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Separation updated to 0.80
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Send message Joined: 30 Sep 09 Posts: 211 Credit: 36,977,315 RAC: 0 |
Switched one machine over to .82. This is what i get: I've seen a few messages on other BOINC projects saying that at least some of the 6.12.* versions of BOINC have problems calculating time limits correctly, and a few more messages that suggest that some of the 6.10.* versions have a similar problem but probably from a different cause. Therefore, anyone reporting such a problem should make sure to mention which version of BOINC the problem happened under. |
Send message Joined: 19 Jul 10 Posts: 621 Credit: 19,254,980 RAC: 2 |
- Checkpointing for GPUs for both OpenCL/Nvidia and ATI/AMD for CAL. It will checkpoint no more frequently than after at least 10% progress, so it might not checkpoint as frequently as your settings specify if you have a particularly slow GPU. GPU checkpointing is a bit slow when it does happen, so if you don't want it, you can disable it with the flag --gpu-disable-checkpointing. May I suggest for future releases an additional command line option to specify the min. % progress, i.e. if someone wants that checkpointing won't happen more often as after every 20% or something like that? |
Send message Joined: 15 Jul 08 Posts: 383 Credit: 729,293,740 RAC: 0 |
Maximum elapsed time exceeded The cause was listed above. It was a run of bad WUs and has nothing to do with the BOINC version. It was pointed out before in the other thread. |
Send message Joined: 1 Sep 08 Posts: 204 Credit: 219,354,537 RAC: 0 |
@Link: just set the "write to disk at most ...%" in your profile or local settings. MrS Scanning for our furry friends since Jan 2002 |
Send message Joined: 19 Jul 10 Posts: 621 Credit: 19,254,980 RAC: 2 |
I have there only "at most every x seconds", but that would work as well. I know this way, however I thought that if we can disable checkpointing for the GPU apps, why not have a possibility to change the hardcoded 10% limit. That way we could use the our default values for other apps, while avoiding too many CPU intensive checkpoints from the GPU app. |
Send message Joined: 8 May 10 Posts: 576 Credit: 15,979,383 RAC: 0 |
I have there only "at most every x seconds", but that would work as well. I know this way, however I thought that if we can disable checkpointing for the CAL apps, why not have a possibility to change the hardcoded 10% limit. That way we could use the our default values for other apps, while avoiding too many CPU intensive checkpoints from the GPU app.It's not 10%. It's the default time based with an additional condition that at least 10% be done. It only serves to potentially decrease the frequency of checkpoints with slow GPUs. Unless there were going to be enormous checkpoints (on the order of 100MB), there's some error introduced with each checkpoint. If it were to checkpoint at every possible opportunity, the introduced error becomes unacceptable. I decided the arbitrary limit of at least 10% kept the errors acceptable. |
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