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Number crunching :
updated granted credit
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Send message Joined: 12 Nov 07 Posts: 20 Credit: 1,146,706 RAC: 0 |
Not many complained about getting shorted credit before the optimizations. So why gripe now when the credit is rougly the same as it was then. The wu's were cut down to 1/3 and the credit 1/3(approx.). Many of us (myself included) were not crunching here before the optimizations. We were attracted here because of the good credits. Contrary to what everybody preaches, many people are in this for the competition and helping the science. Those two are NOT mutually exclusive. If I were only doing it for the science I would crunch with my two main machines and not spend money on my farm (not to mention my electricity costs). But I am in it for the competition and bragging rights as well so I run a farm of 25 machines. Since I spend the money for the competition, I will spend most of my crunching time where I can get the most bang for my buck. And right now that is not here any more. |
Send message Joined: 9 Nov 07 Posts: 131 Credit: 180,454 RAC: 0 |
Before I take the last computer off of this project in 5 minutes, I would like to let you know why I am leaving..If you really care. I couldn't have said it better. CLICK TO HELP BUILD |
Send message Joined: 2 Mar 08 Posts: 5 Credit: 50,383,094 RAC: 0 |
I don't think the servers are gonna have any more problems after tonight! I'm out too :( Fish |
Send message Joined: 4 Dec 07 Posts: 45 Credit: 1,257,904 RAC: 0 |
I'm on my last WU on my dual core athlon 5600 and ABC@home has resumed. My other machines are still counting down from 20 or less. |
Send message Joined: 8 Jan 08 Posts: 18 Credit: 60,526 RAC: 0 |
Personally I don't have a problem with what the granted credit has been set to. I'm staying, and so is my overclocked CPU. |
Send message Joined: 9 Nov 07 Posts: 131 Credit: 180,454 RAC: 0 |
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Send message Joined: 3 Oct 07 Posts: 71 Credit: 33,212,009 RAC: 0 |
Personally I don't have a problem with what the granted credit has been set to. I'm staying, and so is my overclocked CPU. heh i had another machine in the works which i was building to bring in on this also :) a Q9450 which a buddy of mine is gone build for me... i hope you guys correct this crazy mistake before its finished i really wanted to break it in here :) if not ABC will work just as well i guess :) :) now if they will only release the damn chip lol,,, it sucks to have the $$$$$ and have to wait lol.. passed up so many fantastic QUAD deals so far it hurts lol. |
Send message Joined: 9 Nov 07 Posts: 131 Credit: 180,454 RAC: 0 |
Personally I don't have a problem with what the granted credit has been set to. I'm staying, and so is my overclocked CPU. Just curious Cappy, what do you think the $$$ will be to have it built, that will be a screamer. CLICK TO HELP BUILD |
Send message Joined: 8 Jan 08 Posts: 18 Credit: 60,526 RAC: 0 |
Personally I don't have a problem with what the granted credit has been set to. I'm staying, and so is my overclocked CPU. Cool, more WUs for me. :D |
Send message Joined: 3 Oct 07 Posts: 71 Credit: 33,212,009 RAC: 0 |
Personally I don't have a problem with what the granted credit has been set to. I'm staying, and so is my overclocked CPU. my cost about $750 for the pross, MB and DDR3 mem.. the rest my bud is gona toss in for nothing :) he wants to see what its gona do also :P :P |
Send message Joined: 11 Mar 08 Posts: 28 Credit: 818,194 RAC: 0 |
Hi everyone :-) I've only been here a couple of weeks, so please bear with me if I make a total idiot of myself. :-) I think a neater way of doing this would have been to make the work units longer, which I know has been talked about. If the work units were made three times longer, then that would sort out the high credit problem. If a slight edge in giving credit was wanted for any reason, then my thought would be to make the work units 2.5 - 2.8 times bigger. If that were done, then the credit per unit would still be slightly high but not excessively so. Another benefit of this, I think, would have been to lighten the server load somewhat as machines would be crunching for longer and so wouldn't contact the servers for work so often. I assume if the work units are lengthened then the credit rate will be adjusted accordingly. As it is, I'm intrigued by the science behind Milkyway, especially the idea of using one set of results to help generate another set. So, although I'd much rather have higher credits than lower ones, I'm going to stay here and crunch on. I'm sorry for going on so much. As I said at the start, I don't have a long background in this - or any - Boinc project, so I don't know how practical what I've said is. But thanks for the chance to say it. :-) |
Send message Joined: 26 Dec 07 Posts: 41 Credit: 2,582,082 RAC: 0 |
