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Message 10158 - Posted: 8 Feb 2009, 20:20:08 UTC - in response to Message 10152.  
Last modified: 8 Feb 2009, 20:20:36 UTC

So how does that work then? If I get less than 30 credits per WU (as in, less than half of 30 credits) then I'm being capped? How does it calculate that? Per core? Per PC? Per person?
Calculate your credits per hour to see. ie: a 90 min wu @ 30 credits is 20/hr, a 10 min wu @ 30 credits is 180 hr, which would be capped at 108/hr.
*edit* Take your credit divide by the seconds times by 3600 = credits/hr.

If I only had my PCs on 12/7 instead of 24/7 would I get 30 credits per WU? That is, half the time, double my current credits?


Whatever your rate is, it will be the same. I have been getting 19-20 credit/wu today. Not the 30 as Travis stated.

What I was really wanting to know with the capping, was - is there any circumstance where crunching more for MW doesn't get you any more credit, ie, you may as well crunch MW part time and another project (or two) part time to get more overall credit?

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Message 10159 - Posted: 8 Feb 2009, 20:25:21 UTC - in response to Message 10158.  

So how does that work then? If I get less than 30 credits per WU (as in, less than half of 30 credits) then I'm being capped? How does it calculate that? Per core? Per PC? Per person?
Calculate your credits per hour to see. ie: a 90 min wu @ 30 credits is 20/hr, a 10 min wu @ 30 credits is 180 hr, which would be capped at 108/hr.
*edit* Take your credit divide by the seconds times by 3600 = credits/hr.

If I only had my PCs on 12/7 instead of 24/7 would I get 30 credits per WU? That is, half the time, double my current credits?


Whatever your rate is, it will be the same. I have been getting 19-20 credit/wu today. Not the 30 as Travis stated.

What I was really wanting to know with the capping, was - is there any circumstance where crunching more for MW doesn't get you any more credit, ie, you may as well crunch MW part time and another project (or two) part time to get more overall credit?


Not really, unless you're crunching WUs in about 90 seconds or less. That's around what it would take to hit the daily WU limit of 1000 per core.


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Message 10160 - Posted: 8 Feb 2009, 20:35:22 UTC - in response to Message 10159.  

So how does that work then? If I get less than 30 credits per WU (as in, less than half of 30 credits) then I'm being capped? How does it calculate that? Per core? Per PC? Per person?
Calculate your credits per hour to see. ie: a 90 min wu @ 30 credits is 20/hr, a 10 min wu @ 30 credits is 180 hr, which would be capped at 108/hr.
*edit* Take your credit divide by the seconds times by 3600 = credits/hr.

If I only had my PCs on 12/7 instead of 24/7 would I get 30 credits per WU? That is, half the time, double my current credits?


Whatever your rate is, it will be the same. I have been getting 19-20 credit/wu today. Not the 30 as Travis stated.

What I was really wanting to know with the capping, was - is there any circumstance where crunching more for MW doesn't get you any more credit, ie, you may as well crunch MW part time and another project (or two) part time to get more overall credit?


Not really, unless you're crunching WUs in about 90 seconds or less. That's around what it would take to hit the daily WU limit of 1000 per core.

Thanks for that Labbie. 90 secs? No chance. 5 minutes, maybe ;)



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Message 10161 - Posted: 8 Feb 2009, 20:35:50 UTC - in response to Message 10158.  

So how does that work then? If I get less than 30 credits per WU (as in, less than half of 30 credits) then I'm being capped? How does it calculate that? Per core? Per PC? Per person?
Calculate your credits per hour to see. ie: a 90 min wu @ 30 credits is 20/hr, a 10 min wu @ 30 credits is 180 hr, which would be capped at 108/hr.
*edit* Take your credit divide by the seconds times by 3600 = credits/hr.

If I only had my PCs on 12/7 instead of 24/7 would I get 30 credits per WU? That is, half the time, double my current credits?


Whatever your rate is, it will be the same. I have been getting 19-20 credit/wu today. Not the 30 as Travis stated.

