Message boards :
Number crunching :
12 WU limit for 0.82 milkyway(ati14ati)
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Send message Joined: 16 Jun 11 Posts: 2 Credit: 4,950,146 RAC: 0 |
The limit of 12 WU for 0.82 milkyway(ati14ati) per computer is too small as it takes less than 15 minutes to crunch them.So we have to keep boinc always connected to internet and it increases unnecessary load on server by connecting so often. I suggest that the project admin should look into this issue. |
Send message Joined: 13 Mar 08 Posts: 804 Credit: 26,380,161 RAC: 0 |
The limit of 12 WU for 0.82 milkyway(ati14ati) per computer is too small as it takes less than 15 minutes to crunch them.So we have to keep boinc always connected to internet and it increases unnecessary load on server by connecting so often. A new server has been ordered which might allow us to raise the limit |
Send message Joined: 6 Dec 11 Posts: 1 Credit: 15,719,669 RAC: 0 |
didn't get any work for the past hours, had to switch to Einstein, sorry MilkyWay |
Send message Joined: 8 May 09 Posts: 3321 Credit: 520,472,940 RAC: 26,047 |
The limit of 12 WU for 0.82 milkyway(ati14ati) per computer is too small as it takes less than 15 minutes to crunch them.So we have to keep boinc always connected to internet and it increases unnecessary load on server by connecting so often. So are you saying that they should increase the amount of work for just you? Or for everyone? The problems is the Server can't handle but so many units being returned and at present is keeping its head above water, but just barely. So if they increase the units for you then I would be asking for more units, then the next person etc, etc, etc. At 12 per gpu per day we all get some but no one hogs them all. Hopefully you are crunching for another project too so your gpu is not idle. |
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