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Posts by White Mountain Wes

1) Message boards : News : Server Updates (Message 60093)
Posted 3 Oct 2013 by ProfileWhite Mountain Wes
Post:
I can access my account page for the first time in a long time. Thanks for making the fix.
2) Message boards : News : Narrowed down the problem (Message 59963)
Posted 23 Sep 2013 by ProfileWhite Mountain Wes
Post:
I got through one time about 2 days ago with IE9, otherwise no joy. I have a 2nd machine loaded with Ubuntu and FF that is able to get through, but IE is not cutting the mustard. There is an obvious problem that isn't getting looked at. I guess we squeaky wheels are not quite loud enough to merit the grease.
3) Message boards : News : Narrowed down the problem (Message 59912)
Posted 17 Sep 2013 by ProfileWhite Mountain Wes
Post:
I am still unable to get to my account page at all. But I can get to all other pages without trouble.
4) Message boards : News : Narrowed down the problem (Message 59888)
Posted 12 Sep 2013 by ProfileWhite Mountain Wes
Post:
Looks like everything is back up and running, let me know if there are any issues.


I have not been able to access my account since the outage. I can get to all other MW pages and the crunching seems to be working just fine, I just can't access my account. When I click on the "Your account" link, all I get is "Internet Explorer cannot display the webpage".
5) Message boards : Number crunching : Little help for those using opti apps. (Message 44793)
Posted 7 Dec 2010 by ProfileWhite Mountain Wes
Post:
Does anybody have any news about whether or not there will be opti apps developed for CPU machines running the new MW@H .44/.45 apps and/or the N-Body apps?

Thanks, Wes
6) Message boards : Number crunching : More of those 17_3s's... (Message 44165)
Posted 24 Nov 2010 by ProfileWhite Mountain Wes
Post:
50% longer running (GPU)and proper credit :)

True for the GPU WU's. But all of the 17_3s's I've seen processed by CPU app 0.45 (SSE2) fail instantly on an access violation.

All of the 17_3s WUs sent to my CPU have crashed and burned in about 10 seconds. The last one I ran generated "exit code -1073740940 (0xc0000374)". It's not a big deal since they are not wating much of my CPU time, but I'm sure that these WU's were not intended to work that way.
7) Message boards : Number crunching : Torrents of Invalid WU's (Message 43968)
Posted 19 Nov 2010 by ProfileWhite Mountain Wes
Post:
BTW any Idea how long an n-body is supposed to run I've had 4 run 30-60 minutes and then one run for 20 hours??

I've seen N-body WU's run anywhere from 20 minutes to 40 hours (on CPU). There seems to me no rhyme or reason to how long they will run. It is really throwing the time estimates in my BOINC manager for a loop. It is forced to assume that they it is going to take forever and a day to complete each of them so it is constantly shifting into High Priority mode to get them done in time. When in reality it has plenty of time.
8) Message boards : Cafe MilkyWay : What are YOU listening to!? (Message 43115)
Posted 23 Oct 2010 by ProfileWhite Mountain Wes
Post:
Mike Oldfield - Tubular Bells
9) Message boards : News : a fix for the output file issue (Message 42966)
Posted 19 Oct 2010 by ProfileWhite Mountain Wes
Post:
I just finished my first post fix WU and it completed and validated without any errors. Thanks for the fix! It's nice to be able to crunch for MW again. But I would have to concur that the WU's are now taking about 3X longer than they used to.
10) Message boards : News : Failing workunits (Message 42824)
Posted 13 Oct 2010 by ProfileWhite Mountain Wes
Post:
Thank you for the update. It's gratly appreciated.
11) Message boards : News : updated the CPU applications (Message 42793)
Posted 12 Oct 2010 by ProfileWhite Mountain Wes
Post:
Like many of you here, my last 4 or 5 WU's crunched on my CPU all ended with "computational error". Each of them took 18 to 20 to crunch before they errored out. They subsequently were crunched and validated by someone else with a GPU. So I am going NNT and aborting all my tasks until this is resolved. I don't mean to sound like a whiner, but continuing to crunch WU's that are just going to error out is just a waste of my time and the project's time. I love crunching for MW and I hope this get resolved soon so I can start up again.
12) Message boards : Number crunching : Questionable WU's (Message 42692)
Posted 8 Oct 2010 by ProfileWhite Mountain Wes
Post:
All I can say is that I've crunched 4 of them now and they all went just fine.
13) Message boards : Number crunching : Questionable WU's (Message 42659)
Posted 7 Oct 2010 by ProfileWhite Mountain Wes
Post:
I had one of those too. Although the percentage of progress never advanced above 0%, the time to completion counted down normally and the completed WU valided just fine. So it seems to be just a glitch.
14) Message boards : Number crunching : Aaargh! Server out of new work! (Message 42586)
Posted 5 Oct 2010 by ProfileWhite Mountain Wes
Post:
5/10/2010 7:57:18 PM | Milkyway@home | Message from Milkyway@home: Your app_info.xml file doesn't have a version of MilkyWay@Home N-Body Simulation.

