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Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
Good to hear it :) Hopefully things will be even better when milkyway_gpu is up and running (soon!) |
Send message Joined: 22 Mar 08 Posts: 65 Credit: 15,715,071 RAC: 0 |
THANKS! |
Send message Joined: 22 Mar 08 Posts: 65 Credit: 15,715,071 RAC: 0 |
1/1/2003 11:49:46 AM Milkyway@home Message from server: No work sent 1/1/2003 11:49:46 AM Milkyway@home Message from server: (reached per-CPU limit of 6 tasks) 1/1/2003 11:49:46 AM Milkyway@home Message from server: (Project has no jobs available) =D |
Send message Joined: 12 Nov 07 Posts: 2425 Credit: 524,164 RAC: 0 |
I've only had 6 in the last day. So about normal. I keep getting the same old: 6/2/2009 11:08:04 PM|Milkyway@home|Sending scheduler request: To fetch work. 6/2/2009 11:08:09 PM|Milkyway@home|Scheduler request succeeded: got 0 new tasks 6/2/2009 11:08:09 PM|Milkyway@home|Message from server: No work available No difference here. Could be due to the lack of a script or poor timing. Doesn't expecting the unexpected make the unexpected the expected? If it makes sense, DON'T do it. |
Send message Joined: 4 Feb 08 Posts: 116 Credit: 17,263,566 RAC: 0 |
whatever you did I like it too. I have had many hour or more long stretches of work units flowing. I think it has actually been running pretty darn steady since about 7 this morning. Where as before it was hit and miss 10-15 minute stretches spread out over hours. |
Send message Joined: 7 Jul 08 Posts: 47 Credit: 13,629,944 RAC: 0 |
Thank you, Travis! --Bill |
Send message Joined: 26 Jan 09 Posts: 589 Credit: 497,834,261 RAC: 0 |
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Send message Joined: 28 Apr 08 Posts: 1415 Credit: 2,716,428 RAC: 0 |
Likewise here too. Haven't had to use voodoo since the change, seems to be working out for most of us. TANX ;-P |
Send message Joined: 8 Jan 09 Posts: 58 Credit: 53,721,984 RAC: 0 |
It doesnt work : - PC1 got a full cache but get only work for about 8h / day - PC2 get about 30WUs/day - thats enough work for 20-30min / day - PC3 get about 10WUs/day - thats enough work für 7-8min / day Main Problem: WU-size is too small, the "new" sgr-WUs will be finished in less than 28sec so PC1 will ask every 50-55sec for new work and will report 2 finished WUs but often get 0 ps I dont like to write in English, we need a German section |
Send message Joined: 2 Jan 08 Posts: 79 Credit: 365,471,675 RAC: 0 |
It doesnt work : I have that problem too. |
Send message Joined: 26 Jan 09 Posts: 589 Credit: 497,834,261 RAC: 0 |
>I have that problem too Which problem? Not enough work? We all have that problem. I've got a lot more work since Travis brought in the one minute rule, but still not enough to keep my GPUs going 24/7. Or english? Start a German team, and just speak German on your team board. That's unless Blurf decides to mod anything he doesn't understand... :) Cheers, PeterV . |
Send message Joined: 8 Jan 09 Posts: 58 Credit: 53,721,984 RAC: 0 |
before the "change" : 2 of my 3 PC got "enough" work so I could get 60000-90000 Credits/day after the "change" : 1 of my 3 PC got less than "enough" work so I could get 25000-30000 Credits/day for that PC; the other PC could get 3000-6000 Credits: RESULT: before - 60000-90000 Credits/day after - 28000-36000 Credits/day I dont thing that "Berserk_Tux" wants Tysk - he wants Norsk ?!? |
Send message Joined: 26 Jan 09 Posts: 589 Credit: 497,834,261 RAC: 0 |
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Send message Joined: 22 Nov 07 Posts: 285 Credit: 1,076,786,368 RAC: 0 |
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Send message Joined: 27 Dec 07 Posts: 2 Credit: 115,550,606 RAC: 0 |
+1 bad thing for gpu users ............ very bad things !!!! |
Send message Joined: 30 Aug 07 Posts: 2046 Credit: 26,480 RAC: 0 |
We've had server outages and some workunit problems so i'm not sure if thats representative of the situation. |
Send message Joined: 11 Nov 07 Posts: 232 Credit: 178,229,009 RAC: 0 |
While you are waiting on the never ending story of ATI suport under BOINC you can always join Folding@home Tomas |
Send message Joined: 27 Feb 09 Posts: 41 Credit: 123,828 RAC: 0 |
I've been unable to get wu on my vista pc.... yet my laptop will get one every other day..... I recommend Secunia PSI: http://secunia.com/vulnerability_scanning/personal/ |
Send message Joined: 22 Nov 07 Posts: 285 Credit: 1,076,786,368 RAC: 0 |
I guess only time will tell. Give it a few days - Don't get me wrong, I am not complaining, just making an observation. my prediction is a drop. Of course I have been wrong before, and hope that I am wrong this time. But just as before - when the server crashed a month or so ago, there was a decline in the amount of work completed as depicted below on weekly average. Anytime you add daemons that the server must execute, it will have an impact on performance. My daily production has remained nearly constant, only decreased recently because I have taken all my CPU's off the project, and lost 4 ATI cards. However, you will notice that from the 16th to the 21st - around the other server outtage.. there was a slight production increase... . |
Send message Joined: 18 Nov 07 Posts: 32 Credit: 35,792,028 RAC: 0 |
I’ve been monitoring work allocated since the change PC1 Core 2 duo (SSSE3 0.19 XP Pro SP3) no GPU no change in workflow PC2 Core 2 Duo (0.19_ATI_SSE2e.exe XP Pro SP3 ATI 8.12) 4830 50% down PC3 Core 2 Quad (0.19_ATI_SSE2e.exe XP Pro SP3 ATI 8.12) 4850 30% down The bigger cache of WUs (6 x CPU = 24) on the quad makes the difference All PCs running Boinc 6.50 I’m not running a script but XP’s advance scheduler to update MW every 2 minutes to avoid the 2 hour delay after a few “Scheduler request completed: got 0 new tasks” However this happens now more frequently (28 times the past 6 hours) 2009/06/03 16:43:22 PM|Milkyway@home|Sending scheduler request: Requested by user. Requesting 14512 seconds of work, reporting 0 completed tasks 2009/06/03 16:48:26 PM||Project communication failed: attempting access to reference site 2009/06/03 16:48:28 PM|Milkyway@home|Scheduler request failed: Timeout was reached When this happens the scheduler waits for 5 minutes for the timeout before asking for work again A manual update does not help – stop & restarting Boinc is the only way to reset the counter A BLAST FROM YOUR PAST |
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