1)
Message boards :
Number crunching :
**UPDATE: ATI 58x issue resolved!
(Message 40857)
Posted 8 Jul 2010 by barsanuphe Post: any hope of getting said ati version under linux64? |
2)
Message boards :
Number crunching :
Ubuntu 10.04 x64 ATI4770 problem no GPU
(Message 40815)
Posted 5 Jul 2010 by barsanuphe Post: you need to install the fglrx driver... |
3)
Message boards :
Application Code Discussion :
Recompiled Linux 32/64 apps
(Message 40814)
Posted 5 Jul 2010 by barsanuphe Post: i also have a hd5870 just asking to crunch under linux64... is this being worked on or is my GPU doomed to only crunch collatz? |
4)
Message boards :
Number crunching :
3rd.in - optimized apps
(Message 11537)
Posted 19 Feb 2009 by barsanuphe Post: thanks, it works now. tar is fine, but tar.tar is just redundant. but i can handle that, this much is true. |
5)
Message boards :
Number crunching :
3rd.in - optimized apps
(Message 11534)
Posted 19 Feb 2009 by barsanuphe Post: linux links are broken. why is their extension .tar.tar? i also tried tar.gz, tar, or zip. |
6)
Message boards :
Number crunching :
Bad set of WUs !
(Message 7612)
Posted 11 Dec 2008 by barsanuphe Post: i confirm this. |
7)
Message boards :
Number crunching :
post milkyway_i686-pc-linux-gnu problems here
(Message 7516)
Posted 7 Dec 2008 by barsanuphe Post: hi, i've had a few like this:
of course i just switched back to kubuntu from debian and installed boinc 6.4.3, so that may have an impact. |
8)
Message boards :
Number crunching :
post milkyway_i686-pc-linux-gnu problems here
(Message 6823)
Posted 26 Nov 2008 by barsanuphe Post: i just had some nm_test10 with following result: Outcome Client error Client state Downloading Exit status -186 (0xffffffffffffff46) <core_client_version>6.2.18</core_client_version> <![CDATA[ <message> WU download error: couldn't get input files: <file_xfer_error> <file_name>stars.txt</file_name> <error_code>-224</error_code> <error_message>file not found</error_message> </file_xfer_error> </message> ]]> nm_test25 were fine. edit: nm_test25 were fine but with same stdout as post above |
9)
Message boards :
Number crunching :
post milkyway_i686-pc-linux-gnu problems here
(Message 6786)
Posted 26 Nov 2008 by barsanuphe Post: i'm testing it right now -- so far, no problem. |
10)
Message boards :
Number crunching :
post milkyway_i686-pc-linux-gnu problems here
(Message 6717)
Posted 25 Nov 2008 by barsanuphe Post: still no news? |
11)
Message boards :
Number crunching :
Error on connect can't attach shared memory
(Message 6588)
Posted 24 Nov 2008 by barsanuphe Post: same here. 78 results waiting to be reported. |
12)
Message boards :
Number crunching :
post milkyway_i686-pc-linux-gnu problems here
(Message 6496)
Posted 23 Nov 2008 by barsanuphe Post: any idea of when it will actually be available? |
13)
Message boards :
Number crunching :
new application workunits
(Message 6378)
Posted 21 Nov 2008 by barsanuphe Post:
great! i'll just keep crushing the old wus in the meantime. |
14)
Message boards :
Number crunching :
new application workunits
(Message 6376)
Posted 21 Nov 2008 by barsanuphe Post: sam. 22 nov. 2008 00:24:24 CET|Milkyway@home|Message from server: No work sent sam. 22 nov. 2008 00:24:24 CET|Milkyway@home|Message from server: MilkyWay@home Optimized is not available for your type of computer. :( linux here. |
15)
Message boards :
Number crunching :
New App status
(Message 6329)
Posted 20 Nov 2008 by barsanuphe Post: head page says it's out for windows, and osx coming. how about a linux version for us awesome and free people? |
16)
Message boards :
Number crunching :
UotD stuck.
(Message 6312)
Posted 19 Nov 2008 by barsanuphe Post: or maybe he's *that* awesome. |
17)
Message boards :
Number crunching :
No further Support for Milkyway at this time!
(Message 6219)
Posted 16 Nov 2008 by barsanuphe Post:
This is fun, we should write a whole novel out of useless and flawed metaphors. allow me to continue: Chapter 3 The Steam Machine is now only operated by the Mayor, who came back from Florida because of all the hard sunshine that was wreaking havoc on his soft, delicate skin, only used to the gentle light of computer monitors. Meanwhile, in a neighboring town, someone else builds a new, superior machine and brings it to GhostTown, formerly known as Happyville. The mayor is quite astonished at the energy savings and robustness of the new machine, and thanks heartily the engineer, naming him Citizen of Honor. Since the new, shiny machine does all the work, the mayor and the engineer have all of their time on their hands to rebuild Happyville. They begin of course with the casino, and tourists abound again in the new Happyville. Then the bankers get interested in this new city where hotels are being built and the service economy is booming. Prosperity comes again to Happyville, and all seems well for the mayor. But then, tragedy struck, like the hard fist of a blacksmith used to mold metal at the end of its pitiless hammer. Oh, the irony! While the city gained its power and its wealth from harvesting the soil, little did the mayor know that its doom would rain down from the heavens! An asteroid, unknown to science, hurling through space, ends its infernal course by hammering and annihilating the very machine that saved happyville. The mayor is dismayed, but finds out that the service economy, and the organized crime that came along with the casinos, are sufficient to sustain Happyville's continued growth and appeal. To thank the Flying Spaghetti Monster for this fortunate turn of events, the mayor builds churches and held sacrifices. Happyville, yet again, prevails. |
18)
Message boards :
Number crunching :
Server Problems? - currently the U/L one
(Message 5884)
Posted 4 Nov 2008 by barsanuphe Post: new work is coming through. i don't think they're in a hurry to release the new app, since the unofficial optimized one is out: they better take this opportunity of a 'hybrid' population to anticipate the server load/bandwidth when everybody will use a fast app. these last days showed it's not a completely smooth transition, WUs being computed faster than they are generated! let them balance things out, then focus on basically making the fast app official. it's not a race, there's no deadline. |
19)
Message boards :
Number crunching :
Server Problems? - currently the U/L one
(Message 5877)
Posted 3 Nov 2008 by barsanuphe Post: things are back to normal, except credit granted is half of what it was an hour ago. |
©2024 Astroinformatics Group