Arrrrggghhh!

That's what I got a few hours back.
But I haven't been able to find out, what exactly is going on, expected
a message on the Front Page, about the new NBODY-simulation
and where you can find this, so I can Down Load this file and use it?

I've been geting that same message all morning. I too have no idea what I am supposed to do about it. Can somebody in the know please enlighten us? Thanks.

AFAIK those are WUs that so far only run on CPUs. There doesn't seem to be any GPU WUs available. List of available apps:

http://milkyway.cs.rpi.edu/milkyway/apps.php


But I don't have a GPU.
15) Message boards : Number crunching : Aaargh! Server out of new work! (Message 42583)
Posted 5 Oct 2010 by ProfileWhite Mountain Wes
Post:
5/10/2010 7:57:18 PM | Milkyway@home | Message from Milkyway@home: Your app_info.xml file doesn't have a version of MilkyWay@Home N-Body Simulation.


Arrrrggghhh!


That's what I got a few hours back.
But I haven't been able to find out, what exactly is going on, expected
a message on the Front Page, about the new NBODY-simulation
and where you can find this, so I can Down Load this file and use it?





I've been geting that same message all morning. I too have no idea what I am supposed to do about it. Can somebody in the know please enlighten us? Thanks.
16) Message boards : Number crunching : Increased RAM requirements? (Message 38796)
Posted 16 Apr 2010 by ProfileWhite Mountain Wes
Post:
Thanks! No more trouble so far.
17) Message boards : Number crunching : Increased RAM requirements? (Message 38736)
Posted 14 Apr 2010 by ProfileWhite Mountain Wes
Post:
4/14/2010 5:33:49 PM Milkyway@home Message from server: MilkyWay@Home needs 476.84 MB RAM but only 452.85 MB is available for use.

I've been gettin these messages (or similar ones) for the past 2 weeks or so. I would get a few of them before it would finally download a few WU's. But I've been getting them consistently for the past day and a half everytime I request new work. So consequently I am out of MW work.
18) Message boards : News : Server Slowness (Message 37527)
Posted 18 Mar 2010 by ProfileWhite Mountain Wes
Post:
Then why do I keep getting, "Message from server: Project is temporarily shut down for maintenance"?

Because that message was posted on February 19th ... this situation is unrelated.

Sorry about that. I stand corrected.
19) Message boards : News : Server Slowness (Message 37525)
Posted 18 Mar 2010 by ProfileWhite Mountain Wes
Post:
Everything looks like it's running smoothly here on our end now.

Then why do I keep getting, "Message from server: Project is temporarily shut down for maintenance"?
20) Message boards : Number crunching : Not receiving any work from Milkyway!! (Message 28413)
Posted 26 Jul 2009 by ProfileWhite Mountain Wes
Post:
I haven't done without through all of this time, I cheat.
Just simply suspend all other projects, load up on MW then Resume again. 8-P
Then the MW's All run on time.


Thanks for that little cheat. It worked great. I just added this project the other day and it has been givng me the "won't finish in time" message after doing only one WU. I just did your little trick and I got 6 new ones.

You need to set your 'connect every' in Boinc to under 3 days to get more than 1 wu.

OK, thanks for that. I thought that I might need to do something like that. I did have my cache set for 3 days but I dropped it down to 1 day just this morning. I guess I need to let my cache crunch down for a day or 2 before I will see any change. If that works, after a few days I'll bump it up to 2 days and see if that works.


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