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ProfileThe Gas Giant
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Message 46383 - Posted: 28 Feb 2011, 22:48:32 UTC

Ho hum...down again.

Results ready to send 0

Results in progress 146,646

Workunits waiting for validation 51,748

I've been without work for over an hour and yet the result in progress is amazingly large! There are some reeaaalllyyyy slow systems out there crunching this project.
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Message 46384 - Posted: 28 Feb 2011, 22:50:30 UTC - in response to Message 46383.  
Last modified: 28 Feb 2011, 22:50:50 UTC

Ho hum...down again.

Results ready to send 0

Results in progress 146,646

Workunits waiting for validation 51,748

I've been without work for over an hour and yet the result in progress is amazingly large! There are some reeaaalllyyyy slow systems out there crunching this project.


Thanks gosh I have an ATI 5870, 87 seconds each WU... of course, when there is a WU available. ARGH!
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ProfileThe Gas Giant
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Message 46385 - Posted: 28 Feb 2011, 22:55:10 UTC - in response to Message 46384.  
Last modified: 28 Feb 2011, 22:57:07 UTC

Ho hum...down again.

Results ready to send 0

Results in progress 146,646

Workunits waiting for validation 51,748

I've been without work for over an hour and yet the result in progress is amazingly large! There are some really, reeaaalllyyyy slow systems out there crunching this project.


Thanks gosh I have an ATI 5870, 87 seconds each WU... of course, when there is a WU available. ARGH!

Yes, and my 3850 (AGP card) which takes ~540 seconds per wu in my old P4 with HT on, which means it gets 12 wu's so its cache is ~105 minutes is out of work as well. Which means there are some reeeeaaaaallllyyyy slow systems out there.
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BarryAZ

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Message 46388 - Posted: 1 Mar 2011, 5:03:03 UTC - in response to Message 46383.  

Or hosts that have figured out that MW is a secondary project for reliability reasons -- my primary GPU projects are Collatz and Dnetc -- both of which run more regularly than MW as well as supporting single precision GPU's.

I realize there is a fair amount of load on this project with relatively limited resources -- and also suspect that folks who run NW as their only GPU project are likely to be a tad unhappy....

Ho hum...down again.

Results ready to send 0

Results in progress 146,646

Workunits waiting for validation 51,748

I've been without work for over an hour and yet the result in progress is amazingly large! There are some reeaaalllyyyy slow systems out there crunching this project.


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Message 46389 - Posted: 1 Mar 2011, 5:18:04 UTC

I have to leave MW as my primary ATI GPU project since the server does not support the "0" share setting. Collats is my backup.
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John Clark

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Message 46390 - Posted: 1 Mar 2011, 10:13:13 UTC

When Milkyway stops delivering new work my Collatz back up takes over. When Milkyway is working again I NNT Collatz and let the cache run down.

I have just come to the PCs and see Milkyway was not giving out work and I have only just lifter the NNT on Collatz. Milkyway returned it's last crunched unit at 01.05am this morning.


Aaaarrgggh - all that wasted time.
Go away, I was asleep


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Message 46391 - Posted: 1 Mar 2011, 12:05:58 UTC

Annoying isn't it?
Was hoping to hit 50 mil mark this week before starting my shutdown.
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John Clark

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Message 46393 - Posted: 1 Mar 2011, 13:40:41 UTC

Still in with a good chance this week with that RAC. But their servers need to be working for at least tomorrow, assuning your shutdown is Saturday?
Go away, I was asleep


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Message 46394 - Posted: 1 Mar 2011, 14:14:45 UTC

Up to 103k pending.
Doesn't expecting the unexpected make the unexpected the expected?
If it makes sense, DON'T do it.
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Matthew
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Message 46396 - Posted: 1 Mar 2011, 23:24:42 UTC

I think I got it going again - thanks!

We'll have some new runs up soon, should clear out the gutters a bit...

-Matthew
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Message 46397 - Posted: 1 Mar 2011, 23:49:39 UTC

Something just happened because the project is out of work again.
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Message 46398 - Posted: 2 Mar 2011, 0:31:34 UTC

Tired of that! I just attached to Collatz and set the priority for this project to 10%... It's a shame that all the time the server get out of work. Regards!
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Message 46401 - Posted: 2 Mar 2011, 9:23:50 UTC - in response to Message 46398.  

Just got about ten WUs about an hour ago. Now I get again no WUs
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Message 46404 - Posted: 2 Mar 2011, 20:09:51 UTC

Got around 30 WU again and... STOP again... no more packs for GPUs... OUCH!

HELLO SERVERS ADMIN, WHAT YOU GUYS NEED??
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Message 46405 - Posted: 2 Mar 2011, 20:18:34 UTC

We just started some new runs, so they might still be filtering into the system. I'll be keeping an eye on things throughout the day.

-Matthew
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Message 46406 - Posted: 2 Mar 2011, 21:16:39 UTC

Going AGAIN! 12k pending.
Doesn't expecting the unexpected make the unexpected the expected?
If it makes sense, DON'T do it.
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Message 46407 - Posted: 2 Mar 2011, 21:17:38 UTC

I noticed something: every time a backlog forms with the queue for results waiting for validation, the server runs out of work. Is there something wrong with the validator?
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Message 46408 - Posted: 2 Mar 2011, 22:28:49 UTC - in response to Message 46407.  

Yup -- it is been that way for many many months -- fails semi-regularly for reasons as yet over these many months, unresolved (indeterminate??).

It is one of the primary reasons that MW has become a part time project.
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Message 46409 - Posted: 2 Mar 2011, 23:17:56 UTC - in response to Message 46407.  

I noticed something: every time a backlog forms with the queue for results waiting for validation, the server runs out of work. Is there something wrong with the validator?


Results from the validator are used to determine what to set the new WUs up as; I assume that means if validation stops so does WU creation.
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Message 46410 - Posted: 3 Mar 2011, 0:00:28 UTC

Travis and I hammered out a small issue, things seem to be running very smoothly now.

-Matthew
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Message boards : Number crunching : Aaargh! Servers are out of new work!(2)"

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