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Message 382 - Posted: 11 Nov 2007, 8:46:18 UTC

Milkyway@home 1.07 crashes:
1.png
2.png
3.png
6a37_appcompat.txt

I am using 32-bit Windows XP.
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Message 383 - Posted: 11 Nov 2007, 9:09:36 UTC

Same here. I stopped after crashing 21 Workuits.

Windows XP x64


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Message 384 - Posted: 11 Nov 2007, 10:20:32 UTC

Its better to cancel all bad jobs by server, just babysitting boinc ^^
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Message 386 - Posted: 11 Nov 2007, 12:10:27 UTC

A few WUs crashed here too - all after 20seconds.

I tried detaching/reattaching, but no use.

Got this Windows XP error message:


szAppName : astronomy_1.07_windows_intelx86.exe szAppVer : 0.0.0.0
szModName : astronomy_1.07_windows_intelx86.exe szModVer : 0.0.0.0
offset : 0007f646


Now one wus seems to work... Will watch it and report here!

Cheers, Steffen


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Message 387 - Posted: 11 Nov 2007, 14:50:11 UTC - in response to Message 382.  

Milkyway@home 1.07 crashes:
1.png
2.png
3.png
6a37_appcompat.txt

I am using 32-bit Windows XP.


I had the same thing happen to me on Vista. My system crashed after I acknowledged that it should be aborted and wasn't very happy. I had to reboot and it too an exceptionally long time to reboot, I thought I had a major problem. Fortunately it now doesn't appear that way.

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Message 389 - Posted: 11 Nov 2007, 16:35:26 UTC

The *real* problem with these pop-up errors, is that core/thread is idle until someone manually dismisses the pop-up. That brings crunching for all projects to a halt, not just this one.

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Message 391 - Posted: 11 Nov 2007, 16:57:00 UTC - in response to Message 389.  

The *real* problem with these pop-up errors, is that core/thread is idle until someone manually dismisses the pop-up. That brings crunching for all projects to a halt, not just this one.


yeah, i'm not quite sure why the bad workunits are bringing up the windows dialog and stopping everything. no new bad workunits should be created so it's just a matter of getting through these unfortunately :( BOINC doesn't seem to have any tools to get rid of a bad work unit once it's out there (as far as i can tell).

and really, thanks again for putting up with all this. we're new to BOINC and still trying to figure everything out. we're trying our best over here to get everything running as smoothly as possible as possible.
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Message 402 - Posted: 11 Nov 2007, 19:12:41 UTC
Last modified: 11 Nov 2007, 19:19:31 UTC

It looks like the WUs that end with 3 and 4 are crashing, WUs ending with 0 are running fine.

Couldnt check WUs ending with 1 or 2 so far.

Edit: Ending with 2 crashes also...


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Message 403 - Posted: 11 Nov 2007, 19:28:49 UTC - in response to Message 402.  
Last modified: 11 Nov 2007, 19:30:09 UTC

It looks like the WUs that end with 3 and 4 are crashing, WUs ending with 0 are running fine.

Couldnt check WUs ending with 1 or 2 so far.

Edit: Ending with 2 crashes also...


The ending number of 0, 1, 2, 3, 4, is merely the replication number, i.e., how many times it has been sent. Anything above 0 is likely to crash unless the first person that received it had a download error. After a WU gets sent out with a 4, it will not be sent again.

I have had maybe 4 or 5 today that have crashed with a 0 as the ending number.



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Message 404 - Posted: 11 Nov 2007, 19:54:15 UTC

5 crashes as well...

As far as I can see, no 0 crashed here


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Message 405 - Posted: 11 Nov 2007, 20:03:11 UTC - in response to Message 403.  
Last modified: 11 Nov 2007, 20:05:34 UTC


The ending number of 0, 1, 2, 3, 4, is merely the replication number, i.e., how many times it has been sent. Anything above 0 is likely to crash unless the first person that received it had a download error. After a WU gets sent out with a 4, it will not be sent again.

I have had maybe 4 or 5 today that have crashed with a 0 as the ending number.


Edit: I think all wus should be canceled server side. Especially since the windows error message halts BOINC completely...


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Message 406 - Posted: 11 Nov 2007, 20:07:12 UTC

Yep, just got a 5 myself. That one had a missed deadline so it got reissued one more time than normal.

I looked back and it was 4 "0"'s that crashed this morning, this one, this one, and this one have already been resent and returned successfully.

The other one has been resent, but not returned yet. These were not the short ~20 second errors, these ran 8-10 minutes before erroring out. The machine they were run on has been having some other troubles lately (nothing to do with BOINC projects), so that may be the reason it had some errors. I just haven't had the time or desire to look into it too deeply yet.

I've also gotten some shorty WUs again, they take anywhere from 2 - 6 minutes on my P4 3.2 HT.




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Message 410 - Posted: 12 Nov 2007, 1:10:30 UTC

I was having similar issues. I deatatched and reatatched and the WU's downloaded and processed normally. I watched and if it passed about 39-42 seconds it went to completion.
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Message 420 - Posted: 12 Nov 2007, 17:59:59 UTC - in response to Message 391.  

BOINC doesn't seem to have any tools to get rid of a bad work unit once it's out there (as far as i can tell).


You can do server side abortions using this:

http://milkyway.cs.rpi.edu/milkyway_ops/cancel_wu_form.php

I suggest you cancel the bad WUs even if they have already started crunching.

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