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Sidd
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Message 63554 - Posted: 12 May 2015, 23:31:44 UTC

Hey all,

We have released a new version of Nbody. There are a few changes in this version. First and foremost, we changed the way dark and light matter in our model dwarf galaxy is assigned. Previously, we would have all the particles have the same mass and assign a certain number as dark or light, depending on the parameters of the simulation. This required a large number of bodies in order to get a good likelihood calculation. Now, we will have the same number of dark and light matter particles, but change the mass per light and dark matter particle in accordance to the parameters. This will allow us to lower the number of bodies from 50k to 20k, allowing for a much faster initialization and simulation run time.

Secondly, we have moved the assignment of dark and light matter from lua to c, which should also provide significant speed up in the run time.

Also, we fixed a number of bugs we found in the velocity assignment. All in all, a simulation should run at a fraction of the time previously. This will also hopefully fix the stalling issue some people have been having.

Finally, if you have any runs from the previously version, you can go ahead and abort them.

Since this is a new way of doing things, there may be some unforeseen issues. So, if there are any bugs let us know!
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Dartanian

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Message 63555 - Posted: 13 May 2015, 12:05:08 UTC - in response to Message 63554.  

Doesn't work correctly on my end. It runs fast in the beginning of the simulation and gets slower as it gets to the end and then just stalls at 100% and at which point it has to be aborted because it just hangs. All my other computers have the same issue with this simulation.

Dartanian
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Message 63557 - Posted: 13 May 2015, 14:18:00 UTC

Issues:

1) No checkpointing

2) Again they're running beyond 100% still.

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Clemens

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Message 63559 - Posted: 13 May 2015, 15:13:35 UTC

Same problem here.
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Copyright

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Message 63560 - Posted: 13 May 2015, 19:21:22 UTC

As well.
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RagingCain

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Message 63562 - Posted: 13 May 2015, 23:29:09 UTC
Last modified: 13 May 2015, 23:42:55 UTC

Can confirm 2 cases of stalling at 100%.

Observed behavior leading up to 100%:
4 minute job turned into 17 minutes and counting. Time remaining 0s.

Still running. Rate of percentage completes is now 0.0005% per second.

It's slowing down exponentially until it his 99.999999%, roles over to 100% but never actually completes.
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Cphipps

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Message 63563 - Posted: 14 May 2015, 3:22:44 UTC

Same here. Doesn't work correctly on my end. It runs fast in the beginning of the simulation and gets slower as it gets to the end and then just stalls at 100% and at which point it has to be aborted because it just hangs. All my other computers have the same issue with this simulation.

Claude
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Message 63566 - Posted: 14 May 2015, 7:22:31 UTC - in response to Message 63554.  

Both the MT and single CPU versions get stuck at 99.999% and never finish on x86 Windows systems.

You need to release a bug fix version soon, as the current situation results in work being done but no CPU credit for it happening as you have to abort the improperly terminating work units.
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Profile Richard Wayman

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Message 63567 - Posted: 14 May 2015, 9:19:04 UTC

Same here. I sat and watched the first unit run. Everything was OK till it hit 90% then, it slowed at an exponential rate to 99.999% and stayed there for several hours until I got board and aborted it.
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M0CZY
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Message 63568 - Posted: 14 May 2015, 10:03:42 UTC

My 64-bit Linux machine has been running the Nbody 1.50 single and MT versions without any problems.
All my work units finish properly.
It would help a bit if my wingmen could be bothered to finish their work units so that I could see if they validate correctly.

Having read about their problems, I don't much fancy trying out the Windows version!
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M0CZY
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Message 63571 - Posted: 14 May 2015, 12:49:31 UTC
Last modified: 14 May 2015, 13:02:04 UTC

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Message 63572 - Posted: 14 May 2015, 13:52:18 UTC - in response to Message 63554.  

I am also having the same problem !


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Message 63574 - Posted: 14 May 2015, 15:25:11 UTC - in response to Message 63554.  

I have a task simulation of version 1.50 running on an i5 Intel with an Asus motherboard. The motherboard utility lets me monitor processor stats. It is using all four threads, but at a fraction of their capacity. The BOINC timer gets to 100% or 99.98% and stays there. I let the latest 1.50 simulation run for 19 hours.

