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New Separation Runs 7 May
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Send message Joined: 25 Feb 13 Posts: 580 Credit: 94,200,158 RAC: 0 ![]() ![]() ![]() |
Hey Everyone, I just put up a bunch of new runs named: de_modfit_XX_bundle4_4s_NoContraintsWithDisk_1 where XX goes from 09 to 23. Let me know if you see any issues with these runs here. Thanks everyone, Jake |
Send message Joined: 17 Jan 18 Posts: 1 Credit: 1,742,317 RAC: 0 ![]() ![]() |
Hmmmm, 6000+ days to process? Whazzup with that Jake? de_nbody_4_19_2018_v168_20k__data_2_1524574502_43048_1 |
Send message Joined: 16 Dec 07 Posts: 37 Credit: 25,372,966 RAC: 5,309 ![]() ![]() ![]() |
Any particular reason these runs are bundled in 4s rather than 5s? |
Send message Joined: 16 Mar 10 Posts: 211 Credit: 108,027,323 RAC: 3,443 ![]() ![]() ![]() ![]() |
Any particular reason these runs are bundled in 4s rather than 5s? They appear to have 26 parameters instead of 20 in the previous tasks. And, judging by the elapsed time for these new tasks on my GPU it looks as if 4*26 parameters takes about the same time as 5*20 (!) Obviously, this consistency of run time would be more significant for folks running CPU tasks - an increase of about 25% CPU time (likely with 5 per batch) might not go down quite so well there!... |
Send message Joined: 16 Dec 07 Posts: 37 Credit: 25,372,966 RAC: 5,309 ![]() ![]() ![]() |
Any particular reason these runs are bundled in 4s rather than 5s? I've always been a CPU only contributer to Milkyway. but if it's a workunit flop size for the generator to handle that makes sense. |
Send message Joined: 10 Dec 17 Posts: 47 Credit: 695,662,962 RAC: 0 ![]() ![]() |
cpu only.... wow... |
![]() ![]() Send message Joined: 24 Jan 11 Posts: 712 Credit: 551,844,937 RAC: 44,438 ![]() ![]() ![]() ![]() |
Jake all of these new tasks are erroring out on my host http://milkyway.cs.rpi.edu/milkyway/show_host_detail.php?hostid=774249 ![]() |
![]() Send message Joined: 5 Jul 11 Posts: 990 Credit: 376,143,149 RAC: 0 ![]() ![]() |
All working fine here on two GPUs (R9 290 and RX 560), although some were stalling for an extra 4 minutes (on top of the usual 5 minutes GPU runtime) on my brand new machine (the RX 560). But now they're not stalling for the last 24 hours. Yet when I restarted the computer just now, it's now stalling again. Maybe the card's dodgy and needs to warm up?! |
![]() ![]() Send message Joined: 24 Jan 11 Posts: 712 Credit: 551,844,937 RAC: 44,438 ![]() ![]() ![]() ![]() |
Have trashed about 113 tasks so far on Windows7 64 bit and BOINC 7.8.3. These tasks have issues. ![]() |
![]() Send message Joined: 5 Jul 11 Posts: 990 Credit: 376,143,149 RAC: 0 ![]() ![]() |
Have trashed about 113 tasks so far on Windows7 64 bit and BOINC 7.8.3. They're working on both my AMD GPUs. Perhaps there's a bug in the Nvidea GPU code? Has anyone else got a Nvidea GPU that can tell us whether they work ok or not? |
![]() ![]() Send message Joined: 14 Feb 14 Posts: 22 Credit: 195,835,315 RAC: 0 ![]() ![]() |
Have trashed about 113 tasks so far on Windows7 64 bit and BOINC 7.8.3. Only see a lot of "Validation inconclusive" on Windows 10 Seeing the same "Error while computing" on my Windows 7 Rig now. https://milkyway.cs.rpi.edu/milkyway/show_host_detail.php?hostid=684938 <core_client_version>7.8.3</core_client_version> <![CDATA[ <message> Error performing inpage operation. (0x3e7) - exit code 999 (0x3e7)</message> <stderr_txt> <search_application> milkyway_separation 1.46 Windows x86 double OpenCL </search_application> Reading preferences ended prematurely BOINC GPU type suggests using OpenCL vendor 'NVIDIA Corporation' Error loading Lua script 'astronomy_parameters.txt': [string "number_parameters: 4..."]:1: '<name>' expected near '4' Switching to Parameter File 'astronomy_parameters.txt' <number_WUs> 4 </number_WUs> <number_params_per_WU> 26 </number_params_per_WU> Using AVX path Found 1 platform Platform 0 information: Name: NVIDIA CUDA Version: OpenCL 1.2 CUDA 9.1.84 Vendor: NVIDIA