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fix to the invalid workunit problem

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Profile Travis
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Message 48566 - Posted: 8 May 2011, 6:22:46 UTC - in response to Message 48564.  

It looks like the computation errors you're getting are the maximum time elapsed problem (from using the new credit system). Working on a fix for that now -- it looks like CPUs aren't erroring out because of that anymore, but GPUs are.

For the people who are having WUs error out, are you using an anonymous platform?
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Message 48569 - Posted: 8 May 2011, 6:57:41 UTC - in response to Message 48566.  
Last modified: 8 May 2011, 7:01:02 UTC

No. Anonymous platform works fine.
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Message 48574 - Posted: 8 May 2011, 8:45:52 UTC - in response to Message 48566.  


For the people who are having WUs error out, are you using an anonymous platform?


No.
DSKAG Austria Research Team: http://www.research.dskag.at



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Message 48586 - Posted: 8 May 2011, 11:50:20 UTC



I have three systems, all running the MT version of the NBody code on CPUs (no GPUs)

The 32-bit runs fine on the dual processor system, without an app_info file.
Both 64bit systems with 12 cores fail immediately, both with and without an app_info file.


So the problem is not isolated to just the GPU systems.
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Profile Travis
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Message 48587 - Posted: 8 May 2011, 11:56:27 UTC - in response to Message 48586.  



I have three systems, all running the MT version of the NBody code on CPUs (no GPUs)

The 32-bit runs fine on the dual processor system, without an app_info file.
Both 64bit systems with 12 cores fail immediately, both with and without an app_info file.


So the problem is not isolated to just the GPU systems.


I deleted your host_app_version entries from the database. Nothing looked particularly out of the ordinary, but I heard this could sometimes fix it.

Let me know if it helped at all.
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Message 48595 - Posted: 8 May 2011, 14:21:39 UTC - in response to Message 48587.  

3 up - three down - all immediate computation errors


Thanks for the effort.

I'm not such a big player, so I think that I will go elsewhere for a while and come back later.

Thanks.
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Message 48637 - Posted: 9 May 2011, 15:43:07 UTC

I can't tell if all of them are validating or not. They are all deleted from my list of workunits so fast that I never get a chance to tell. However, the recent increase in credits says that at least some are validating.

64-bit Windows Vista SP2
BOINC 6.10.58
Currently only GPU workunits enabled
GTS 450
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vandiesel

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Message 48651 - Posted: 9 May 2011, 20:32:47 UTC

anybody running dual 6950 on xp, my 2nd card is only using 70/80 %, both cards were 99% before all current mw problems
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Charlie &

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Message 49022 - Posted: 26 May 2011, 7:53:12 UTC - in response to Message 48564.  

Hi.
I'm a Milkyway user on FreeBSD 8.2.
All my workunit status is "Validate error" but I don't understand how to fix or investigate the problem.

Milkyway version is "18".

Bye!

Luca
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Len LE/GE

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Message 49026 - Posted: 26 May 2011, 9:35:55 UTC - in response to Message 49022.  


Milkyway version is "18".


You need to update your mw app.
See http://milkyway.cs.rpi.edu/milkyway/apps.php
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Charlie &

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Message 49035 - Posted: 26 May 2011, 12:15:31 UTC - in response to Message 49026.  

That means I need to update the FreeBSD port... It's not an easy task, but I'll try!

Thanks!
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Matt Arsenault
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Message 49050 - Posted: 26 May 2011, 15:52:40 UTC - in response to Message 49035.  

That means I need to update the FreeBSD port... It's not an easy task, but I'll try!

Thanks!
Wait, it's in ports?
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Message boards : News : fix to the invalid workunit problem

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