21)
Message boards :
Cafe MilkyWay :
Team Recruitment III
(Message 39932)
Posted 25 May 2010 by ![]() Post: d'Artagnan Born into an impoverished noble family of Gascony d'Artagnan is challenged to duels by three musketeers: Athos, Porthos, and Aramis The three musketeers and d'Artagnan unite to defeat the cardinal's guards. In this manner the young Gascon earns the respect and friendship of Athos, Porthos and Aramis and soon becomes a soldier in a regiment of the Royal Guard. Just Like d'Artagnan, come join the musketeer's. Together we can defeat any team that may come our way. And a long the way we get to help smaller teams get a good start. |
22)
Message boards :
Number crunching :
2x 5970 CrossfireX Stuck wus
(Message 39791)
Posted 17 May 2010 by ![]() Post: Dummy plug... ![]() DD, |
23)
Message boards :
Cafe MilkyWay :
To honor a fellow cruncher
(Message 39765)
Posted 16 May 2010 by ![]() Post: Go here for the details: http://forums.techpowerup.com/showthread.php?t=121694 A note from stanhemi Hey guys, I don't know if you'll have noticed but user "stanhemi" has been gone for a while. He last posted saying his health had deteriorated a lot and that he was not going to be around much. Well after a while of not hearing from him I decided to PM him and got this as a response. Well, to honor stanhemi and his contribution of almost 1 million points to the TPU WCG team me and a few other members have switched some rigs over to his name to keep his name alive. I make this thread to ask that you help out as well, it'll really be nice if we can get him to get some serious points like maybe be top 25 of all WCG crunchers or something. Something big. Right now with only a few people crunching for him he's averaging some great numbers, with just a few more he'll be among the top crunchers of all WCG. What do you guys say? If you want in PM me and I'll send you his details When I told him we needed his details to crunch for him he gladly accepted and sent me this as a reply: Quote: Originally Posted by Chicken Patty Hey dude, Me and Team TPU want to crunch under your username for WCG bro, we want to do this to keep your name alive and show our respect to you and what you have done for the team. If you would be so kind bro and give me your wcg username and password please Hope you get better soon Stanley. -Me and the TPU WCG Team Stanleys response: thank you for keeping my name alive I appreciated it. Today is a bad day for me my blood oxygen is at 84,I feel like I was breathing through a straw. I could not thank each one could you do it for me please thanks a lot stanley Those who have switched rigs over to crunch/fold for stan, please let me know what rigs you switched over so that I can add you to the below list Current Users crunching for stanhemi (152 Total Threads Altogether) Chicken Patty - Core i7 920 - 12 Threads Total (FIH) The Don - Core i7 920 - 8 Threads Total hat - Athlon II - 2 Threads Total t77snapshot - Phenom II X4 920 - Penitum 4, Phenom 9950 - 10 Threads Total mjkmike - Phenom II X6 1055T, i7 930, Phenom II 955, Athlon X2 - 20 Threads Total kieX - Core 2 Quad Q8400, Pentium E6300 - 6 Threads Total Mindweaver - Core 2 Quad Q9550, Core 2 Duo E8400, E2180 - 8 Threads Total Solaris17 - Core i5 750, Athlon X2 5400+, Intel Xeon Duo Core, Athlon X2 5200 - 10 Threads Total XZero450 - Core i7 920 - 8 Threads Total AlienIsGOD - Athlon II X2 240, Q9450 - 6 Threads Total Radical_Edward - Athlon 64 X2 6000+ - 2 Threads Total HammerON - Core i7 - 8 Threads Total [Ion] - C2DM P8600, Phenom II X4 955 - 6 Threads Total FordGT90Concept - 2 x Xeon E5310 - 8 Threads Total Nick259 - Phenom II X4 B50 - 4 Threads Total blkhogan - Phenom x4 805, Phenom II X4 965 - 8 Threads Total aCid888* - Phenom II X4 945ES - 4 Threads Total onepost - Phenom II X4 965 - 4 Threads Total lucasweir - E6550 - 2 Total Threads Sport - 2x Phenom X4, Athlon X2, 6x Pentium 4 - 16 Total Threads Current Users Folding For stanhemi (10 Total Threads Altogether) Solaris17 - 8600GT, 9800GX2 - 3 Threads Total hat - 8800GTS - 1 Thread Total crazyeyesreaper - Phenom II 940, 2x 5850's - 6 Total Threads By the way, big thanks for that who came up with this idea if I'm not mistaken. Truly a great idea and as you see it is having a remarkable outcome. Big thanks to you buddy[/url] |