I yelped a bit a couple of weeks ago when it was mooted that credits should be reduced. That is because I am running a PPC Mac and it didn't get any optimisation in the last round of app updates. However, I subsequently looked at the figures again and I concede that 6.5 per result was too high. Trouble is, 2.17 is way too low. Somewhere around 4 would be reasonable I would think. |
Send message Joined: 5 Feb 08 Posts: 236 Credit: 49,648 RAC: 0 |
I yelped a bit a couple of weeks ago when it was mooted that credits should be reduced. That is because I am running a PPC Mac and it didn't get any optimisation in the last round of app updates. However, I subsequently looked at the figures again and I concede that 6.5 per result was too high. Trouble is, 2.17 is way too low. Somewhere around 4 would be reasonable I would think. I think that 4.2 is a reasonable number. Dave Przybylo MilkyWay@home Developer Department of Computer Science Rensselaer Polytechnic Institute |
Send message Joined: 9 Nov 07 Posts: 131 Credit: 180,454 RAC: 0 |
Personally I don't have a problem with what the granted credit has been set to. I'm staying, and so is my overclocked CPU. CLICK TO HELP BUILD |
Send message Joined: 29 Aug 07 Posts: 115 Credit: 502,662,458 RAC: 25 |
I yelped a bit a couple of weeks ago when it was mooted that credits should be reduced. That is because I am running a PPC Mac and it didn't get any optimisation in the last round of app updates. However, I subsequently looked at the figures again and I concede that 6.5 per result was too high. Trouble is, 2.17 is way too low. Somewhere around 4 would be reasonable I would think. Yep. We OSX'ers (both PPC and intel) are getting the shaft double now... |
Send message Joined: 22 Dec 07 Posts: 13 Credit: 46,606,530 RAC: 0 |
Here's my 2 cents worth. I have been crunching this project since I first found it. I like it. I loved it when the apps were optimised and did the same amount of work in half the time and loved the credit boost that gave. But I am also the first to concede that the credit became too high and had to change. By my measurements, the performance boost with the optimisations was that they were done in about half the time they were before, so I would have thought it appropriate to halve the credit, not divide by 3. On my testing now, on my slower PCs the credit for MW is now lower than Spinhenge and Proteins, which are my "benchmarks" for the lowest credit. On my faster machines, the credit is in the mid range of all projects or slightly on the lower side. I will continue crunching this project as I consider it one of the worthy ones, but it will have to get a lower share if I am to maintain my desired daily credit output (yes, perhaps selfish, but I think you have to balance things - choose the projects you think worthy then allocate them time according to the rewards is my method). So to summarise, I would have thought about 3.25 would have been the right level to aim for (ie half what it was). Proud member of BOINC@AUSTRALIA |
Send message Joined: 8 Jan 08 Posts: 18 Credit: 60,526 RAC: 0 |
Personally I don't have a problem with what the granted credit has been set to. I'm staying, and so is my overclocked CPU. That's going to be a good processor. I've already checked out some of the benchmarks for it and it seems to have good increase in floating-point over the Q6700. The Xeon X3350 verion is already available. |
Send message Joined: 9 Nov 07 Posts: 131 Credit: 180,454 RAC: 0 |
I yelped a bit a couple of weeks ago when it was mooted that credits should be reduced. That is because I am running a PPC Mac and it didn't get any optimisation in the last round of app updates. However, I subsequently looked at the figures again and I concede that 6.5 per result was too high. Trouble is, 2.17 is way too low. Somewhere around 4 would be reasonable I would think. I don't know if you noticed Crunch3r's post with his processor computations comparing projects - in that analysis 4.2 is still on the very low side. How about something in the 4.5 - 5.0 range? What is the point of coming out with an optimized app if the project is going to negate the effect? (Please, don't say 'do it for science') You're sending a message - 'Why optimize?' CLICK TO HELP BUILD |
Send message Joined: 12 Nov 07 Posts: 2425 Credit: 524,164 RAC: 0 |
Also note that this is still an Alpha/Beta project. I also think that the next time a 'big' change occurs that Travis should stick around for a few hours to see how it goes. Doesn't expecting the unexpected make the unexpected the expected? If it makes sense, DON'T do it. |
Send message Joined: 22 Mar 08 Posts: 38 Credit: 48,762,331 RAC: 0 |
Now my 2 cents....a pattern is starting to evolve. Opto the app and do it to good then the credit crunch appears in time. We build and pay for the costs of our systems and are having to deal with this more and more. We don't have much of a say in either. A post is made and then its done...OK , good luck with the project as I'm bowing out also. |
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