Another machine uses an i7 Intel processor. It has been running a 1.50 simulation for 11 hours. This machine also runs SETI so it shares a thread to run a GPU task while any milkyway task is running. The milkyway task ties up all 8 threads, but uses only four at a fraction of their capacity. One thread occasionally peaks at around 60% while the other three run as low as 2%. This machine is a liquid cooled screamer. It is barely above idle. Hard drive and network activity is less than moderate or nil. It seems to be contemplating its wait states.

I cannot run a single simulation task to completion. I have no choice but to abort ALL simulations of any version. I have no problems with SETI or single-thread milkyway tasks. My machines speed up to capacity crunch mode as soon as I abort the simulation task.

I hope this info helps.

PS: The author of Sherlock Holmes once wrote something like this. When all alternatives are impossible, what remains is possible.
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Profile Richard Wayman

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Message 63577 - Posted: 14 May 2015, 21:11:08 UTC

I also noticed the same thing just by watching TThrottle. Even though it says nboby is using both cores of my crappy acer laptop it never gets above 50% usage of cpu (even if I try to force it to go above 50%), and it doesn't even go near the gpu.
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Jacob Klein

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Message 63580 - Posted: 15 May 2015, 3:34:45 UTC
Last modified: 15 May 2015, 3:38:23 UTC

I'm also noticing the same behavior, on:
ps_nbody_5_12_15_orphan_sim_1_1431361804_28199_0
http://milkyway.cs.rpi.edu/milkyway/result.php?resultid=1117230409

Admins:
1: Is the behavior (reserving multiple cores, despite using only 1) ... expected behavior?
2: Is the behavior of going to 100%, then still running for hours/days after that ... expected behavior?
3: Will the task ever end?


It would help tremendously, if you could very thoroughly describe the expected behavior for these work units. People are aborting them, because the tasks look odd/broken, and if they're not broken, you need to do a better job of communicating your expectations.

Thanks in advance for your reply,
Jacob
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tlaubscher

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Message 63581 - Posted: 15 May 2015, 4:50:32 UTC

V1.50(mt) doesn't work. Uses all 8 CPUs of my i7 processor but does nothing and blocks other BOINC Tasks.

I use Windows 7 64 bit
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Captiosus

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Message 63582 - Posted: 15 May 2015, 6:52:08 UTC

Hmm, seems the problem with milkyway nbody still remains even though its been updated. M0CZY says it works in linux. That begs the question: if Nbody wont run right in windows, why not do it in a linux VM like some other projects do?

And for me both single thread and MT Nbody exhibit the stalling bug.
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Daniel SIMON

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Message 63583 - Posted: 15 May 2015, 8:59:42 UTC - in response to Message 63554.  

I have problem with N-Body simulation 1.5. Initially program runs fast but when reaching 99% of achievement it seems to slow down and never stops. Sorry but I will stop it manually in order to allow other processes to run.
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Lee (Sarge) Coin

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Message 63587 - Posted: 15 May 2015, 13:36:39 UTC

Nbody v1.5 looping. 5 min. task Im aborting after 4+ hours running 8 processers. I7, Win 7, 12 GB Ram, 2 TB HD.

Leelan Coin
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Name ps_nbody_5_12_15_orphan_sim_1_1431361804_27915_0
Workunit 823277835
Created 14 May 2015, 14:43:11 UTC
Sent 14 May 2015, 15:23:55 UTC
Report deadline 26 May 2015, 15:23:55 UTC
Received ---
Server state In progress
Outcome ---
Client state New
Exit status 0 (0x0)
Computer ID 605363
Run time
CPU time
Validate state Initial
Credit 0.00
Device peak FLOPS 32.39 GFLOPS
Application version MilkyWay@Home N-Body Simulation v1.50 (mt)
Stderr output

Lee Coin
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guk16k

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Message 63588 - Posted: 15 May 2015, 15:09:55 UTC
Last modified: 15 May 2015, 15:11:32 UTC

I'm forced to stop all "n-body" processes
Very long calculation (10H+)
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