24)
Message boards :
Cafe MilkyWay :
Team Recruitment III
(Message 39372)
Posted 2 May 2010 by ![]() Post: ![]() ![]() Musketeer's Web Browser tool Bar ![]() d'Artagnan Born into an impoverished noble family of Gascony d'Artagnan is challenged to duels by three musketeers: Athos, Porthos, and Aramis The three musketeers and d'Artagnan unite to defeat the cardinal's guards. In this manner the young Gascon earns the respect and friendship of Athos, Porthos and Aramis and soon becomes a soldier in a regiment of the Royal Guard. Just Like d'Artagnan, come join the musketeer's. Together we can defeat any team that may come our way. And a long the way we get to help smaller teams get a good start. |
25)
Message boards :
Cafe MilkyWay :
Team Recruitment III
(Message 39334)
Posted 30 Apr 2010 by ![]() Post: Let You're Adventure's Begin! |
26)
Message boards :
Cafe MilkyWay :
Team Recruitment III
(Message 39172)
Posted 27 Apr 2010 by ![]() Post: Let The Adventure Begin! |
27)
Message boards :
Cafe MilkyWay :
Team Recruitment III
(Message 39121)
Posted 25 Apr 2010 by ![]() Post: Join Team Musketeer's & Visit our Web Site By Selecting The Picture |
28)
Message boards :
Number crunching :
Many "errors while computing" in the stats!
(Message 38892)
Posted 20 Apr 2010 by ![]() Post: The newer wu's seem to run hotter for me so I lowered my GPU mem speed and all is well now. Lowering the mem speed did not effect my output very much. |
29)
Message boards :
News :
testing new validator
(Message 38857)
Posted 19 Apr 2010 by ![]() Post: OOPS it would seem that the server is out of work.. Ouch.. :) |
30)
Message boards :
Number crunching :
Marked as Invalid? (Part 2)
(Message 38164)
Posted 6 Apr 2010 by ![]() Post: OOPS I just saw 23 tera flops move off of this project. Bummer. |
31)
Message boards :
Number crunching :
New WUs - Complete, can't validate?
(Message 38111)
Posted 5 Apr 2010 by ![]() Post: I am getting a lot of these.. DD, <core_client_version>6.10.36</core_client_version> <![CDATA[ <stderr_txt> Running Milkyway@home ATI GPU application version 0.20b (Win64, CAL 1.4) by Gipsel ignoring unknown input argument in app_info.xml: -np ignoring unknown input argument in app_info.xml: 20 ignoring unknown input argument in app_info.xml: -p ignoring unknown input argument in app_info.xml: 0.8131935629570660000000000 ignoring unknown input argument in app_info.xml: 8.5161548212469430000000000 ignoring unknown input argument in app_info.xml: -1.1780421318022150000000000 ignoring unknown input argument in app_info.xml: 170.3258800342236400000000000 ignoring unknown input argument in app_info.xml: 22.4470822186396650000000000 ignoring unknown input argument in app_info.xml: 0.2629632502059480000000000 ignoring unknown input argument in app_info.xml: 6.0421462150014010000000000 ignoring unknown input argument in app_info.xml: 4.6010011677850150000000000 ignoring unknown input argument in app_info.xml: -1.5756575205385368000000000 ignoring unknown input argument in app_info.xml: 154.8731425030765000000000000 ignoring unknown input argument in app_info.xml: 18.4402261956227560000000000 ignoring unknown input argument in app_info.xml: 4.0265024652404140000000000 ignoring unknown input argument in app_info.xml: 5.0916863847601270000000000 ignoring unknown input argument in app_info.xml: 19.6568110079780500000000000 ignoring unknown input argument in app_info.xml: -16.8451942358860260000000000 ignoring unknown input argument in app_info.xml: 230.0931547168204600000000000 ignoring unknown input argument in app_info.xml: 31.7470334331690330000000000 ignoring unknown input argument in app_info.xml: 0.0000000000000000000000000 ignoring unknown input argument in app_info.xml: 0.0000000000000000000000000 ignoring unknown input argument in app_info.xml: 17.0962754025640400000000000 instructed by BOINC client to use device 0 CPU: AMD Phenom(tm) 9600 Quad-Core Processor (4 cores/threads) 2.30012 GHz (342ms) CAL