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Profile Werkstatt

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Message 40932 - Posted: 14 Jul 2010, 19:23:38 UTC - in response to Message 40920.  

There is 1 WU available, let´s look who get it ;)

Perhaps the server works now


I just got ~20 wu's.
Don't give up!
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Profile Simplex0
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Message 40933 - Posted: 14 Jul 2010, 19:52:45 UTC - in response to Message 40932.  

There is 1 WU available, let´s look who get it ;)

Perhaps the server works now


I just got ~20 wu's.
Don't give up!


Dang! I just down loaded wu's for Folding@home and they will take
hours to finish and not just 1 minute like the Milkyway wu's.
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Profile The Gas Giant
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Message 40934 - Posted: 14 Jul 2010, 20:43:02 UTC - in response to Message 40925.  

Hello,

I must admit not usually being a complainer but having to baby sit this project through server downtime is a bit of a pain now
I would really like to just hook the system up leave it crunching and forget about it but now find myself having to check up on it way to often

more workunits per core has been discussed and ruled out the above suggestion of longer work units would cure two problems 1. less down time for our machines 2. less spin down down and spin up between work units
this idea also doesnt seem to be getting any attention for some reason

collatz doesnt quite give the same credit but seems online more often than here and dnetc seems to give more credit per gpu work done using longer work units

I'm stuck here just now because neither of the two projects above will work with my 3 ATI cards in crossfire but the longer this fiasco with the server carries on the more likely I am to set up another couple of machines splitting the cards so they each can work on the projects above

hopefully the hardware IT dept will announce on here there next set of upgrades soon so we can have a more consistant flow of work

best regards
Ian

Why do you need to babysit this project? Just set a backup project and let BOINC do its thing. Yes it is annoying when MW stops but with two other project that support ATI cards your ATI GPUs shouldn't run out of work.
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Message 40935 - Posted: 14 Jul 2010, 23:31:52 UTC - in response to Message 40934.  

hi,

great idea but in my case my rig with three crossfired cards wont run the other two projects so if this one dies thats it :(

best regards
Ian
....Please Join team Scotland HERE
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Profile Arif Mert Kapicioglu

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Message 40937 - Posted: 15 Jul 2010, 6:12:04 UTC - in response to Message 40934.  
Last modified: 15 Jul 2010, 6:13:18 UTC

Hello,

I must admit not usually being a complainer but having to baby sit this project through server downtime is a bit of a pain now
I would really like to just hook the system up leave it crunching and forget about it but now find myself having to check up on it way to often

more workunits per core has been discussed and ruled out the above suggestion of longer work units would cure two problems 1. less down time for our machines 2. less spin down down and spin up between work units
this idea also doesnt seem to be getting any attention for some reason

collatz doesnt quite give the same credit but seems online more often than here and dnetc seems to give more credit per gpu work done using longer work units

I'm stuck here just now because neither of the two projects above will work with my 3 ATI cards in crossfire but the longer this fiasco with the server carries on the more likely I am to set up another couple of machines splitting the cards so they each can work on the projects above

hopefully the hardware IT dept will announce on here there next set of upgrades soon so we can have a more consistant flow of work

best regards
Ian

Why do you need to babysit this project? Just set a backup project and let BOINC do its thing. Yes it is annoying when MW stops but with two other project that support ATI cards your ATI GPUs shouldn't run out of work.


I think the point is that the project has been down repeatedly and since the main application as well as the amount of current output heavily relies on fast gpus, then it should have been expected that the server load will be heavy also. Apparently, everybody knows the down is about feeder can't catching up, or validation too loaded or server load. This is not surprise. So if to continue with current equipment, there will be much more downs for sure.
My point is to indicate the lack of hardware so that proper adjustments are to be made.
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Message 40938 - Posted: 15 Jul 2010, 12:04:21 UTC

Zero work again.
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John Clark

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Message 40939 - Posted: 15 Jul 2010, 12:07:16 UTC

Just as I am returning 2 rigs to Milkyway, do I detect another stoppage with ZERO work ready to send?

