1)
Message boards :
Number crunching :
N-Body long processing time
(Message 62622)
Posted 24 Oct 2014 by Jim Wilkins Post: I gave up. I was going to shoot way past the deadline. I've turned off the N-body WUs for now. |
2)
Message boards :
Number crunching :
N-Body long processing time
(Message 62579)
Posted 16 Oct 2014 by Jim Wilkins Post: I have one running 17% for 36 hours. It's deadline is Oct. 26, so I'm just going to let it run. Since it does not affect my other work, I'm curious about what will happen. |
3)
Message boards :
Number crunching :
Badges locate
(Message 60843)
Posted 28 Jan 2014 by Jim Wilkins Post: Thx. |
4)
Message boards :
Number crunching :
Badges locate
(Message 60837)
Posted 28 Jan 2014 by Jim Wilkins Post: Where do I find my badges in my account? Thanks, Jim |
5)
Message boards :
Number crunching :
N-Body Search Simulation using all CPUs
(Message 59554)
Posted 8 Aug 2013 by Jim Wilkins Post: Thanks, Jim |
6)
Message boards :
Number crunching :
N-Body Search Simulation using all CPUs
(Message 59551)
Posted 8 Aug 2013 by Jim Wilkins Post: Thanks for the response. However, that control applies to all apps that are running. For instance, what I want to do is run MW on one CPU and run other apps on the remaining three CPUs. BTW, this is a Mac system, but your response still applied. Jim |
7)
Message boards :
Number crunching :
N-Body Search Simulation using all CPUs
(Message 59549)
Posted 8 Aug 2013 by Jim Wilkins Post: Hi all, Update: It just aborted with a computation error. |
8)
Message boards :
Number crunching :
N-Body Search Simulation using all CPUs
(Message 59548)
Posted 8 Aug 2013 by Jim Wilkins Post: Hi all, The N-Body app is using all of my CPUs (4). I really only want it to use 1-2. Can I control this? |
9)
Message boards :
Number crunching :
SLow running WU
(Message 38869)
Posted 19 Apr 2010 by Jim Wilkins Post: This one finish in about 18 hours CPU time. Go figure. |
10)
Message boards :
News :
bad workunits
(Message 38868)
Posted 19 Apr 2010 by Jim Wilkins Post: FWIW, the last two WUs that I have rub on MWH .26 and OSX 10.6.3 both were somewhat strange. One took 8 hours to get to 2-3% and then finished in another 10 hours. The other experienced the "no checkpoint" problem. It had run for 8-9 hours, then I shut BOINC (and my computer) down for the night. This morning, it restarted from scratch. Jim |
11)
Message boards :
Number crunching :
SLow running WU
(Message 38845)
Posted 18 Apr 2010 by Jim Wilkins Post: Well, now it has been running for 13 hrs and it is 60% complete. I must have been stuck in some long initialization sequence. Last checkpoint happened about 45 minutes ago. Jim |
12)
Message boards :
Number crunching :
SLow running WU
(Message 38831)
Posted 18 Apr 2010 by Jim Wilkins Post: I'm not sure if this is a problem or not but I have a WU running for over 8 hours CPU time and it is only at 2.5% complete. It does seem to be pick up speed now. Using Intel Mac, MW vers 0.26. Jim |
13)
Message boards :
Number crunching :
Giant Workunits?
(Message 9623)
Posted 3 Feb 2009 by Jim Wilkins Post: Actually, I am seeing the opposite. Tiny estimated times (14 seconds) that take the normal 20-25 minutes. Jim |
14)
Message boards :
Number crunching :
Is anyone glad with the project?
(Message 9334)
Posted 29 Jan 2009 by Jim Wilkins Post: Well said. |
15)
Message boards :
Number crunching :
v0.17 for windows
(Message 9317)
Posted 28 Jan 2009 by Jim Wilkins Post: My third XP result has the same result. Jim |
16)
Message boards :
Number crunching :
v0.17 for windows
(Message 9316)
Posted 28 Jan 2009 by Jim Wilkins Post: The state was valid on both of the .17 WUs, so I guess they generated data. |
17)
Message boards :
Number crunching :
v0.17 for windows
(Message 9314)
Posted 28 Jan 2009 by Jim Wilkins Post: I have many .16 WUs for my Intel Mac and I don't see this in them. I have just 2 results for my XP machine and I see this in both of them. Jim |
18)
Message boards :
Number crunching :
v0.17 for windows
(Message 9312)
Posted 28 Jan 2009 by Jim Wilkins Post: FWIW, I am seeing this result on .17 WUs: <core_client_version>6.4.5</core_client_version> <![CDATA[ <stderr_txt> Unrecognized XML in parse_init_data_file: computation_deadline Skipping: 1233321225.136000 Skipping: /computation_deadline Unrecognized XML in GLOBAL_PREFS::parse_override: mod_time Skipping: /mod_time Unrecognized XML in GLOBAL_PREFS::parse_override: max_ncpus_pct Skipping: 100.000000 Skipping: /max_ncpus_pct Unrecognized XML in parse_init_data_file: computation_deadline Skipping: 1233321225.136000 Skipping: /computation_deadline Unrecognized XML in GLOBAL_PREFS::parse_override: mod_time Skipping: /mod_time Unrecognized XML in GLOBAL_PREFS::parse_override: max_ncpus_pct Skipping: 100.000000 Skipping: /max_ncpus_pct </stderr_txt> ]] Jim |
19)
Message boards :
Number crunching :
app v12
(Message 8751)
Posted 20 Jan 2009 by Jim Wilkins Post: Using 4 samples, I am seeing a consistent 5% improvement in performance on my 2,66Mhz, 2 dual core MacPro. That equate to about a minute plus for me. Jim |
20)
Message boards :
Number crunching :
app v12
(Message 8717)
Posted 20 Jan 2009 by Jim Wilkins Post: On 1 sample, I have seen a 5% faster time with .12. Not sure if that is in the noise or not. Jim EDIT: Running Mac OS 10.5.6 using BOINC 6.2.18 on a 2 dual core MacPro. |
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