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Author | Message |
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Send message Joined: 25 Feb 13 Posts: 580 Credit: 94,200,158 RAC: 0 |
Hey Everyone, I pushed a quick server update overnight tonight. This will probably result in the remaining: de_modfit_fast_19_3s_136_bundle5_ModfitConstraints3_5 de_modfit_fast_19_3s_136_bundle5_ModfitConstraints3_6 de_modfit_fast_19_3s_136_bundle5_ModfitConstraints3_7 de_modfit_fast_19_3s_136_bundle5_ModfitConstraints3_8 results being crunched to return invalid results. The new runs I put up: de_modfit_fast_19_3s_140_bundle5_ModfitConstraints3_1 de_modfit_fast_19_3s_140_bundle5_ModfitConstraints3_2 de_modfit_fast_19_3s_140_bundle5_ModfitConstraints3_3 de_modfit_fast_19_3s_140_bundle5_ModfitConstraints3_4 should run and validate correctly. As a status update for the Mac client and Linux client, I am still working on them, they are just slow going. I am working on finishing up some class work before the semester ends while also working on those applications so I will keep everyone posted on their progress. Jake |
Send message Joined: 30 Apr 14 Posts: 67 Credit: 160,674,488 RAC: 0 |
Jake, shouldn't then those WU be cancelled by the server? It would be much better? I also see that the amount of "Workunits waiting for validation" is climbing. Currently up to: 26,841. It seems bundle of 5 will not be enough to quench thirst for WUs. Any update on "Max tasks per day" not working correctly? |
Send message Joined: 25 Feb 13 Posts: 580 Credit: 94,200,158 RAC: 0 |
Arivald, I think I fixed it so they should validate correctly, so no need. Was just taking the cautious approach of warning people. Jake |
Send message Joined: 30 Apr 14 Posts: 67 Credit: 160,674,488 RAC: 0 |
Jake, Sweet. I see that "Workunits waiting for validation" came down also. However I still see my favorite Hosts churning through a lot of WUs... all of them "validate errors"... http://milkyway.cs.rpi.edu/milkyway/host_app_versions.php?hostid=606779 |
Send message Joined: 25 Feb 13 Posts: 580 Credit: 94,200,158 RAC: 0 |
Arivald, It looks like you a running a homebrew application on that host. I would recommend recompiling to be the latest version on the github code or running it with the application provided from the server. If there are still issues, let me know. Jake |
Send message Joined: 30 Apr 14 Posts: 67 Credit: 160,674,488 RAC: 0 |
Arivald, What? I'm running?!? It's not me. It's "Ingmar Hensler" (http://milkyway.cs.rpi.edu/milkyway/show_host_detail.php?hostid=606779) He is running homebrew application (Anonymous Platform). But this is not the real problem. Problem is that "Max tasks per day" should be lower than 10 000, and should decrease by 1 (or more) for each "invalid" task. Or at least should not allow MORE than this amount of tasks per day. But it is 10k, it's not being decreased, and it does allow more than 10k tasks for this host per day (around 20k+ as I remember). This causes many invalid WU, and also serves as a DoS attack on the server (and on MW@H processing). I have already shown this problem here: https://milkyway.cs.rpi.edu/milkyway/forum_thread.php?id=4052&postid=65875 (16 Nov, 2016 - around 2 weeks ago) and here: http://milkyway.cs.rpi.edu/milkyway/forum_thread.php?id=3990 (3 Aug 2016 - 4 MONTHS ago) a Topic that was ignored by the whole community, and MW@H team also. Problem is that NOT ANY HOST can process 10k WU per day! Barely any can really. My single R280X processes ~2750 per day. So even with 4 of those, it's barely above 10k. So it should simply start at 1000 (still a high but reasonable number), and go up by 1 for each good task, and 1 down for each bad task. |
Send message Joined: 13 Oct 16 Posts: 112 Credit: 1,174,293,644 RAC: 0 |
I agree on this. These Hosts should be banned somehow or at least limited in the tasks they can request. They don't do a single valid WU to this project! It screws up the rest of us, both in efficiency and points (yes, i can be a point whore!). |
Send message Joined: 25 Feb 13 Posts: 580 Credit: 94,200,158 RAC: 0 |
Arivald, I didn't catch the sarcasm about you "favorite" host in your post. (Sarcasm is hard to read in text sorry.) I agree there should be a way to limit these host that are constantly failing. I have a few ideas, but I do not have the time to implement them right now. Maybe this is something I will revisit once we are on break for the holidays. Jake |
Send message Joined: 13 Oct 16 Posts: 112 Credit: 1,174,293,644 RAC: 0 |
Sounds good...Keep up the good work! |
Send message Joined: 26 Apr 08 Posts: 87 Credit: 64,801,496 RAC: 0 |
Do you expect the Mac compatible version to be ready soon? I have back-up projects keeping my machines busy but I am looking forward to helping with MilkyWay again. Thanks for all your hard work and the helpful replies I have seen in the past. It must take away from time spent on the project. I understand that the OS's that have the greatest returns should get the highest priority but I expect that there are a number of Mac users in the same boat as I am. Keep an keeping on. :-) Plus SETI Classic = 21,082 WUs |
