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Posts by mmonnin

1) Message boards : Number crunching : bad argument #0 to 'calculateEps2' (Expected 3 or 6 arguments) (Message 77056)
Posted 9 days ago by mmonnin
Post:
Most of the bad tasks are now gone. The last batch I downloaded was like 90% good.
2) Message boards : Number crunching : bad argument #0 to 'calculateEps2' (Expected 3 or 6 arguments) (Message 77047)
Posted 12 days ago by mmonnin
Post:
Still getting plenty of the bad tasks from 04_03. The only ones that run have orbit_fitting in the name

Good: de_nbody_orbit_fitting_03_21_2024_v186_OCS__data__6_1709197135_1941068_1
Bad: de_nbody_04_03_2024_v186_OCS__data__5_1709197135_2333913_3
3) Message boards : Number crunching : Unable to get MW tasks using TSC computers (Message 77040)
Posted 13 days ago by mmonnin
Post:
There must be a server limit to 2 CPU threads w/o an app_config. When I set the limit to use 1 CPU in the client I don't get any work. Moving to 2 CPUs I can get work.

Milkyway@home 4/5/2024 4:45:42 PM No tasks are available for Milkyway@home N-Body Simulation with Orbit Fitting
4/5/2024 4:46:27 PM Number of usable CPUs has changed from 1 to 2.
Milkyway@home 4/5/2024 4:47:22 PM Scheduler request completed: got 15 new tasks
4) Message boards : Number crunching : bad argument #0 to 'calculateEps2' (Expected 3 or 6 arguments) (Message 77035)
Posted 13 days ago by mmonnin
Post:
Well you are doing your part in retiring the "bad" tasks as fast as possible then. Thanks.


I added MW to a spare client. Just to get them get them an abort. Some do appear OK still.
5) Message boards : Number crunching : bad argument #0 to 'calculateEps2' (Expected 3 or 6 arguments) (Message 77003)
Posted 15 days ago by mmonnin
Post:
All tasks started having this error.
https://milkyway.cs.rpi.edu/milkyway/result.php?resultid=942925980
6) Message boards : Number crunching : Setting up multiple instances of BOINC in Windows (Message 73786)
Posted 3 Jun 2022 by mmonnin
Post:
mmonnin,

Will this this multiple instances on boinc in windows do what i wanted to do in the original post?

"My much more simplified goal is to dedicate one client to each of these MW classes: n body CPU, NVIDIA GPU separation, and AMD GPU separation."

The issue is, I get unwanted CPU separation tasks when I run NVIDIA and AMD separation. Will your scheme stop that?


Yes, check the original poster at the guide on OCN.
Every PC I have has more than 1 running instance of BOINC
7) Message boards : Number crunching : Setting up multiple instances of BOINC in Windows (Message 73780)
Posted 3 Jun 2022 by mmonnin
Post:
Each running client should be maintained in its own directory. So only need to make multiple BOINC folders with all the normal default files. BOINC1, BOINC2, BOINC3, BOINC4 etc. etc.

The only necessary files and folders in the copied BOINC directories are the 5 main executables. boinc, boincmgr,boinccmd, boincscr and switcher. Also the sub-folders should be created also, projects, docs, skins and locales. Don't have to put anything into them, the projects will fill them as necessary.
This was not clear in the overclock instructions.


looks like our postings overlapped.


Uhhh yes it was

Right in the command to start the client points to the different directory
"c:\Program Files\BOINC\boinc.exe" --allow_multiple_clients --redirectio --detach_console --gui_rpc_port 31418 --dir C:\ProgramData\BOINC2

The only files that I create when setting up instances are cc_config.xml (copied from the 1st client) and gui_rpc_auth.cfg (also copied) and the 2nd one isn't a requirement if you want to use the random password from BOINC.

Make BOINC 2/3/4/etc folder
Copy 1 or 2 files.
Run startup command

Thats all that is required to start a 2nd client.
8) Message boards : News : Server Trouble (Message 71989)
Posted 17 Mar 2022 by mmonnin
Post:
Yesterday morning I got some tasks on 3 clients but haven't been able to report them.

The project should just shut down up/download and process the tasks if that can be done at all as nothing else is really being processed.
9) Message boards : Number crunching : High number of validation inconclusive (pending) (Message 71931)
Posted 11 Mar 2022 by mmonnin
Post:
You don't understand the system apparently. For a long while, the admins have used BOINC's "known reliable host" mechanism whereby a task returned by such a designated host is validated without a wingman task.
https://boinc.berkeley.edu/trac/wiki/ProjectOptions#Acceleratingretries

So if your host returns validated results consistently against a wingman task, it gets designated as reliable and can be validated with just the one task. BOINC then periodically checks the host by sending out another task to a different host to test whether the host is still reliable.

