Message boards :
Number crunching :
Setting MilkyWay@Home parameters
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Author | Message |
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Send message Joined: 14 Apr 10 Posts: 1 Credit: 72,950,104 RAC: 0 |
Frequency (in Hz) that should try to complete individual work chunks. Higher numbers may run slower but will provide a more responsive system. Lower may be faster but more laggy. default 60 (corresponds to 60 fps) Period (in milliseconds) to check for scene updates Change how fast the view randomly moves around Make particles bigger or smaller Make particles bigger or smaller when using uglier particles (These parameters are what do you mean) |
Send message Joined: 7 Dec 15 Posts: 20 Credit: 8,805,665 RAC: 0 |
On my system the parameters have no observable effect (my nVidia is not used to render desktop and I do not have screen-saver). I believe "Frequency" controls the kernel size, and the rest controls the screen-saver. I set the "Frequency" parameter to 1, because "Lower may be faster" and I have no lag. |
Send message Joined: 4 Nov 12 Posts: 96 Credit: 251,528,484 RAC: 0 |
I just use the default 60 for frequency since that's the refresh rate of my display and I also game on this computer, et cetera, so I want to maintain a fairly responsive system. I'm not sure what difference it actually makes though and wouldn't mind further clarification. |
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