Runtime: 1.4.515 Found 1 CAL device Device 0: ATI Radeon HD4700/4800 (RV740/RV770) 512 MB local RAM (remote 64 MB cached + 1024 MB uncached) GPU core clock: 765 MHz, memory clock: 950 MHz 800 shader units organized in 10 SIMDs with 16 VLIW units (5-issue), wavefront size 64 threads supporting double precision Starting WU on GPU 0 main integral, 640 iterations predicted runtime per iteration is 275 ms (33.3333 ms are allowed), dividing each iteration in 9 parts borders of the domains at 0 184 360 536 712 888 1072 1248 1424 1600 Calculated about 3.28897e+013 floatingpoint ops on GPU, 2.47165e+008 on FPU. Approximate GPU time 184.781 seconds. probability calculation (stars) Calculated about 3.34818e+009 floatingpoint ops on FPU. WU completed. CPU time: 8.39063 seconds, GPU time: 184.781 seconds, wall clock time: 186.542 seconds, CPU frequency: 2.30016 GHz </stderr_txt> ]]> Validate state Initial Claimed credit 0.846776257001705 Granted credit 0 application version MilkyWay@Home v0.21 (ati13ati) |
32)
Message boards :
Cafe MilkyWay :
Team Recruitment III
(Message 37806)
Posted 28 Mar 2010 by ![]() Post: Join Today! |
33)
Message boards :
Number crunching :
How high will it go?
(Message 37010)
Posted 6 Mar 2010 by ![]() Post: Shusssss! Quiet DA maybe looking... :) |
34)
Message boards :
Number crunching :
We need WUs please!
(Message 36326)
Posted 8 Feb 2010 by ![]() Post: Work flowing good now for me. Thank you.. |
35)
Message boards :
Number crunching :
server feeder not working
(Message 34968)
Posted 31 Dec 2009 by ![]() Post: Could someone go and hit the side of the server. Its not talking any wu completed. and the feeder looks to be down.. DD, |
36)
Message boards :
Number crunching :
Closing Down Digital Recon Team
(Message 33924)
Posted 29 Nov 2009 by ![]() Post: As of this morning the team Digital Recon will be no longer. I have been doing the Boinc thing for more than 5 years now and I guess that I have done my fair share for science. But with a heavy heart and good memories, I am also closing down all of my computers on boinc. It would seem that with my new company that I am starting, I have found that I no longer have the time. To those of you who I have come to know as friends, we will still talk from time to time. And to those who have come to hate me, well I guess that just won't change. To each of you who have the fever of crunching, Kudos to you. But my fever for it is no longer. Take care. Dr. Dan T. Morris aka Starman |
37)
Message boards :
Cafe MilkyWay :
Team Recruitment thread 2
(Message 33920)
Posted 29 Nov 2009 by ![]() Post: This message is brought to you in part by the makers of: ![]() |
38)
Message boards :
Cafe MilkyWay :
Team Recruitment thread 2
(Message 33913)
Posted 29 Nov 2009 by ![]() Post: This message is brought to you in part by the makers of: |
39)
Message boards :
Number crunching :
Problem with tiny cache in MW
(Message 33893)
Posted 28 Nov 2009 by ![]() Post: My Number 2. item was meant as sarcasm. poor attempt I might add. I just get very weary of those who think that we should not progress with faster application for getting work done at an accelerated step. And then when we do some complain that we get too much credit. Its a no win scenario...Go figure.:) But one thing that should be understood that if you have a slow computer don't expect the project to go slower. |
40)
Message boards :
Number crunching :
Problem with tiny cache in MW
(Message 33886)
Posted 28 Nov 2009 by ![]() Post: Brian, it seems one solution that has been overlooked is cutting the credits in 1/2 again. In that case all the GPU's would be looking at other projects that pay more and those with CPU's that were only here for the science would be left. I really only see two solutions. 1. Add one more extra computer to handle the load. 2. Get rid of the slow cpu support that way Science gets done much faster. Then all that we will hear is my gpu is not fast enough for the project. Hence no more complaining about slow and no cpu work and the credits will be the same for everyone on the project. :) |
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