Message boards :
Number crunching :
Computation errors?
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Author | Message |
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Send message Joined: 8 May 10 Posts: 576 Credit: 15,979,383 RAC: 0 |
Well, in fact, the problem is not the same.I did compile with the static CRT in the old versions. I've found conflicting MSDN documentation. As far as I can tell, before 2005 it seems it was fine to use the system msvcrt.dll. After that they tell you to ship one or use the static one. The VS 2010 one doesn't work on versions before XP SP2, so that includes 2000. http://support.microsoft.com/kb/2005279 I'll see if I can try again with an older version |
Send message Joined: 28 Apr 10 Posts: 16 Credit: 9,668,276 RAC: 0 |
http://support.microsoft.com/kb/2005279 I'll see if I can try again with an older version You can contact me in PM to send the updated executable to test. I support my software in 2k, so I have a bunch of tests machine ready to test your changes. It will save some time for you. |
Send message Joined: 8 May 10 Posts: 576 Credit: 15,979,383 RAC: 0 |
0.88 is rebuilt with VS2008 libraries, doesn't have EncodePointer, and also fixes SSE3 detection on Windows 2000 + XP + Server 2003http://support.microsoft.com/kb/2005279 I'll see if I can try again with an older version |
Send message Joined: 28 Apr 10 Posts: 16 Credit: 9,668,276 RAC: 0 |
Now it works in Windows 2000. Thank you. |
Send message Joined: 22 Jun 11 Posts: 1 Credit: 30,357,279 RAC: 0 |
hi there, i have also Computation errors in Milkyway WU's, but only if the CPU computes i.e. Primegrid WU's in the same time. now only GPU WU's ar running and there ar no more Computation errors. System is: Athlon 64 3800+ 1,5GB RAM ATI Radeon 5870 1GB OS WinXP |
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