Message boards : Application Code Discussion : Invalid results on N-Body Simulation process
|ID: 58165 · Rating: 0 · rate: / Reply Quote|
This could be one of the very long standing issues with Boinc, where it just stops crunching and only if you suspend the project or exit out of Boinc does it recover. OCCASIONALLY it will pick back up on its own, but the whole process is so intermittent that there are just too many things that could be causing it. It happens more often in Windows then in Linux, but it does happen in Linux too. Essentially it means you just lost that time and must now move forward to the next unit where hopefully it won't happen again. Over time we have all had this happen, I have a gpu that was crunching units normally in 22 minutes that was taking more then 24 hours, I lost tons of time. What physically is happening is that the gpu stops crunching the unit and it gets shifted to the cpu, which is MUCH slower to crunch and in some cases is just incapable of crunching the unit to it's conclusion, but it keeps trying!!
|ID: 58170 · Rating: 0 · rate: / Reply Quote|
Message boards :
Application Code Discussion :
Invalid results on N-Body Simulation process