AAArrrgh!
Go away, I was asleep


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Ralph

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Message 40940 - Posted: 15 Jul 2010, 15:34:54 UTC

Yup - same here.

I'll watch the speed that the server status page shows the "results in progress" declining.

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Message 40941 - Posted: 15 Jul 2010, 16:20:51 UTC

lol
this projects on ati cards suffer from work most of the time
these nvidia projects are much slower but get steadily work :)
nvidia luckers xD

Its new, its relative fast... my new bicycle
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Profile Werkstatt

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Message 40942 - Posted: 15 Jul 2010, 17:01:57 UTC

What we are missing is a statement from the project stuff. Is somebody working for a solution?
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Message 40943 - Posted: 15 Jul 2010, 17:12:30 UTC
Last modified: 15 Jul 2010, 17:13:27 UTC

Just thinking.

With the constantly malfunction server in mind, the never ending story of the 'Almost there' GPU page that turned up to be the 'Never there' GPU page and the currently ongoing project of the 'MilkyWay@home screensaver coming soon' that also seams to go the same way.

Would it not be just hilarious if the screensaver would come out when there was just one wu left to crunch :)
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Message 40944 - Posted: 15 Jul 2010, 18:25:10 UTC

Hi,
this is a copy from the gpugrid forum, 'GPUGRID and ATI'

Hi,

We'll probably be in a position to start testing of an ATI application after SDK 2.2 is released in a month or so. It will require a 5800-series card initially.

MJH

It is dated 10th July. And they talk about OpenCL, which seems to be a source of problems until now. They say, its not stable.
And they posted, that 48xx-cards will not be supported. They lack some capabilities. But for the lucky owners of a 58xx card a new star is rising ...

Alexander
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Message 40945 - Posted: 16 Jul 2010, 15:46:06 UTC
Last modified: 16 Jul 2010, 15:48:07 UTC

I wish I had a 58xx card, so I could complain more often ;-))
Maybe better to sing for her..

- To Miss Milkyway -

"Ain't no sunshine when she's gone.
It's not warm when she`s away.
Ain't no sunshine when she's gone
and she's always gone too long
anytime she goes away."

;-)
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John Clark

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Message 40946 - Posted: 16 Jul 2010, 16:04:50 UTC

On POETS Day there in no need to complain
as there is work elsewhere to gain.
Just move to Collatz and see,
or even to DNETC will take the p**.
Go away, I was asleep


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Message 40949 - Posted: 16 Jul 2010, 17:12:07 UTC - in response to Message 40942.  

Indeed, the lack of information this time is getting a tad tedious. Oh well, at least both Dnetc and Collatz are (at the moment) running.

What we are missing is a statement from the project stuff. Is somebody working for a solution?


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Message 40950 - Posted: 16 Jul 2010, 17:46:50 UTC - in response to Message 40945.  

I wish I had a 58xx card, so I could complain more often ;-))
Maybe better to sing for her..

- To Miss Milkyway -

"Ain't no sunshine when she's gone.
It's not warm when she`s away.
Ain't no sunshine when she's gone
and she's always gone too long
anytime she goes away."

;-)


Jup! There is so many more important things to do in life than constantly glaring at a server when The sun is shining :)
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Message 40952 - Posted: 16 Jul 2010, 19:58:08 UTC - in response to Message 40949.  

Correction -- Collatz is encountering one of their daily Comcast can't figure it out connectivity problems.
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John Clark

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Message 40953 - Posted: 16 Jul 2010, 20:18:52 UTC
Last modified: 16 Jul 2010, 20:19:17 UTC

Milkyway servers are up, but most are not running nor have any work.

Collatz is not available due to ISP problems

FreeHAL seems to have gone away (ISP as well or ...)

Just leaves DNETC

Ho! Hum!
Go away, I was asleep


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Message 40954 - Posted: 16 Jul 2010, 21:42:17 UTC

We're baaaack.
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Message 40956 - Posted: 16 Jul 2010, 22:45:05 UTC

Sorta, I still don't have any work from here and I also have a pretty full cache of DNETC work to keep the 5830 warm.
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