Message boards :
Number crunching :
Big issue : Milkiway doesn't work on Mac OS X.
Message board moderation
Author | Message |
---|---|
Send message Joined: 7 Feb 10 Posts: 2 Credit: 73,338 RAC: 0 |
Hello, I'm on Mac OS X (Leopard 10.5.8) Each time the Milkyway task is resuming (after suspending because of computer in use), the task restarts from beginning. That is very unefficient !... Am I alone with this issue ? Is this an issue with Mac OS X version of Milkyway only ? Please, note that I haven't this problem with other projects. |
Send message Joined: 24 Feb 09 Posts: 620 Credit: 100,587,625 RAC: 0 |
Its a known issue - see: OS X Checkpointing Its just time & space to get it all done for all OS's for the new app Regards Zy |
Send message Joined: 21 Nov 07 Posts: 52 Credit: 1,756,052 RAC: 0 |
Zydorg, this discussion is about Milkyway3, but I see the same problem with Milkyway 0.26! |
Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
I should have the 0.26 binaries updated today. --Travis |
Send message Joined: 24 Feb 09 Posts: 620 Credit: 100,587,625 RAC: 0 |
Zydorg, Milkyway 3 is the version number of the WU, 0.26 is the version number of the exe file running the WU (for your OS X). 0.26 needs an update to the binaries to get it to run the new V3 WU. When a new WU runs ok on one OS and all looks good, it then takes time to go through the exe files for the other O/S to get them to be compatible, yours should be done real soon now (see Travis post above) Regards Zy |
Send message Joined: 23 Jan 10 Posts: 4 Credit: 172,174 RAC: 0 |
I'm still having the work unit completion reset problem under OSX 10.5.8 Once again I've had a bunch of WU stuck in this mode for the last few days. I just canceled the ones currently on my system and temporarily suspended the project. I'll start it back up again when the checkpoint function is working correctly. |
Send message Joined: 26 Apr 08 Posts: 87 Credit: 64,801,496 RAC: 0 |
My Mac mini (core duo, OS X 10.4.11, MW 0.26) has been slowly completing units successfully but for several days now it will not validate against other machines. Shouldn't a stock machine running a stock app validate properly? How about awarding half credit for successful completion but non-validation against the non-stock apps? :) I may be clear off base here and I fully realize that my contribution is minimal compared to the GPU cards completing in minutes what takes me hours to finish but I like the project and I would like to get at least some credit for doing successful work. Can someone straighten me out on this? Plus SETI Classic = 21,082 WUs |
Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
I've updated the OS X binaries, let me know if this fixes the problems. |
Send message Joined: 14 Feb 09 Posts: 999 Credit: 74,932,619 RAC: 0 |
Looks like check-pointing is working on my iMac. |
Send message Joined: 26 Apr 08 Posts: 87 Credit: 64,801,496 RAC: 0 |
Argh. After 20 hours of computing on each of two cores I'm getting an error: <file_xfer_error> <file_name>de_new_test2_98092_1273111747_0_0</file_name> <error_code>-161</error_code> </file_xfer_error> I had allowed the automatic update to 0.27 to occur and aborted the units that required 0.26. The new work units were automatically downloaded and errored out at the very end - apparently because some file cannot be found. I did not make any manual changes to MilkyWay/BOINC. Am I supposed to hand modify the xml file(s)? Advice appreciated. (And for good measure, I've now reset the project.) Mac OS X 10.4.11, core duo mini, BOINC 6.6.20, stock app. Plus SETI Classic = 21,082 WUs |
Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
Argh. After 20 hours of computing on each of two cores I'm getting an error: Think I know what the problem is, I'll be upgrading the OS X applications again, shortly. |
Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
Updated the applications. They should really work now. Sorry about that. |
Send message Joined: 14 Feb 09 Posts: 999 Credit: 74,932,619 RAC: 0 |
This one completed just fine, and a little faster than 0.27 as well. http://milkyway.cs.rpi.edu/milkyway/result.php?resultid=117108312 |
Send message Joined: 23 Jan 10 Posts: 4 Credit: 172,174 RAC: 0 |
I just finished two 0.27 WU's. They grabbed the system and wouldn't let go for a long time, but the percentages did increase. But then they died with these errors. Sat May 8 00:52:59 2010 Milkyway@home Computation for task de_new_test2_40575_1273100978_1 finished Sat May 8 00:52:59 2010 Milkyway@home Output file de_new_test2_40575_1273100978_1_0 for task de_new_test2_40575_1273100978_1 absent Sat May 8 01:31:00 2010 Milkyway@home Computation for task de_new_test2_40355_1273100887_1 finished Sat May 8 01:31:00 2010 Milkyway@home Output file de_new_test2_40355_1273100887_1_0 for task de_new_test2_40355_1273100887_1 absent |
Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
I just finished two 0.27 WU's. They grabbed the system and wouldn't let go for a long time, but the percentages did increase. But then they died with these errors. This should be fixed in the new version 0.28. |
Send message Joined: 26 Apr 08 Posts: 87 Credit: 64,801,496 RAC: 0 |
Yes, mine is working (sort of) now, too. That is to say, I'm am able to successfully complete and send in work units but they don't validate against the wingmen that I get. Is there a solution for this or am I wasting my time? I have read the threads that I think are relevant and I can't tell for sure if I have any real hope of helping the project, even if only marginally. Plus SETI Classic = 21,082 WUs |
Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
Yes, mine is working (sort of) now, too. That is to say, I'm am able to successfully complete and send in work units but they don't validate against the wingmen that I get. Is there a solution for this or am I wasting my time? I have read the threads that I think are relevant and I can't tell for sure if I have any real hope of helping the project, even if only marginally. Are you running version 0.28? Any information is appreciated I really want to get these issues fixed. |
Send message Joined: 26 Apr 08 Posts: 87 Credit: 64,801,496 RAC: 0 |
Yes, mine is working (sort of) now, too. That is to say, I'm am able to successfully complete and send in work units but they don't validate against the wingmen that I get. Is there a solution for this or am I wasting my time? I have read the threads that I think are relevant and I can't tell for sure if I have any real hope of helping the project, even if only marginally. Yes I am. I reset yesterday after the problems (which you fixed - thank you) with 0.27 and had two units complete today but neither one validated against the GPU cards that the others were using. I can keep track of the other systems that don't agree with mine if that would help. Most of the ones I recall use ati 13(?) I think, but not all. Mac OS X 10.4.11, core duo mini, BOINC 6.6.20, stock app 0.28 Plus SETI Classic = 21,082 WUs |
Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
Yes, mine is working (sort of) now, too. That is to say, I'm am able to successfully complete and send in work units but they don't validate against the wingmen that I get. Is there a solution for this or am I wasting my time? I have read the threads that I think are relevant and I can't tell for sure if I have any real hope of helping the project, even if only marginally. Updating the applications (AGAIN) in a few minutes. Really hope it should fix things this time around :P |
Send message Joined: 26 Apr 08 Posts: 87 Credit: 64,801,496 RAC: 0 |
I'll keep my fingers crossed and I'll let you know the results on my end as soon as I can (about 20 hrs). I hope I'm not causing you any undue trouble with this problem. I suspect that if this this happens on my machine, it affects others with similar setups, too. If there is anything else I can do to help, please let me know. Plus SETI Classic = 21,082 WUs |
©2024 Astroinformatics Group