1)
Message boards :
Application Code Discussion :
I think that a GPU can run 2 or more tasks.
(Message 74726)
Posted 1 Dec 2022 by San-Fernando-Valley Post: You can change it yourself in app_config under gpu_versions. |
2)
Questions and Answers :
Windows :
Only one GPU ?
(Message 74713)
Posted 28 Nov 2022 by San-Fernando-Valley Post: Helge Olson: what does your "app_config" for MW look like? Are you using "project_max_concurrent" or perhaps "max_concurrent" ? Just a thought ... |
3)
Questions and Answers :
Windows :
Only one GPU ?
(Message 74710)
Posted 27 Nov 2022 by San-Fernando-Valley Post: Helge Olson: Have you checked the "event log" ? There should be, for example, at start-up of BOINC a line with 11/27/2022 9:18:30 AM | | Config: use all coprocessors Sure you placed the cc_config in the correct file? I can't think of anything else ... Have a nice Sunday |
4)
Questions and Answers :
Windows :
Only one GPU ?
(Message 74707)
Posted 26 Nov 2022 by San-Fernando-Valley Post: Link: That is truely the best way! What I prefer to show others, or even for myself, is to learn the exact way to get to something. Usually, while doing it the hard way, one finds other interesting things ... Or learns how to go about finding other things ... Maybe I'm just old fashioned! Cheers |
5)
Questions and Answers :
Windows :
Only one GPU ?
(Message 74705)
Posted 26 Nov 2022 by San-Fernando-Valley Post: Helge Olson: As to be found in ___ BOINC MANAGER _____ Tools _______ BOINC Help __________ USER Manual _____________ Running BOINC: advanced ________________Client configuration ___________________ Configuration files ______________________ Options _________________________ <use_all_gpus>0|1</use_all_gpus> ---> If 1, use all GPUs (otherwise only the most capable ones are used). Requires a client restart. Hope I listed the instructions to get there correctly. |
6)
Message boards :
Number crunching :
Validation Pending too many tasks
(Message 74618)
Posted 2 Nov 2022 by San-Fernando-Valley Post: I am beginning to wonder if some long run Nbody WU’s will ever get validated. I have one that I completed, throughout its life back in September it has been Aborted twice, failed to start on time 3 times and is now back “in progress “. Have to wonder how many more there are like this. I've been having many N-Body long-runs for weeks. Up to 24 hours on my "old" and "slow" PC. Never had to wait very long for validation. So no problems that I, personally, can see. |
7)
Message boards :
Number crunching :
Unable to join the project? a solution ?
(Message 74575)
Posted 26 Oct 2022 by San-Fernando-Valley Post: In "BOINC Mabager" under "Tools" click on "Add project ..." |
8)
Message boards :
Number crunching :
Daily graphs of server_status
(Message 74558)
Posted 25 Oct 2022 by San-Fernando-Valley Post:
Well, I read the post in such a way, that I understood that the IT-team is ready (finished) and the iT-team is waiting ... (for what to happen?). I guess I misunderstood the posting? |
9)
Message boards :
Number crunching :
Daily graphs of server_status
(Message 74551)
Posted 24 Oct 2022 by San-Fernando-Valley Post: ... Hmmm, waiting for what? |
10)
Message boards :
Number crunching :
Validation Pending too many tasks
(Message 74536)
Posted 22 Oct 2022 by San-Fernando-Valley Post: Validation is still happening just at a very slow pace so if one stops crunching a reduction in one's Validation Pending is to be expected. Even without stopping there are occasional temporary reductions. However, users stopping is likely to slow things down even more as there will be even less machines doing the little validation that is happening. N-Body validation is doing fine and has been all along -- As I have mention a few times already. The only problem N-Body has, is the extrem long running time of each task since a few weeks. But, as Tom said, it is a known problem and they are working on it. I wish fellow crunchers would specify in their post which project they are referring to. |
11)
Message boards :
Number crunching :
Validation Pending too many tasks
(Message 74484)
Posted 18 Oct 2022 by San-Fernando-Valley Post: mikey: I guess you are talking about Separation tasks ... |
12)
Message boards :
News :
Server Maintenance 12:00 PM ET (16:00 UTC) 9/23/2022
(Message 74481)
Posted 18 Oct 2022 by San-Fernando-Valley Post: Finished MW tasks not reporting to server from BOINC manager. Other projects' tasks are reporting successfully. Have a look at "server status". |
13)
Message boards :
News :
Server Maintenance 12:00 PM ET (16:00 UTC) 9/23/2022
(Message 74472)
Posted 17 Oct 2022 by San-Fernando-Valley Post: Speedy51 johndad5 Be aware of the fact that the (local) preferences set, are for ALL of the projects running (actively) at the same time on this one particular PC. Keep crunching ... |
14)
Message boards :
News :
Server Maintenance 12:00 PM ET (16:00 UTC) 9/23/2022
(Message 74467)
Posted 16 Oct 2022 by San-Fernando-Valley Post: johndad5: Perhaps you should abort all the tasks in the queue, because they will probably time out. AND after you changed the preferences don't forget to "read local prefs" under "options" or restart BOINC - otherwise the changed prefs will not be activated ... |
15)
Message boards :
Number crunching :
Validation Pending too many tasks
(Message 74465)
Posted 16 Oct 2022 by San-Fernando-Valley Post: Hate to say it, but my N-Body Simulation tasks are doing fine ... |
16)
Message boards :
News :
Server Maintenance 12:00 PM ET (16:00 UTC) 9/23/2022
(Message 74458)
Posted 16 Oct 2022 by San-Fernando-Valley Post: Is there a way I can set the project so I don't have this issue? The No New Task setting is only a temporary fix. This issue just cropped on recently also which makes me think there has been a change. Reduce the amount of tasks in your queue. Under "Options" --> "Computing preferences" --> "Store at least X days of work" and "Store up to an additional X days of work". Start with 0.1 and 0.1 respectively. Then work your way up - till you get just few task in your queue. That way you avoid running into deadlines. Tasks are running much longer than previously. Sometimes up to 24 hours and more - especially on "slow" PCs. Hope this helps ... |
17)
Message boards :
Number crunching :
Really short WU. Is that Normal?
(Message 74436)
Posted 13 Oct 2022 by San-Fernando-Valley Post: yes that's normal. means that WU had more than 150k timesteps and it was aborted. +1 |
18)
Message boards :
Number crunching :
Validation Pending too many tasks
(Message 74428)
Posted 12 Oct 2022 by San-Fernando-Valley Post: Response times are back "in the cellar". |
19)
Message boards :
Number crunching :
Validation Pending too many tasks
(Message 74425)
Posted 12 Oct 2022 by San-Fernando-Valley Post: Putting this here so I'll remember what it is now: Workunits waiting for validation 3685233 Now it's 3678257 ... |
20)
Message boards :
Number crunching :
Validation Pending too many tasks
(Message 74423)
Posted 12 Oct 2022 by San-Fernando-Valley Post: I gave the server a nap and a kick. Hopefully that fixes the slowdown. Seems to be working on my end already. ... fine and fast ... THANKS |
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