | rate:
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I agree with most here: hybrid of Idea 1 and Idea 2. I'd like to see real-time information regarding what data my infrastructure is crunching, and real-time progress, along with correlations between that and how it is assisting MilkyWay@Home... while it might be taxing on some GPUs, I do think some kind of rudimentary simulation running (that is rudimentary) would suffice just to show the basics. I'd like to see this, and look forward to it. Just make sure it runs on both Windows and Linux/*nix. | |
| ID: 55603 | Rating: 0 | rate:
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2, please | |
| ID: 55614 | Rating: 0 | rate:
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Are there any graphics that are currently usable at this time? or is this something being worked on? Sorry if I'm asking a redundant question. I've been crunching for a couple of years here but never really have visited because there's nothing to look at to interest me and which can tell me how much we've done already, etc., like Seti@home has. I've been with them for years and love the graphics and screensaver. Just wanted to throw my two cents in and support the idea! Thanks! | |
| ID: 56281 | Rating: 0 | rate:
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Hallo ! Are there any graphics that are currently usable at this time? or is this something being worked on? I also find it uesefull to have this, even if it´s not running every time, as it consumes GPU-power. But it´s usefull to show the family and/or friends etc., whatfore we are spending attention, time and last but not least money. It´s a sort of advertising for this valuable project too. If it is available, why isn´t it by simply reach of a button on the page of BOINC-Manager/Project/MilkyWay as in E@H? That would make it simple and comfortable. Kind regards and happy crunching Martin | |
| ID: 56291 | Rating: 0 | rate:
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Aside from consuming resources that could otherwise be used for science, there is the distinct possibility that any graphic display could be pretty lines on a screen and have nothing to do with the actual work being done. | |
| ID: 56292 | Rating: 0 | rate:
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Hallo! ....consuming resources that could otherwise be used for science That´s why such a easily available button for switching the screensaver on/off is so usefull. It just avoids this unneccesarary consuming of resources. But this button should be on page BOINC-Manger/Tasks/MW@H. Kind regards and happy crunching. Martin | |
| ID: 56296 | Rating: 0 | rate:
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