Message boards :
Number crunching :
Multiple GPU's
Message board moderation
Author | Message |
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Mike Sherman* Send message Joined: 8 Apr 10 Posts: 12 Credit: 51,406,691 RAC: 0 ![]() ![]() |
When running two or more GPU's in a single computer do they have to be connected in SLI mode. Thanks, Mike |
Vid Vidmar*![]() Send message Joined: 29 Aug 07 Posts: 81 Credit: 60,360,858 RAC: 0 ![]() ![]() |
No. ![]() |
![]() Send message Joined: 12 Apr 08 Posts: 621 Credit: 161,934,067 RAC: 0 ![]() ![]() |
However, you do have to make sure that BOINC "sees" both and uses both ... most of us have to use the flag in cc config because DA invented a cleaver idea and will not remove it ... bottom line, if there is a difference in the cards in BOINC's opinion it will only use one of the two ... <use_all_gpus>1</use_all_gpus> in the "options" section of the config file, stop and restart BOINC. |
avidday Send message Joined: 8 Apr 10 Posts: 15 Credit: 534,184 RAC: 0 ![]() ![]() |
It is worth pointing out that the boinc client has a bug with the way it handles multiple NVIDIA GPUs if you use Linux or the new Windows compute driver for Telsas. It causes scheduling and throughput problems if you use the compute mode settings in the driver to control which GPU will be used in a multi-gpu system. I have made the boinc developers aware of the problem and proposed a patch for it, but I don't know when/if they will fix it. |
![]() Send message Joined: 12 Apr 08 Posts: 621 Credit: 161,934,067 RAC: 0 ![]() ![]() |
It is worth pointing out that the boinc client has a bug with the way it handles multiple NVIDIA GPUs if you use Linux or the new Windows compute driver for Telsas. It causes scheduling and throughput problems if you use the compute mode settings in the driver to control which GPU will be used in a multi-gpu system. Which mailing list did you post your suggestion on? I don't recall seeing it... |
avidday Send message Joined: 8 Apr 10 Posts: 15 Credit: 534,184 RAC: 0 ![]() ![]() |
I got in touch with the developers after posting on the boinc forums (http://boinc.berkeley.edu/dev/forum_thread.php?id=5606&nowrap=true#32282/ is one of the posts if you are interested). |
![]() Send message Joined: 12 Apr 08 Posts: 621 Credit: 161,934,067 RAC: 0 ![]() ![]() |
I got in touch with the developers after posting on the boinc forums (http://boinc.berkeley.edu/dev/forum_thread.php?id=5606&nowrap=true#32282/ is one of the posts if you are interested). Ah, ok, out of the "normal" channels ... Thanks ... Side note, 6.10.45 seems to be the last "usable" version, the later all seem of have a bad habit of idling a GPU in dual GPU set-ups. |
Vid Vidmar*![]() Send message Joined: 29 Aug 07 Posts: 81 Credit: 60,360,858 RAC: 0 ![]() ![]() |
However, you do have to make sure that BOINC "sees" both and uses both ... most of us have to use the flag in cc config because DA invented a cleaver idea and will not remove it ... bottom line, if there is a difference in the cards in BOINC's opinion it will only use one of the two ... No such flag used here, BOINC 6.10.32, ATI 4870 & 5870 both crunching @ 100% with (and without on some other projects) app_info.xml (lookie). Again, are things that much different in CUDA world? BR, ![]() |
![]() Send message Joined: 12 Apr 08 Posts: 621 Credit: 161,934,067 RAC: 0 ![]() ![]() |
However, you do have to make sure that BOINC "sees" both and uses both ... most of us have to use the flag in cc config because DA invented a cleaver idea and will not remove it ... bottom line, if there is a difference in the cards in BOINC's opinion it will only use one of the two ... They can be ... One of the problems in multiple GPU set-ups was that GPU 1 always seemed to have a smaller memory reading even when the GPUs were all identical... DA's first code excluded them for a number of versions, or unless you had the flag set when he included it ... If you can run without the flag, well, you better man than I ... :) After he put in that code, I have dropped that line in my cc_config and don't leave home without it ... who knows what whim will take DA next ... |
Vid Vidmar*![]() Send message Joined: 29 Aug 07 Posts: 81 Credit: 60,360,858 RAC: 0 ![]() ![]() |
... Just luckier, I guess, as luck has a *lot* more to play in BOINC world than "goodness". :D (I consider myself very lucky, after successfully persuading BOINC to run MW on both GPUs and CPU using opti apps via app_info.xml). On that last observation... I wouldn't dare to start imagining what surprises might there be in store for us.. :^) BR ![]() |
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