Message boards :
Number crunching :
New faster application?
Message board moderation
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Send message Joined: 8 Aug 08 Posts: 30 Credit: 74,566,409 RAC: 0 |
Is there a new faster application available? I've found by accident that user NetMonitoring is delivering results with a runtime of 400 seconds each. Task info shows he's running application version 0.71. Official application version is 0.07. Anyone any idea where to get this faster app? |
Send message Joined: 12 Nov 07 Posts: 2425 Credit: 524,164 RAC: 0 |
Probably from that user. Would be a custom app. Doesn't expecting the unexpected make the unexpected the expected? If it makes sense, DON'T do it. |
Send message Joined: 22 Feb 08 Posts: 260 Credit: 57,387,048 RAC: 0 |
If you were using Linux, petros or I could help you out... ;-) mic. |
Send message Joined: 12 Nov 07 Posts: 2425 Credit: 524,164 RAC: 0 |
Has anyone made a faster app for XP? Doesn't expecting the unexpected make the unexpected the expected? If it makes sense, DON'T do it. |
Send message Joined: 8 Aug 08 Posts: 30 Credit: 74,566,409 RAC: 0 |
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Send message Joined: 12 Nov 07 Posts: 2425 Credit: 524,164 RAC: 0 |
Well I suppose I should add: One that someone is willing to share? Doesn't expecting the unexpected make the unexpected the expected? If it makes sense, DON'T do it. |
Send message Joined: 17 Oct 08 Posts: 16 Credit: 16,783 RAC: 0 |
Well I suppose I should add: One that someone is willing to share? Curious that nowbody linked it already, we have them ;) Their are SSE,SSE2,SSE3,SSSE3 and SSE4.1 optimized apps already available, you just have to read in our forum ;) http://www.planet3dnow.de/vbulletin/showthread.php?t=353616 The P3D Member Gipsel and twodee made apps with following extensions: with SSE a WU take ~1500sec with SSE2 ~400sec with SSE3 ~300sec with SSE4.1 ~200sec all on a C2Q@3ghz because Gipsel and twodee made thier app independtly from each other their are sometimes 2 versions per apps. their are aproximatly the same with minor differences in speed. you may also need a app-info.xml file SSE Version for older PCs: http://www.file-upload.net/download-1319985/MW_SSEV2.zip.html and here http://139.30.40.11/Milkyway_SSE.zip SSE2: http://www.2shared.com/file/4437840/f43e8ff7/MW-SSE2.html and here http://www.file-upload.net/download-1311757/astronomy_sse2_app.exe.html SSE3: http://www.file-upload.net/download-1319985/MW_SSEV2.zip.html SSE2+SSE3 http://www.file-upload.net/download-1320653/MW.rar.html the sse4.1 is not availible at the moment Gispel is working on a GPU-app für ATI cards. he is searching volunteers for testing his GPU-app under win64 with ATI cards. if some wants to test it, please pm gipsel in the p3d board If the GPU-app is working a WU could be crunched in 20sek (but 1 cpu core would probably be used also |
Send message Joined: 12 Nov 07 Posts: 2425 Credit: 524,164 RAC: 0 |
Thanks for the links. How do I figure out which I have? I would guess sse or sse2. My pc's a P4 xp. Doesn't expecting the unexpected make the unexpected the expected? If it makes sense, DON'T do it. |
Send message Joined: 17 Oct 08 Posts: 16 Credit: 16,783 RAC: 0 |
Thanks for the links. if its a pre-Prescot P4 take the SSE2, if it is a Prescot oder cedar mill take the SSE3. or just use cpu-z to look which extensions you can run. |
Send message Joined: 4 Oct 08 Posts: 1734 Credit: 64,228,409 RAC: 0 |
Thanks for the links. CPU-Z will tell you! Let me know when you find one of these fast/optimised MW clients for Windows and the link, please. |
Send message Joined: 6 Apr 08 Posts: 2018 Credit: 100,142,856 RAC: 0 |
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Send message Joined: 17 Oct 08 Posts: 16 Credit: 16,783 RAC: 0 |
[quote]Thanks for the links. all of the apps i gave the link are for 32 and 64bit windows |
Send message Joined: 12 Nov 07 Posts: 2425 Credit: 524,164 RAC: 0 |
