Message boards :
Number crunching :
Milkyway@home 1.07 crashes
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Send message Joined: 8 Sep 07 Posts: 6 Credit: 712,027 RAC: 0 |
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Send message Joined: 9 Nov 07 Posts: 2 Credit: 18,380,242 RAC: 0 |
Same here. I stopped after crashing 21 Workuits. Windows XP x64 Helli |
Send message Joined: 28 Aug 07 Posts: 52 Credit: 8,353,747 RAC: 0 |
Its better to cancel all bad jobs by server, just babysitting boinc ^^ |
Send message Joined: 27 Aug 07 Posts: 16 Credit: 25,087 RAC: 0 |
A few WUs crashed here too - all after 20seconds. I tried detaching/reattaching, but no use. Got this Windows XP error message:
Now one wus seems to work... Will watch it and report here! Cheers, Steffen My NEW BOINC-Site Why people joined BOINC Synergy... Crunch fair! |
Send message Joined: 9 Nov 07 Posts: 131 Credit: 180,454 RAC: 0 |
Milkyway@home 1.07 crashes: I had the same thing happen to me on Vista. My system crashed after I acknowledged that it should be aborted and wasn't very happy. I had to reboot and it too an exceptionally long time to reboot, I thought I had a major problem. Fortunately it now doesn't appear that way. CLICK TO HELP BUILD |
Send message Joined: 29 Aug 07 Posts: 115 Credit: 502,661,158 RAC: 4,584 |
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Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
The *real* problem with these pop-up errors, is that core/thread is idle until someone manually dismisses the pop-up. That brings crunching for all projects to a halt, not just this one. yeah, i'm not quite sure why the bad workunits are bringing up the windows dialog and stopping everything. no new bad workunits should be created so it's just a matter of getting through these unfortunately :( BOINC doesn't seem to have any tools to get rid of a bad work unit once it's out there (as far as i can tell). and really, thanks again for putting up with all this. we're new to BOINC and still trying to figure everything out. we're trying our best over here to get everything running as smoothly as possible as possible. |
Send message Joined: 27 Aug 07 Posts: 16 Credit: 25,087 RAC: 0 |
It looks like the WUs that end with 3 and 4 are crashing, WUs ending with 0 are running fine. Couldnt check WUs ending with 1 or 2 so far. Edit: Ending with 2 crashes also... My NEW BOINC-Site Why people joined BOINC Synergy... Crunch fair! |
Send message Joined: 29 Aug 07 Posts: 327 Credit: 116,463,193 RAC: 0 |
It looks like the WUs that end with 3 and 4 are crashing, WUs ending with 0 are running fine. The ending number of 0, 1, 2, 3, 4, is merely the replication number, i.e., how many times it has been sent. Anything above 0 is likely to crash unless the first person that received it had a download error. After a WU gets sent out with a 4, it will not be sent again. I have had maybe 4 or 5 today that have crashed with a 0 as the ending number. Calm Chaos Forum...Join Calm Chaos Now |
Send message Joined: 27 Aug 07 Posts: 16 Credit: 25,087 RAC: 0 |
5 crashes as well... As far as I can see, no 0 crashed here My NEW BOINC-Site Why people joined BOINC Synergy... Crunch fair! |
Send message Joined: 27 Aug 07 Posts: 16 Credit: 25,087 RAC: 0 |
Edit: I think all wus should be canceled server side. Especially since the windows error message halts BOINC completely... My NEW BOINC-Site Why people joined BOINC Synergy... Crunch fair! |
Send message Joined: 29 Aug 07 Posts: 327 Credit: 116,463,193 RAC: 0 |
Yep, just got a 5 myself. That one had a missed deadline so it got reissued one more time than normal. I looked back and it was 4 "0"'s that crashed this morning, this one, this one, and this one have already been resent and returned successfully. The other one has been resent, but not returned yet. These were not the short ~20 second errors, these ran 8-10 minutes before erroring out. The machine they were run on has been having some other troubles lately (nothing to do with BOINC projects), so that may be the reason it had some errors. I just haven't had the time or desire to look into it too deeply yet. I've also gotten some shorty WUs again, they take anywhere from 2 - 6 minutes on my P4 3.2 HT. Calm Chaos Forum...Join Calm Chaos Now |
Send message Joined: 12 Sep 07 Posts: 17 Credit: 7,374,736 RAC: 4,873 |
I was having similar issues. I deatatched and reatatched and the WU's downloaded and processed normally. I watched and if it passed about 39-42 seconds it went to completion. |
Send message Joined: 29 Aug 07 Posts: 115 Credit: 502,661,158 RAC: 4,584 |
BOINC doesn't seem to have any tools to get rid of a bad work unit once it's out there (as far as i can tell). You can do server side abortions using this: http://milkyway.cs.rpi.edu/milkyway_ops/cancel_wu_form.php I suggest you cancel the bad WUs even if they have already started crunching. |
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