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Send message Joined: 26 Jan 09 Posts: 589 Credit: 497,834,261 RAC: 0 |
This thread will mostly consist of links to SemiAccurate articles mentioning Nvidia. Today's episode - 3.2 != 4.0. http://www.semiaccurate.com/2010/04/12/nvidia-misses-opengl-40-promises/ Cheers, PeterV . |
Send message Joined: 16 Mar 09 Posts: 58 Credit: 1,129,612 RAC: 0 |
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Send message Joined: 26 Jan 09 Posts: 589 Credit: 497,834,261 RAC: 0 |
Not from SemiAccurate, but on the same topic: http://www.xbitlabs.com/news/video/display/20100421122901_Nvidia_GeForce_GTX_400_Yields_Are_at_20_30_Further_Delays_Possible_Analysts.html Cheers, PeterV . |
Send message Joined: 26 Jan 09 Posts: 589 Credit: 497,834,261 RAC: 0 |
Back to SemiAccurate: http://www.semiaccurate.com/2010/04/23/geforce-gtx-460-rumoured-launch-computex/ Cheers, PeterV . |
Send message Joined: 26 Jan 09 Posts: 589 Credit: 497,834,261 RAC: 0 |
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Send message Joined: 24 Dec 07 Posts: 1947 Credit: 240,884,648 RAC: 0 |
LOL. I'd hate to own any of their stock! |
Send message Joined: 24 Feb 09 Posts: 620 Credit: 100,587,625 RAC: 0 |
Oh I dunno .... its gaining rarity value :) |
Send message Joined: 26 Jan 09 Posts: 589 Credit: 497,834,261 RAC: 0 |
The bad is starting to corrupt the good. http://www.semiaccurate.com/2010/05/10/ati-picks-nvidias-bad-habits/ Cheers, PeterV . |
Send message Joined: 26 Jan 09 Posts: 589 Credit: 497,834,261 RAC: 0 |
>352 shaders Imagine if it was 353 shaders - prime, giving one cluster of 353 shaders. http://www.semiaccurate.com/2010/05/25/fermi-goes-mobile/ Cheers, PeterV . |
Send message Joined: 26 Jan 09 Posts: 589 Credit: 497,834,261 RAC: 0 |
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Send message Joined: 26 Jan 09 Posts: 589 Credit: 497,834,261 RAC: 0 |
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Send message Joined: 26 Jan 09 Posts: 589 Credit: 497,834,261 RAC: 0 |
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Send message Joined: 20 Sep 08 Posts: 1391 Credit: 203,563,566 RAC: 0 |
Interesting thread Peter. ATI cards are generally better than Nvidia which is why they feel they have to take the route they do. Don't drink water, that's the stuff that rusts pipes |
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