Message boards :
Number crunching :
application v1.21/v1.22 errors/memory leaks/crashes here
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Send message Joined: 27 Aug 07 Posts: 647 Credit: 27,592,547 RAC: 0 |
YAY, my old Win2K box is now crunching fine with the new 1.22 app! :-))) Lovely greetings, Cori |
Send message Joined: 17 Feb 08 Posts: 363 Credit: 258,227,990 RAC: 0 |
YAY, my old Win2K box is now crunching fine with the new 1.22 app! :-))) Yepp, as expected ;) Though it's a bit slower, it'll work on old boxes too... As i posted in some earlier thread... that's the "price" you gotta pay.. but i'm sure it's better having an app that will work on "2k,NT4 and Win98" rhather than one that only works on XP ;) I'm sure ya'll agree to that one;) Or not ? Join Support science! Joinc Team BOINC United now! |
Send message Joined: 8 Oct 07 Posts: 289 Credit: 3,690,838 RAC: 0 |
YAY, my old Win2K box is now crunching fine with the new 1.22 app! :-))) Well....would be nice if the server could send different windows versions based on what you were running ;) |
Send message Joined: 6 Sep 07 Posts: 66 Credit: 636,861 RAC: 0 |
... will work on "2k,NT4 and Win98" rhather than one that only works on XP ;) Partially. I'd ignore Win9x... ;-) Good job! |
Send message Joined: 17 Feb 08 Posts: 363 Credit: 258,227,990 RAC: 0 |
... will work on "2k,NT4 and Win98" rhather than one that only works on XP ;) Hi Buddy ! Long time no see ;) However, we have to deal with i686 compatiblility and even go back to have win98SE support ... that's how life goes ;) ya know... Join Support science! Joinc Team BOINC United now! |
Send message Joined: 28 Aug 07 Posts: 52 Credit: 8,353,747 RAC: 0 |
@Crunch3r: Can you put the logo in the header, looks nice?! |
Send message Joined: 17 Feb 08 Posts: 363 Credit: 258,227,990 RAC: 0 |
@Crunch3r: Can you put the logo in the header, looks nice?! Not sure what you're talking about ? What logo ? Join Support science! Joinc Team BOINC United now! |
Send message Joined: 28 Aug 07 Posts: 52 Credit: 8,353,747 RAC: 0 |
@Crunch3r: Can you put the logo in the header, looks nice?! Your signature below (mw.png) ;) |
Send message Joined: 17 Feb 08 Posts: 363 Credit: 258,227,990 RAC: 0 |
@Crunch3r: Can you put the logo in the header, looks nice?! Ahh i see... well the boinc server code here will be upgraded after "springbreak" ... not sure what that means but i was told it's in about 1 week or so... So after the "upgrade" worked out well on the test project ... we'll see if my "logo" will make it on the front page ... (done that in about 15 min.or so... but i like it too !!) So "logo creation" is still up but since you like what i've done ... ;) It's apreciated :) EDIT for ya'll to get what's on that picture... on the left you see the sagitarus galaxie on it's elyptical way around milkyway... below the "text MW@HOME " it's our milkyway galaxy.... right on the right is the sagitatius galaxy on it's own ... (some time "soon" both milkyway and sagitarius will merge into one galaxy cluster)... am i right Travis ? ( Dude help me outa here !!! ;) ... ) /EDIT Join Support science! Joinc Team BOINC United now! |
Send message Joined: 16 Dec 07 Posts: 3 Credit: 748,853 RAC: 0 |
[quote]Hello. I'm running Windows ME on 3 of my PCs and all are popping up computation errors for 1.21. They ran fine with 1.19. Thanks. Mike OK... i've compiled a new linux 32 bit app and both windows apps as well,wich should take care of that issues on Win ME and W2k. I guess those will be up later today. The Application Saga Continues (Part 10) is on it's way... LOL ;) Win Me works fine now! Thanks Crunch!! :-) Mike |
Send message Joined: 17 Feb 08 Posts: 363 Credit: 258,227,990 RAC: 0 |
Well don't thank me ;) Thank DAVE!!! He compiled it now as it works now... Hmmm... feel like i have kind of having an "apprentice" ... that's kinda strange .. however... DAVE !! Job well done !!! Hail all Dave for doing great work !!! P.S. @Dave, you'll gooing to be stuck in the code that deep now... you really don't wanna know.. gotta earn your PhD now ;) LOL good job buddy !!!! Join Support science! Joinc Team BOINC United now! |
