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Number crunching :
Abandoned task?
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Author | Message |
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![]() Send message Joined: 8 Jan 18 Posts: 44 Credit: 43,966,855 RAC: 550 ![]() ![]() |
Long story short, I have not been crunching MW on this computer because the MW GPU tasks would error out with a TIME_LIMIT_EXCEEDED error. This error, to my understanding, was supposed to be fixed with the latest BOINC server patch. Since the server was updated the other week, I decided to see if GPU tasks would work again. Basically, they don't, but it isn't the same error. These tasks crunch for a period of time (I'm not sure how long, I wasn't babysitting), and then stop and are reported as "abandoned". Example tasks are here and here. I feel like Jake mentioned the latest BOINC server version was not updated yet, so perhaps I need to wait out for that to happen. If we are on the latest server version, what would be causing this? |
Send message Joined: 25 Feb 13 Posts: 580 Credit: 94,200,158 RAC: 0 ![]() ![]() ![]() |
Hey Bill, We are running Server 1.0.4. Do you know what version of the server was supposed to solve this issue? Best, Jake |
![]() Send message Joined: 8 Jan 18 Posts: 44 Credit: 43,966,855 RAC: 550 ![]() ![]() |
Richard said that the 1.0.4 server update should have fixed the time limit exceeded issue. I guess technically that is the case, but I don't know why the abandoned task issue is now a problem. |
Send message Joined: 25 Feb 13 Posts: 580 Credit: 94,200,158 RAC: 0 ![]() ![]() ![]() |
That is really strange because other people have gone on to compute those two specific workunits and it was able to validate. Maybe it's an issue with the BOINC client version you are using? I'm really stumped here. Jake |
![]() Send message Joined: 8 Jan 18 Posts: 44 Credit: 43,966,855 RAC: 550 ![]() ![]() |
So I ran a few more tasks last night, and I have not had any problems since. I think the abandoned tasks might have been a hiccup from the server update. I'm speculating here, but perhaps I had downloaded new tasks, but had not received the updated applications before crunching started? I'm going to consider this issue closed. |
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