What I was really wanting to know with the capping, was - is there any circumstance where crunching more for MW doesn't get you any more credit, ie, you may as well crunch MW part time and another project (or two) part time to get more overall credit?


There is no way to get more than 108/hr/core that I know of, untill it is removed. So if you are doing more than that you are loosing credit. Which going to part time might gain more credit using another project.

Doesn't expecting the unexpected make the unexpected the expected?
If it makes sense, DON'T do it.
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Message 10167 - Posted: 8 Feb 2009, 21:03:45 UTC - in response to Message 10160.  

So how does that work then? If I get less than 30 credits per WU (as in, less than half of 30 credits) then I'm being capped? How does it calculate that? Per core? Per PC? Per person?
Calculate your credits per hour to see. ie: a 90 min wu @ 30 credits is 20/hr, a 10 min wu @ 30 credits is 180 hr, which would be capped at 108/hr.
*edit* Take your credit divide by the seconds times by 3600 = credits/hr.

If I only had my PCs on 12/7 instead of 24/7 would I get 30 credits per WU? That is, half the time, double my current credits?


Whatever your rate is, it will be the same. I have been getting 19-20 credit/wu today. Not the 30 as Travis stated.

What I was really wanting to know with the capping, was - is there any circumstance where crunching more for MW doesn't get you any more credit, ie, you may as well crunch MW part time and another project (or two) part time to get more overall credit?


Not really, unless you're crunching WUs in about 90 seconds or less. That's around what it would take to hit the daily WU limit of 1000 per core.

Thanks for that Labbie. 90 secs? No chance. 5 minutes, maybe ;)



If you're massively overclocked, you cna tune it down some. At 5 minutes per WU, you've got 10 - 15 minutes to play with before you're not hitting the 108 cr / hour limit anymore.


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Message 10168 - Posted: 8 Feb 2009, 21:12:37 UTC - in response to Message 10167.  

So how does that work then? If I get less than 30 credits per WU (as in, less than half of 30 credits) then I'm being capped? How does it calculate that? Per core? Per PC? Per person?
Calculate your credits per hour to see. ie: a 90 min wu @ 30 credits is 20/hr, a 10 min wu @ 30 credits is 180 hr, which would be capped at 108/hr.
*edit* Take your credit divide by the seconds times by 3600 = credits/hr.

If I only had my PCs on 12/7 instead of 24/7 would I get 30 credits per WU? That is, half the time, double my current credits?


Whatever your rate is, it will be the same. I have been getting 19-20 credit/wu today. Not the 30 as Travis stated.

What I was really wanting to know with the capping, was - is there any circumstance where crunching more for MW doesn't get you any more credit, ie, you may as well crunch MW part time and another project (or two) part time to get more overall credit?


Not really, unless you're crunching WUs in about 90 seconds or less. That's around what it would take to hit the daily WU limit of 1000 per core.

Thanks for that Labbie. 90 secs? No chance. 5 minutes, maybe ;)



If you're massively overclocked, you cna tune it down some. At 5 minutes per WU, you've got 10 - 15 minutes to play with before you're not hitting the 108 cr / hour limit anymore.


I can get ~106-109 on my stock xp with the right opti app and credit rate.

Doesn't expecting the unexpected make the unexpected the expected?
If it makes sense, DON'T do it.
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Message 10183 - Posted: 8 Feb 2009, 21:53:17 UTC - in response to Message 10168.  

I can get ~106-109 on my stock xp with the right opti app and credit rate.


LMAO

I could get 1000 credits per hour with the right app and the right credit rate :)
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Message 10184 - Posted: 8 Feb 2009, 22:05:51 UTC - in response to Message 10183.  

I can get ~106-109 on my stock xp with the right opti app and credit rate.


LMAO

I could get 1000 credits per hour with the right app and the right credit rate :)


Well yes so could we all.
Doesn't expecting the unexpected make the unexpected the expected?
If it makes sense, DON'T do it.
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Message 10189 - Posted: 8 Feb 2009, 23:51:35 UTC - in response to Message 10184.  

I could get 1000 credits per hour with the right app and the right credit rate :)

Well yes so could we all.

So say we all!
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Message boards : Number crunching : should be a bunch of work available

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