Send message Joined: 8 Nov 07 Posts: 20 Credit: 257,763 RAC: 0 |
Good Job! 1.22 working fine here with Win2000Pro SP4 |
Send message Joined: 7 Mar 08 Posts: 8 Credit: 33,136,398 RAC: 0 |
1.22 on Win XP x64 is slower than 1.21: With 1.21: http://milkyway.cs.rpi.edu/milkyway/result.php?resultid=4791361 With 1.22: http://milkyway.cs.rpi.edu/milkyway/result.php?resultid=4912565 |
Send message Joined: 18 Oct 07 Posts: 35 Credit: 4,684,314 RAC: 0 |
W2K and NT4 issue Fixed (hopefully)! Well done! I successfully finished a WU with 1.22 on my NT4 box, so I hope it will run on W2K, too. |
Send message Joined: 7 Sep 07 Posts: 444 Credit: 5,712,523 RAC: 3 |
... will work on "2k,NT4 and Win98" rhather than one that only works on XP ;) Well that would eliminate 1 host for me. I wonder how many slightly faster XP hosts it would take to make up the crunching loss? Now that gets me wondering how many 98's are still out there. Rod |
Send message Joined: 18 Nov 07 Posts: 280 Credit: 2,442,757 RAC: 0 |
Now that gets me wondering how many 98's are still out there. Hmm, well it seems to me that people still using 98 either a) Don't use their computer that much/too used to it to switch, which makes it likely that they're not that into the internet-based projects that much either b) Have a large amount of computers to look after but don't have time to upgrade them all (but the Win98 computer would be one of the older ones, so the loss wouldn't be that great) So I don't think Milkyway would be using -that- many client PCs.. still good to support it though, of course. |
Send message Joined: 7 Sep 07 Posts: 444 Credit: 5,712,523 RAC: 3 |
Now that gets me wondering how many 98's are still out there. or c) Have 1 or more pc's that are too low spec to upgrade to XP, but would like to help Boinc projects where possible. Yep, that's me in (c), with 2 old laptops crunching various projects nearly all of the time. Unfortunately I think the oldest one is too low on RAM for Milkyway, I will be looking at that in the morning.
If 98 is not supported here it would mean one less project for my older hosts, which would disappoint me since I am in fact very into this whole Boinc thing. But, hey, if the effort to support old OSes outweighs the returns then who am I to insist on that support? Anyway, drifting away from the topic, so I'll try to keep to reporting problems. Rod |
Send message Joined: 8 Nov 07 Posts: 20 Credit: 257,763 RAC: 0 |
Now that gets me wondering how many 98's are still out there. OR simply have a stable cruncher with no reason to spend $$ to update to a more bloated MS operating system |
Send message Joined: 27 Nov 07 Posts: 12 Credit: 543,138 RAC: 0 |
Just reporting I had 4 workunits "freeze" on 1 host with Linux 32bit v1.22. A restart of boinc in all cases solved the freezes. Other WUs (and projects) were crunched in between the freezes. One of them was (forgot to take note of the other 3): http://milkyway.cs.rpi.edu/milkyway/result.php?resultid=4988091 One thing I noticed at all 4 WUs was that running time was app. 5 seconds longer in boinc than other WUs (8m40s vs 8m35s), but looking at the above WU shows reported CPU-time at app 7m57s (and I see 3 other WUs with same short CPU-time, so it's likely those were the other frozen ones). I should mention this particular host runs with FreeBSD 7.0-Release, with boinc compiled with platform i686-pc-linux-gnu (seems projects don't agree upon which platform-response to support on FreeBSD). Also running S@H and Cosmology with no problems. Have 2 hosts with WinXP Pro running v1.22 but have had no freezing on those. |
Send message Joined: 7 Nov 07 Posts: 1 Credit: 160,411 RAC: 0 |
All seems fine, using ver.122 and complete at 6.30 to6.53. when I ran 121 it would freeze up at 95%. my PC- windows vista home premium. 2 gigs ram, Amd Athlon 64x2 duel core 4400+.Looks good |
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