CPU Time Versus Run Time
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Message boards : Number crunching : CPU Time Versus Run Time

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Cactus Bob
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Message 66905 - Posted: 30 Dec 2017, 23:18:35 UTC

I crunch for several different projects
Seti@home
POGS
Einstein
and this one Milky Way

Most of my projects I run I have an efficient run time of close to 90%, meaning that if my run time was 1000 seconds my CPU time would be around 900. With Milky Way I am averaging about 16% percent efficient.
Run time 225 seconds, CPU time 25 Seconds.

I run MW only on my GPU (1060 - 6GB). Is there anyway to run this more cleaner?

Thank you
Bob

noderaser
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Message 66908 - Posted: 31 Dec 2017, 4:11:51 UTC

Unfortunately, BOINC doesn't really give you much information on GPU utilization; the CPU time you see is the time that was spent doing I/O operations between your GPU and hard drive. Some projects require a lot of I/O, some take longer to compute; Einstein is one that requires a lot of I/O, and typically reserves an entire CPU core to take care of that operation.
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Click here to see My Detailed BOINC Stats

Cactus Bob
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Message 66911 - Posted: 31 Dec 2017, 17:19:29 UTC

I started looking at other Wing Mates times and they were pretty close to what I was getting. Your explanation appears to be the answer I was hunting for.

Thanks for the time and have a happy and healthy new year.

Also the same to all the MW crunchers out there, Be safe.

Bob


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