If the two tasks match and validate, the "known reliable host" designation is maintained. If the host suddenly errors out a large amount of work, it loses the designation and will need to build up its reputation again with a long session of validated against wingmen results.


This isn't WCG and that is not used here at MW.
10) Message boards : News : Server Trouble (Message 71919)
Posted 11 Mar 2022 by mmonnin
Post:
No, that is up to your own settings and the initial ETA/runtime of the tasks.
Actually it happens to me all the time with many projects. Boinc is absolutely useless at working out times. I just got 2 weeks of work from LHC with my buffer set to 1 day!

To really confuse it, put a limit on how many of a certain task (say nbody) can run at once in your app config file. Boinc will senselessly keep downloading thousands of them then realising it's not allowed to run them, then get something from another project, then it will get more and more again and again.


You described a task/user issue, not a BOINC issue.

And the 2nd thing, that is a task in progress option, not a download option. Only some projects have a download task limit setup in project preferences. It cannot be done in the client outside of the queue.
11) Message boards : News : Server Trouble (Message 71911)
Posted 10 Mar 2022 by mmonnin
Post:
No, that is up to your own settings and the initial ETA/runtime of the tasks.
12) Message boards : Number crunching : High number of validation inconclusive (pending) (Message 71857)
Posted 3 Mar 2022 by mmonnin
Post:
Currently the status says Workunits waiting for validation 675900

any guesses at what number the system will starting having problems? So far I'm getting plenty of WUs to run, and the website isn't slow.


https://milkyway.cs.rpi.edu/milkyway/forum_thread.php?id=4842&postid=71849#71849
13) Message boards : News : Server Outages (Message 71530)
Posted 16 Dec 2021 by mmonnin
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Pending is falling quickly. Thanks for working on the server.
14) Message boards : News : News General (Message 71488)
Posted 13 Dec 2021 by mmonnin
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Thank you for the explanation.

RAC is down approximately 14 % over six days, and that rate is constant, meaning it will continue to fall for a couple more days, at least. Is that expected? How much change in RAC do you anticipate due to the new bundling, alone?


1. Stop looking at RAC, look at task time. In this case RAC is only a measure of if the server can keep up with validation.
2. The bundling was done years ago.
15) Message boards : Number crunching : Hard drive upgrade to SSD (Message 71484)
Posted 12 Dec 2021 by mmonnin
Post:
Its an easy to use piece of software. No fuss and can be done from w/in windows. If a user is asking those questions then something simple is needed. Copying 'garbage' and keeping the PC as similar as possible is probably more useful and easier to them then a clean install. Judging the question, credit and RAC this seems more like something in their capability.
16) Message boards : Number crunching : Hard drive upgrade to SSD (Message 71479)
Posted 12 Dec 2021 by mmonnin
Post:
Just clone the HDD
https://www.easeus.com/partition-master/clone-larger-hdd-to-smaller-ssd.html
17) Message boards : News : News General (Message 71467)
Posted 11 Dec 2021 by mmonnin
Post:
To get higher utilization of the gpu would require rewriting the application to be more efficient. The application is in need of more parallelization and get rid of unnecessary timing delays in the coding to get up to 100% utilization . Very few projects have skilled enough developers to use all of a gpu capabilities.

I only know of 4 projects that ever utilized up to 100% of a gpu. That was Seti with the special app, GPUGrid and Minecraft and now Einstein with the improved 1.28 application.

That improvement was from our Team developer who also wrote the Seti special application. We would need Petri to get interested in Milkyway and have the source code for the gpu application made available to him.


Each "task" is really a bundle and the drop in utilization the switch between each individual part of the bundle. Bundling was done to reduce server load as the tasks are so short.
18) Message boards : News : Validator Outage (Message 71374)
Posted 20 Nov 2021 by mmonnin
Post:
Can someone write a boinccmd script to abort tasks with _2 _3? It won't stop you from running the 1st or wingman of one of these but there's a good change the task is junk if its an _2 atm. So many right now.
19) Questions and Answers : Web site : Question about new team.. (Message 70901)
Posted 23 Jun 2021 by mmonnin
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Just make it. Some projects never pick up the BOINC teams.
20) Message boards : Number crunching : Not receiving enough with WUs (Message 70900)
Posted 23 Jun 2021 by mmonnin
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I always run several BOINC clients when running MW to allow for 300 tasks on each client. Radeon VII spits them out in a couple of hours. Stagger the clients a bit and the card will always stay busy.


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