Message boards :
Number crunching :
80 WU limit
Message board moderation
Author | Message |
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![]() Send message Joined: 5 Jul 11 Posts: 990 Credit: 376,143,149 RAC: 0 ![]() ![]() |
Milkyway only gives me 80 WUs at a time. This only take 1 hour 15 minutes to process on my graphics card. I have BOINC set to have a 1-2 day buffer (in case of project server downtime etc), so it keeps going to get work from my backup project. Why do we have this small limit? |
Send message Joined: 10 Dec 17 Posts: 47 Credit: 695,662,962 RAC: 0 ![]() ![]() |
The max for that range is 10 days. There is also the "plus additional days" setting below it. Do you have enough free disk space? |
![]() Send message Joined: 5 Jul 11 Posts: 990 Credit: 376,143,149 RAC: 0 ![]() ![]() |
I have it set to 1 day + 1 additional day. The limit is the 80 WUs imposed by the Milkyway server, it doesn't matter how much I specify. I have loads of disk space. I just checked your computers and you also have 80 tasks queued per graphics card. P.S. wow you have a lot of graphics cards! |
Send message Joined: 10 Dec 17 Posts: 47 Credit: 695,662,962 RAC: 0 ![]() ![]() |
Maybe it is a hard limit so people do not hog all the WU :) I don't know. |
Send message Joined: 14 Feb 10 Posts: 14 Credit: 110,233,511 RAC: 1 ![]() ![]() |
I would be happy about 80 WUs. Also about 4 WUs. But i only get 1. This means, the GPU is more or less in idle state. How do i get more than 1 ? |
![]() ![]() Send message Joined: 8 May 09 Posts: 3339 Credit: 524,010,781 RAC: 27 ![]() ![]() ![]() |
Maybe it is a hard limit so people do not hog all the WU :) I don't know. Yes that's true in both cases, 80 per person until you start returning them then you get one as you return one AND it's so one pc doesn't hog them all then crash and the rest of us are stuck with nothing until they expire. My AMD 5870 does a workunit in about 100 seconds each, so a 10 day cache would be around four THOUSAND work units. They do have the Server setup to make new workunits as needed though and it does seem to be doing that fairly well. |
![]() ![]() Send message Joined: 8 May 09 Posts: 3339 Credit: 524,010,781 RAC: 27 ![]() ![]() ![]() |
I would be happy about 80 WUs. Check the venue..default, work, home etc and see if it's set at a zero resource share. Also if you are sharing your gpu between several projects that's another reason as Boinc is trying hard to respect your resource share between projects. ie if Seti and MW are both set to 50% then Boinc will try hard to get work from both projects but since Seti gives out less credits per workunit it will get more work from Seti and less from MW. The percentage between projects is a per day thing and is based on credits not number of workunits. That's one huge reason why alot of us ended up with multiple machines, so we could do work for several projects at once and not be stymied by Boincs quirks. |
Send message Joined: 9 Jul 17 Posts: 100 Credit: 16,967,906 RAC: 0 ![]() ![]() |
The percentage between projects is a per day thing and is based on credits not number of workunits. If you say so. That is so idiosyncratic that only BOINC would think of it. Thanks. (I do have multiple machines too.) |
Send message Joined: 15 Aug 14 Posts: 6 Credit: 1,664,288 RAC: 168 ![]() ![]() |
The percentage between projects is a per day thing and is based on credits not number of workunits. No. The internal value "rec" in the client_state.xml file is used and this is not based on credits. If you give 2 projects with different credits the same resource share and let them run for a couple of weeks to stabilize you will see that they will each get half the cpu time. ![]() |
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