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Number crunching :
Validation inconclusive
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Send message Joined: 22 Jul 12 Posts: 11 Credit: 1,008,373 RAC: 0 |
I have 17 tasks waiting for validation, but none of them have been sent to another computer that I can see. |
Send message Joined: 8 May 09 Posts: 3339 Credit: 524,010,781 RAC: 0 |
I have 17 tasks waiting for validation, but none of them have been sent to another computer that I can see. After you finish a task it is either validated or sent to the queue for some other computer to crunch to see if the two of you come up with a statistically identical result. After you get 10 validated tasks in a row you will start to see them stop being sent to other people BUT just one invalid task and it starts all over again. They pre-test each task so they have a basic idea of what they are looking for in the result you send in and if it's not there your 10 in a row starts all over again. |
Send message Joined: 22 Jul 12 Posts: 11 Credit: 1,008,373 RAC: 0 |
I have 17 tasks waiting for validation, but none of them have been sent to another computer that I can see. Thanks. It looked like they were sitting there an unusual amount of time. Now all but two have been validated. |
Send message Joined: 8 May 09 Posts: 3339 Credit: 524,010,781 RAC: 0 |
I have 17 tasks waiting for validation, but none of them have been sent to another computer that I can see. Sometimes when the tasks to send list is very long it can take a few days or more to get to them, you can mostly tell the check files by the _1 at the end of the file name. Technically they could also be from the original computer having too many tasks and some timing out and causing a resend but with the short tasks that hopefully doesn't happen too often. |
Send message Joined: 20 Nov 07 Posts: 54 Credit: 2,663,789 RAC: 0 |
Just rejoined and 'validation inconclusive' represents nearly 1/4 of submitted results over 3 non-overclocked, linux run pc's. Running CPU only and wingmen appear to be strictly GPU driven. Could architectural differences explain this? |
Send message Joined: 5 Jul 11 Posts: 990 Credit: 376,143,149 RAC: 0 |
Just rejoined and 'validation inconclusive' represents nearly 1/4 of submitted results over 3 non-overclocked, linux run pc's.For some reason on this project, "validation inconclusive" means "awaiting validation". Can you check some of the work units and see what the wingman is doing? Also once your computer has run them for a while, it only checks the odd one, once the server trusts it. |
Send message Joined: 8 May 09 Posts: 3339 Credit: 524,010,781 RAC: 0 |
Seems to me all of my N-Body work units are Validation Inconclusive now and the number keeps going up Are you overclocking or anything like that because that can affect the results, also what else is the machine doing while crunching because things like gaming etc can create problems as well sometimes |
Send message Joined: 5 Jul 11 Posts: 990 Credit: 376,143,149 RAC: 0 |
Are you overclocking or anything like that because that can affect the results, also what else is the machine doing while crunching because things like gaming etc can create problems as well sometimesI stop Boinc completely (especially GPU) while gaming as the computer can crash or run the game slowly. |
Send message Joined: 8 May 09 Posts: 3339 Credit: 524,010,781 RAC: 0 |
Are you overclocking or anything like that because that can affect the results, also what else is the machine doing while crunching because things like gaming etc can create problems as well sometimes I was talking to Arcturus but you answered his question better than I did. Yes gaming and oc's can both affect the validation of tasks at most projects so you either should do what you do or be very careful about your resources |
Send message Joined: 20 Nov 07 Posts: 54 Credit: 2,663,789 RAC: 0 |
Timeline in virtually all cases is the same: - wingman reports first with a validation inconclusive - my reports the same - 3rd machine kicks in with 'in progress' status Hope that's what your asking, Peter? |
Send message Joined: 8 May 09 Posts: 3339 Credit: 524,010,781 RAC: 0 |
Timeline in virtually all cases is the same: Hmmm that is strange since you are the 1st wingman you should be validating the tasks, so either your machine is flaky or the original pc is flaky, unless of course it's the task itself that's flaky in which case the Project will have to figure that out. Do your tasks eventually validate after the 2nd, 3rd, 4th etc wingman? |
Send message Joined: 20 Nov 07 Posts: 54 Credit: 2,663,789 RAC: 0 |
Timeline in virtually all cases is the same: Sorry for the confusion. Technically I'm the wingman as the timeline starts with the other client reporting first. As to what eventually happens as I'm not sure if/when the inconclusives morph to valid. |
Send message Joined: 18 Nov 22 Posts: 84 Credit: 640,530,847 RAC: 0 |
Hi all, I'm new to the project. but I noticed most of my "valid" results are with no wingman at all. I know through the grapevine that there were validation issues recently. was the quorum requirement removed? or removed from the vast majority of submitted results? and only spot checking some? |
Send message Joined: 5 Jul 11 Posts: 990 Credit: 376,143,149 RAC: 0 |
Hi all,Got fed up of Einstein? Or popped in here because their server was critically I thought what happened here was you got your tasks checked by a wingman until the server learned to trust your machine, then it only checks every 50th one or something. Strange that's happening to you if you only just got here. I've heard nothing about a change. But since you've got 4 million credits here, I assume you've done quite a lot of tasks already. With the powerful shit you've got, maybe doesn't take long to get trusted. |
Send message Joined: 24 Jan 11 Posts: 715 Credit: 556,299,130 RAC: 55,155 |
Hi all, The project uses adaptive replication algorithm in the server software as far as I know. Always has. https://boinc.berkeley.edu/trac/wiki/AdaptiveReplication |
Send message Joined: 5 Jul 11 Posts: 990 Credit: 376,143,149 RAC: 0 |
The project uses adaptive replication algorithm in the server software as far as I know. Always has.I've got 8 hosts and 11 GPUs and I often move them about. So I guess I'm screwing up this system a bit. Or does the server know I've changed or added a GPU in a host? |
Send message Joined: 5 Jul 11 Posts: 990 Credit: 376,143,149 RAC: 0 |
Strange most projects don't use adaptive validation. |
Send message Joined: 18 Nov 22 Posts: 84 Credit: 640,530,847 RAC: 0 |
Hi all,Got fed up of Einstein? Or popped in here because their server was critically still crunching full speed at Einstein, as fast as it can between gamma ray and BRP7, but I just got a TitanV which is best used here. will do more per watt here than on Einstein. of course if this project has some troubles it can just as easily move back to Einstein. a single titan V can do upwards of 3M/day with the right tuning. |
Send message Joined: 18 Nov 22 Posts: 84 Credit: 640,530,847 RAC: 0 |
Hi all, oh ok. that makes sense, just wasn't sure if it was the norm or not. still unclear how they determine inconclusives if it's not being compared to anything lol |
Send message Joined: 5 Jul 11 Posts: 990 Credit: 376,143,149 RAC: 0 |
still crunching full speed at Einstein, as fast as it can between gamma ray and BRP7, but I just got a TitanV which is best used here.Oh, I thought you had a few of those. What are those ones you have watercooled about 4 in one PC you showed a picture of in Einstein? a single titan V can do upwards of 3M/day with the right tuning.Odd, I see it as 7.5Tflops DP, pretty much the same as all my old Tahitis together, and I get 1 maybe 1.5 million credits a day. |
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