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testing a new search 'ps_test_1'
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Author | Message |
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Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
I'm testing a new framework for running our searches, which should make them a bit more reliable and reduce server load. I've sent out a small batch of 1000 (and won't be generating new ones) to see if this works. Let me know if they crunch correctly for you, they should be named 'ps_test_1_X' where X is some number. |
Send message Joined: 1 Apr 10 Posts: 49 Credit: 171,863,025 RAC: 0 |
All my test units ps_test_1_ have computational errors Regards |
Send message Joined: 23 Apr 11 Posts: 5 Credit: 4,576,904 RAC: 0 |
I only use my GPU on this project but all computations for that fail immediately. Regards edit: I mean the test units ofc, rest is fine ;) |
Send message Joined: 5 Nov 09 Posts: 1 Credit: 46,397,655 RAC: 0 |
All ps_test_1_X WUs failed immediately computation error with my ATI 4850 |
Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
yeah, these are borked. ps_test_2 should work. |
Send message Joined: 5 Apr 09 Posts: 71 Credit: 6,120,786 RAC: 0 |
If I understand what are units GPU? améliroration one of the current application? for now I only get the de_separation .... Team Alliance francophone, boinc: 7.0.18 GA-P55-UD5, i7 860, Win 7 64 bits, 8g DDR3, GTX 470 |
Send message Joined: 23 Apr 11 Posts: 5 Credit: 4,576,904 RAC: 0 |
OK, currently working on regular WU's. Once I'll get the test_2 units ill let you know. |
Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
Or... maybe ps_test_3 |
Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
If I understand what are units GPU? améliroration one of the current application? They're separation workunits, so they should be CPU/GPU workunits. They aren't for the n-body application. |
Send message Joined: 19 Sep 09 Posts: 16 Credit: 218,390,676 RAC: 0 |
All erroring out here. NNT for now. Since I won't become UOTD anyway for my charming posts: Wasn't there a roadmap saying a) get things stable b) tackle the lag if possible c) do the credit x2 thingy? Hmm. |
Send message Joined: 5 Apr 09 Posts: 71 Credit: 6,120,786 RAC: 0 |
If I understand what are units GPU? améliroration one of the current application? ???? These are units GPU or CPU? Team Alliance francophone, boinc: 7.0.18 GA-P55-UD5, i7 860, Win 7 64 bits, 8g DDR3, GTX 470 |
Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
If I understand what are units GPU? améliroration one of the current application? Both CPU and GPU. The 'separation' workunits can run on either. The n-body workunits can only run on the CPU. |
Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
All erroring out here. NNT for now. I'm only putting them out in small batches and checking to see if they work. No need to go NNT, as all the 'de_separation_' workunit will still being generated and sent out. Either way, looks like the 'ps_test_4_X' workunits are crunching and returning results. |
Send message Joined: 5 Apr 09 Posts: 71 Credit: 6,120,786 RAC: 0 |
ok for them, using CPU and GPU .... for now I'm only units and n_body de_separation usual .... Team Alliance francophone, boinc: 7.0.18 GA-P55-UD5, i7 860, Win 7 64 bits, 8g DDR3, GTX 470 |
Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
ok for them, using CPU and GPU .... That's fine, I'm not sending out very many of these, just a few for testing to make sure they work. |
Send message Joined: 5 Apr 09 Posts: 71 Credit: 6,120,786 RAC: 0 |
