Message boards :
Number crunching :
Defective WU
Message board moderation
Author | Message |
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Send message Joined: 12 Oct 09 Posts: 6 Credit: 11,098,610 RAC: 0 |
In the past day or so I have begun to get many computational errors. The WU just have time to start (1 second) and they become errors. 2,3,4,5 of them in a row. I don't think it is my GTX260, I've never had a problem with it. Thank you. |
Send message Joined: 20 Sep 08 Posts: 1391 Credit: 203,563,566 RAC: 0 |
I think you will find that there is a batch of "iffy" workunits being distributed at the moment. It has been mentioned in other threads. |
Send message Joined: 12 Oct 09 Posts: 6 Credit: 11,098,610 RAC: 0 |
Well that makes me feel better. Thank you. |
Send message Joined: 6 Apr 09 Posts: 26 Credit: 1,021,301,443 RAC: 0 |
Read the Nasty Little Bug thread under Number Crunching - we all seem to be having probs with some specific WUs... |
Send message Joined: 12 Oct 09 Posts: 6 Credit: 11,098,610 RAC: 0 |
I temporarily attached my GTX295 to MW and the first WU was defective. So it's no mu GPU's. |
Send message Joined: 16 Jun 09 Posts: 85 Credit: 172,476 RAC: 0 |
I have resolved a similar issue with the 64 Bit Linux version, is this happening with the Windows version as well? On a side note it will take a bit longer to fix the Windows version because I replaced the hard drive that had my Windows installation on it. |
Send message Joined: 18 Jul 09 Posts: 7 Credit: 2,373,140 RAC: 0 |
Same problem for the last couple of days. Less than 1 second, compute error. Happens on about 50-75 percent of WUs. Win. XP64, 2 Nvidia 260s |
Send message Joined: 12 Apr 08 Posts: 621 Credit: 161,934,067 RAC: 0 |
I have resolved a similar issue with the 64 Bit Linux version, is this happening with the Windows version as well? Has happened to me on two systems, both XP Pro 32-bit... GTX295 and GTX260 cards... only the ps_11_1s series ... |
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