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Posts by Daniel

1) Message boards : Number crunching : Hardware Poll (Message 38445)
Posted 9 Apr 2010 by Profile Daniel
Post:
What motherboards are you all using for the dual GPU setups? Mainly looking for Socket 775 mobos.
2) Message boards : Number crunching : Any 2/3 length ATI cards available for double precision? (Message 38316)
Posted 7 Apr 2010 by Profile Daniel
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Why don't you just buy that same card your son has?
3) Message boards : Number crunching : GPU Requirements [OLD] (Message 38315)
Posted 7 Apr 2010 by Profile Daniel
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Just a quick note, the rare HD4830 works great also.
4) Message boards : Application Code Discussion : GPU app teaser (Message 11175)
Posted 17 Feb 2009 by Profile Daniel
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Awesome, thank you for all your help.

Earlier you mentioned leaving the max_ncpus at 1, is there any harm in having it higher? I set it back to 5 and the times are immediately back to 2-3 seconds. Just bad timing I suppose, or could it be bottlenecked and needing some extra CPU power?
5) Message boards : Number crunching : search progress visualization (Message 11171)
Posted 17 Feb 2009 by Profile Daniel
Post:
I think that is the most thorough explanation of a project I've ever read. Thank you Travis, I knew there was a reason this is my favorite project.
6) Message boards : Application Code Discussion : GPU app teaser (Message 11166)
Posted 17 Feb 2009 by Profile Daniel
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My HD4830 times have been going up steadily in the last day or so. Running almost 30 seconds now.
7) Message boards : Application Code Discussion : Recompiled Linux 32/64 apps (Message 11022)
Posted 16 Feb 2009 by Profile Daniel
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Thanks speedimic! Just dumped it onto my linux32 laptop.
8) Message boards : Application Code Discussion : GPU app teaser (Message 11019)
Posted 16 Feb 2009 by Profile Daniel
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Sounds like a good idea to me.
9) Message boards : Application Code Discussion : GPU app teaser (Message 10981)
Posted 16 Feb 2009 by Profile Daniel
Post:
I am running another project, and I switched the resource share to 40% here at MW, bumped the avg_ncpus up to 0.5. I closed CCC and it seemed to help a bit, more towards the acceptable level.

Also, is there going to be a new version for .18?
10) Message boards : Application Code Discussion : GPU app teaser (Message 10973)
Posted 16 Feb 2009 by Profile Daniel
Post:
Running pretty well on my HD4830, but I would like it to be running 2 wu's instead of the 8 or so it's running currently. I have played with the app_info file and so far have had no success. Right now it's set on avg_ncpus to 0.2, and max_ncpus to 5 (quad core intel). Resource share on MW is set to 10% and it still continues to run 10 wu's in parallel. Any suggestions?


I think I got it, but man it is killing my screen response time!
11) Message boards : Application Code Discussion : GPU app teaser (Message 10971)
Posted 16 Feb 2009 by Profile Daniel
Post:
Running pretty well on my HD4830, but I would like it to be running 2 wu's instead of the 8 or so it's running currently. I have played with the app_info file and so far have had no success. Right now it's set on avg_ncpus to 0.2, and max_ncpus to 5 (quad core intel). Resource share on MW is set to 10% and it still continues to run 10 wu's in parallel. Any suggestions?
12) Message boards : Number crunching : Is there an optimised app..... (Message 9596)
Posted 3 Feb 2009 by Profile Daniel
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How do you download from there?
13) Message boards : Application Code Discussion : What's needed to compile the app? (Message 9096)
Posted 25 Jan 2009 by Profile Daniel
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How would you go about compiling a 32bit Win (XP) version?

Yes, you would probably need Microsoft's Visual C++ compiler. However, it's also possible that the Windows application uses a different source. Travis, do you have any input? What compiler, options, and source do you use?


Bump because I want the answer so I can mess with compiling.
14) Message boards : Number crunching : What applications will be valid? (Message 8749)
Posted 20 Jan 2009 by Profile Daniel
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There is nothing wrong with having an optimized app identify itself. It's been that way at SETI for a very long time.

Windows optimized S@H Enhanced application by Alex Kan
Version info: SSE3 (AMD/Intel, Core 2-optimized v8-nographics) V5.13 by Alex Kan
SSE3 Win32 Build 41 , Ported by : Jason G, Raistmer, JDWhale


Holy crap, I agree with Misfit!
15) Message boards : Application Code Discussion : What's needed to compile the app? (Message 7537)
Posted 8 Dec 2008 by Profile Daniel
Post:
So if I go through all this work, can I just change msse2 to mssse3? Will the speedup be worth it?
16) Message boards : Number crunching : No further Support for Milkyway at this time! (Message 7487)
Posted 5 Dec 2008 by Profile Daniel
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I think you guys are missing the sarcasm. Notice the "team" name?
17) Message boards : Number crunching : post milkyway_windows_x86_64 problems here (Message 6516)
Posted 23 Nov 2008 by Profile Daniel
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Running 0.02 on xp64, Q9450, 4gb RAM.

Running about 7 minutes, Milksop's version was running just over 4, so pretty close here.
18) Message boards : Number crunching : No new WU (Message 3817)
Posted 18 Jun 2008 by Profile Daniel
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Any progress?
19) Message boards : Number crunching : No new WU (Message 3793)
Posted 15 Jun 2008 by Profile Daniel
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Back to no work here too.
20) Message boards : Number crunching : Validation anyone (Message 3680)
Posted 7 Jun 2008 by Profile Daniel
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No work downloading for me for awhile.


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