Send message Joined: 25 Sep 08 Posts: 15 Credit: 145,544,797 RAC: 0 |
Do you expect the Mac compatible version to be ready soon? I have back-up projects keeping my machines busy but I am looking forward to helping with MilkyWay again. Thanks for all your hard work and the helpful replies I have seen in the past. It must take away from time spent on the project. I understand that the OS's that have the greatest returns should get the highest priority but I expect that there are a number of Mac users in the same boat as I am. Keep an keeping on. :-) Hi Jake, Same question concerning Mac compatible version. Still no task available today. Mar 13 déc 11:02:55 2016 | Milkyway@Home | Requesting new tasks for CPU and AMD/ATI GPU Mar 13 déc 11:02:56 2016 | Milkyway@Home | Scheduler request completed: got 0 new tasks Mar 13 déc 11:02:56 2016 | Milkyway@Home | No tasks sent Mar 13 déc 11:02:56 2016 | Milkyway@Home | No tasks are available for MilkyWay@Home I loaded my last Mac MW@H task on Nov 11... :-(( Jean-Pierre |
Send message Joined: 14 Oct 13 Posts: 6 Credit: 21,573,789 RAC: 0 |
I just checked in to check my results, as I was going to add 7 more machines to crunch here... when I noticed TOO MANY are getting "Completed, Validation inconclusive". Seems more are failing, especially Nvidia GPUs, which has a 3 to 1 ratio of failure to the CPUs. If there is some problem that I should know about, tell me, as I will not run 12 machines with this fail rate, and will pull out the 3 or 4 that are running this project. |
Send message Joined: 14 Oct 13 Posts: 6 Credit: 21,573,789 RAC: 0 |
I do carry a 2 day buffer, and so you may have fixed something that will soon show up. In the meantime, I added the new machines, so now have 10 crunching, for now, but removed all GPU processing. Let me know if I have to do something as simple as resetting the project to get things to work properly, as I would like to add 8 GPUs. |
Send message Joined: 13 Oct 16 Posts: 112 Credit: 1,174,293,644 RAC: 0 |
I just checked in to check my results, as I was going to add 7 more machines to crunch here... when I noticed TOO MANY are getting "Completed, Validation inconclusive". Seems more are failing, especially Nvidia GPUs, which has a 3 to 1 ratio of failure to the CPUs. If there is some problem that I should know about, tell me, as I will not run 12 machines with this fail rate, and will pull out the 3 or 4 that are running this project. "Validation Inconclusive" is no biggie, it's just waiting for a wingman to run and validate it also. Then it goes to "Validated". |
Send message Joined: 6 Oct 14 Posts: 46 Credit: 20,017,425 RAC: 0 |
I do carry a 2 day buffer, and so you may have fixed something that will soon show up. In the meantime, I added the new machines, so now have 10 crunching, for now, but removed all GPU processing. Let me know if I have to do something as simple as resetting the project to get things to work properly, as I would like to add 8 GPUs. Don't worry about "Completed, validation inconclusive" but look "Completed, can't validate" = Invalid results. If invalids goes high something wrong. Sometimes I have %50 Completed, validation inconclusive tasks but in 2-3 days all gone to validated. |
Send message Joined: 14 Oct 13 Posts: 6 Credit: 21,573,789 RAC: 0 |
Thank you for the responses.. maybe "Waiting for Validation" would be a better/clearer message (at least, for me, lol). OK, since everyone made me feel so much better, I'll add some GPUs into the mix and should be doing some serious crunching here as soon as my other projects run out from their buffering. Again, Thanks All! |
Send message Joined: 18 Apr 11 Posts: 1 Credit: 73,859 RAC: 0 |
Jake Most of work units from 17 Dec to 19 Dec have compute error with some units saying 100 percent done but have 14 seconds remaining. Just wondering what happened. Richard |
Send message Joined: 18 Jul 10 Posts: 76 Credit: 638,780,157 RAC: 55,334 |
Richard - The error you are getting is that your GPU doesn't support double precision. I don't know if that is a driver issue or a change in the GPU requirements of the workunits you are being sent. |
Send message Joined: 22 Nov 16 Posts: 4 Credit: 46,737,032 RAC: 0 |
Do you expect the Mac compatible version to be ready soon? I have back-up projects keeping my machines busy but I am looking forward to helping with MilkyWay again. Thanks for all your hard work and the helpful replies I have seen in the past. It must take away from time spent on the project. I understand that the OS's that have the greatest returns should get the highest priority but I expect that there are a number of Mac users in the same boat as I am. Keep an keeping on. :-) *bump* Any news on a mac gpu app? TIA, Kailee. |
Send message Joined: 4 Mar 10 Posts: 65 Credit: 639,958,626 RAC: 0 |
some "glitch" in server today ..? now it look better |
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