Corporation Extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d9_sharing cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer Profile: FULL_PROFILE Using device 0 on platform 0 Found 2 CL devices Device 'GeForce GTX 1080 Ti' (NVIDIA Corporation:0x10de) (CL_DEVICE_TYPE_GPU) Seeing the same error on Collatz Conjecture Only on Windows 7 https://boinc.thesonntags.com/collatz/show_host_detail.php?hostid=490293 <core_client_version>7.8.3</core_client_version> <![CDATA[ <message> Error performing inpage operation. (0x3e7) - exit code 999 (0x3e7)</message> <stderr_txt> Collatz Conjecture Sieve 1.30 Windows x86_64 for OpenCL Written by Slicker (Jon Sonntag) of team SETI.USA Based on the AMD Brook+ kernels by Gipsel of team Planet 3DNow! Sieve code and OpenCL optimization provided by Sosiris of team BOINC@Taiwan Collatz Config Settings: verbose 1 (yes) kernels/reduction 48 threads 2^8 (256) lut_size 14 (131072 bytes) sieve_size 2^28 (14098344 bytes) sleep 1 cache_sieve 1 (yes) reducecpu 0 (no) Processor Type NVIDIA clCreateContext() failed (999) Error 999. Processing Aborted. 12:55:42 (1244): called boinc_finish(999) </stderr_txt> ]]> Seeing this on Most BOINC Projects now. http://www.enigmaathome.net/show_host_detail.php?hostid=175623 <core_client_version>7.8.3</core_client_version> <![CDATA[ <message> (unknown error) - exit code 195 (0xc3)</message> <stderr_txt> wrapper [26118 765 +dev#]: starting (GPU #0) 13:04:35 (3856): wrapper: running enigma_cuda.exe (-d 0 -R -o results.txt 04trigr.cur 04unigr.cur 04ciphertext) CUDA error: C:/Proj/Other/Enigma/enigma-cuda/enigma-cuda-lib/cuda_code.cu:267: unknown errorInitialization failed: CUDA error: C:/Proj/Other/Enigma/enigma-cuda/enigma-cuda-lib/cuda_code.cu:267: unknown error app exit status: 0x2 13:04:36 (3856): called boinc_finish </stderr_txt> ]]> ![]() Crunching@EVGA The Number One Team in the BOINC Community. Folding@EVGA The Number One Team in the Folding@Home Community. |
![]() Send message Joined: 5 Jul 11 Posts: 990 Credit: 376,143,149 RAC: 0 ![]() ![]() |
I never thought about the OS, didn't think that would make a difference. There are people still using 7? 10 is free you know.... |
![]() ![]() Send message Joined: 14 Feb 14 Posts: 22 Credit: 195,835,315 RAC: 0 ![]() ![]() |
Removing Drivers running DDU installing SAME Drivers. 390.65 Some how or some way Windows Updates may have caused an issue with 390.65. After a fresh Driver install all is working now. Now to install the KB's one at a time ![]() Crunching@EVGA The Number One Team in the BOINC Community. Folding@EVGA The Number One Team in the Folding@Home Community. |
![]() ![]() Send message Joined: 14 Feb 14 Posts: 22 Credit: 195,835,315 RAC: 0 ![]() ![]() |
I never thought about the OS, didn't think that would make a difference. There are people still using 7? 10 is free you know.... Not Really and BOINC GPU Projects run much better that Windows 10 ![]() Crunching@EVGA The Number One Team in the BOINC Community. Folding@EVGA The Number One Team in the Folding@Home Community. |
![]() Send message Joined: 5 Jul 11 Posts: 990 Credit: 376,143,149 RAC: 0 ![]() ![]() |
I didn't notice my projects slowing when I upgraded to 10. And this says it's free if you don't want a few unimportant personalisation things. I have one machine not activated and it runs fine. It's not my main machine so maybe a few little things might annoy me if I was using it directly, but it's fine for Boinc which is all it does: https://www.howtogeek.com/244678/you-dont-need-a-product-key-to-install-and-use-windows-10/ |
Send message Joined: 25 Feb 13 Posts: 580 Credit: 94,200,158 RAC: 0 ![]() ![]() ![]() |
Hey everyone, Sorry, I've been sick the last week or so. Seems like there have been a few issues, but I am not really sure what they are. Some also seem to be Nbody issues, Sidd has been informed about them, and I have encouraged him to be active on the forums. Hopefully he will be. Any separation issues can be posted here and I will take a look at them. Jake |
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