So in preferences should check any CPU and GPU? Edit : Oupss I had forgotten to remove the file app_info .... to receive these units ... Team Alliance francophone, boinc: 7.0.18 GA-P55-UD5, i7 860, Win 7 64 bits, 8g DDR3, GTX 470 |
Send message Joined: 1 Apr 10 Posts: 49 Credit: 171,863,025 RAC: 0 |
Test4 seems to be working fine to completion Regards |
Send message Joined: 23 Apr 11 Posts: 5 Credit: 4,576,904 RAC: 0 |
Received 2 test_4 Wu's and both crunched to completion on my GPU. Regards |
Send message Joined: 5 Apr 09 Posts: 71 Credit: 6,120,786 RAC: 0 |
for now, one is marked as finished and complete marked invalid .... <core_client_version> 6.12.27 </ core_client_version> <! [CDATA [ <stderr_txt> <search_application> milkywayathome separation 0.52 Windows x86 dual OpenCL </ search_application> Found 1 platforms 0 Information Platform: Platform name: NVIDIA CUDA Platform Version: 4.0.1 OpenCL CUDA 1.0 Platform vendor: Platform profile: Platform Extensions: cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_d3d9_sharing cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll Using one platform device 0 0 Found 1 LC devices Device GeForce GTX 470 (NVIDIA Corporation: 0x10de) Type: CL_DEVICE_TYPE_GPU Driver version: 275.27 Version: CUDA 1.0 OpenCL Compute capability: 2.0 Little endian: CL_TRUE Error correction: CL_FALSE Image support: CL_TRUE Address bits: 32 Max Computer unit: 14 Clock frequency: 1312 MHz Global Mem size: 1275658240 Max mem alloc: 318914560 Global mem cache: 229376 Cacheline size: 128 Local Member type: CL_LOCAL Local mem size: 49152 Const max args: 9 Const max buf size: 65536 Parameter max size: 4352 Max work size group: 1024 Max work item Sun: 3 Max work item sizes: {1024, 1024, 64} Mem base addr align: 4096 Min align type size: 128 Timer resolution: 1000 ns Double extension: MW_CL_KHR_FP64 Extensions: cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_d3d9_sharing cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 Compile flags: -Cl-cl-enable-mad-no-signed-zeros-cl-cl-strict-aliasing-finite-math-only-0-DUSE_MAD DUSE_CL_MATH_TYPES = = = DUSE_FMA 1-0-cl-nv-verbose-DDOUBLEPREC = 1 =-DMILKYWAY_MATH_COMPILATION DNSTREAM-3-1-DAUX_BG_PROFILE DFAST_H_PROB = = = 0-1-DUSE_IMAGES DI_DONT_KNOW_WHY_THIS_DOESNT_WORK_HERE = 1 Build status: CL_BUILD_SUCCESS Build log: Kernel Work Group Info: Work group size = 512 Kernel local mem size = 0 Compiles work group size = {0, 0, 0} Group size = 64, per UC = 32, UC = 2048 threads per Block size = 28672 Desired = 40 Min Ground: 40 53760 Lower solution n: n = 40, x = 53760 Higher solution n: n = 40, x = 53760 Using solution: n = 40, x = 53760 Range: {nu_steps = 640, mu_steps = 1600, r_steps = 1400} Iteration area: 2240000 Chunk estimate: 40 Num chunks: 40 Added area: 53,760 Effective area: 2293760 Block size: 28672 Integration time: 428.279406 seconds Average time per iteration = 669.186571 ms <background_integral> 0.00054795287962228472 </ background_integral> <stream_integrals> 226.40062096088954000000 168.70556324250637000000 2029.83613571773840000000 </ stream_integrals> <background_only_likelihood> -3.65102064360549640000 </ background_only_likelihood> <stream_only_likelihood> -6.03628400706629440000 -4.14500894539928130000 -4.28000110367938550000 </ stream_only_likelihood> <search_likelihood> -3.13443262293875690000 </ search_likelihood> 3:17:51 p.m. (2592): Called boinc_finish </ Stderr_txt> ]]> Team Alliance francophone, boinc: 7.0.18 GA-P55-UD5, i7 860, Win 7 64 bits, 8g DDR3, GTX 470 |
Send message Joined: 23 Apr 11 Posts: 5 Credit: 4,576,904 RAC: 0 |
Hey! switch that machina back on! I completed my 12 WU,s and my GPU is cooling down! |
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