I think I'm missing something. Boinc wants to keep downloading the official app. I added an app_info file I converted from milksops app. And now I'm getting "no work", so I can't tell if I did it right. Here's what I have in that file: <app_info> <app> <name>astronomy</name> </app> <file_info> <name>astronomy_sse2_app.exe</name> <executable/> </file_info> <app_version> <app_name>astronomy</app_name> <version_num>1</version_num> <file_ref> <file_name>astronomy_sse2_app.exe</file_name> <main_program/> </file_ref> </app_version> <app_info> Doesn't expecting the unexpected make the unexpected the expected? If it makes sense, DON'T do it. |
Send message Joined: 6 Apr 08 Posts: 2018 Credit: 100,142,856 RAC: 0 |
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Send message Joined: 12 Nov 07 Posts: 2425 Credit: 524,164 RAC: 0 |
banditwolf, there is an app_info file for all SSE, SSE2 and SSE3 in the downloads (one download has it missing, but all can be found in sandro's links - you don't have to make any app_info files) I went with the 2nd sse2, only the exe file. The first is a .rar file. I don't know how to extract that one. Doesn't expecting the unexpected make the unexpected the expected? If it makes sense, DON'T do it. |
Send message Joined: 6 Apr 08 Posts: 2018 Credit: 100,142,856 RAC: 0 |
banditwolf, there is an app_info file for all SSE, SSE2 and SSE3 in the downloads (one download has it missing, but all can be found in sandro's links - you don't have to make any app_info files) Cripes! get winzip or winrar quick - WUs that took over an hour an hour ago are now rolling off at under 20 minutes on my core 2 duo. |
Send message Joined: 12 Nov 07 Posts: 2425 Credit: 524,164 RAC: 0 |
http://www.file-upload.net/download-1319985/MW_SSEV2.zip.html SSE2+SSE3 http://www.file-upload.net/download-1320653/MW.rar.html these I get what looks to be an error saying too many requests. Doesn't expecting the unexpected make the unexpected the expected? If it makes sense, DON'T do it. |
Send message Joined: 12 Nov 07 Posts: 2425 Credit: 524,164 RAC: 0 |
Cripes! get winzip or winrar quick - WUs that took over an hour an hour ago are now rolling off at under 20 minutes on my core 2 duo. Didn't realize there was a winrar. I have winzip. I undid that file and put it in. I am still getting "no work", I think that is a response to my aborted files. Thanks for the help. When I get work I'll add the times. Doesn't expecting the unexpected make the unexpected the expected? If it makes sense, DON'T do it. |
Send message Joined: 6 Apr 08 Posts: 2018 Credit: 100,142,856 RAC: 0 |
http://www.file-upload.net/download-1319985/MW_SSEV2.zip.html I'm not surprised. They'll be a bit of a rush on for these I expect ;) I'm down to a shade over 8 minutes for a WU that just a little while ago was taking an hour and 8 minutes |
Send message Joined: 26 Jul 08 Posts: 627 Credit: 94,940,203 RAC: 0 |
Gipsel is working on a GPU-app für ATI cards. he is searching volunteers for testing his GPU-app under win64 with ATI cards. if some wants to test it, please pm gipsel in the p3d board Actually, that's nothing finished yet and the 20 seconds are just a first very rough estimate for a HD4870 based on still buggy code I have not much time working on. Furthermore, there are already some volunteers for testing. So please, don't bombard me with PMs! Thanks. PS: Why the hell the BOINC client only recognizes CUDA devices as accelerators in the moment? Give ATI a chance! Their cards have superior performance with double precision. NVidia cards can hardly beat a good quad core with doubles! PS2, note to the project: The credit limit in its current incarnation is not going to work with a GPU-App, as there will be very little CPU time spent on a WU, on which the limit bases. You should think about it and prepare something! Just in case I (or someone else) get this thing running. How about really fixed and adequately scaled credits without a limit at all? |
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