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Posts by Spankinmonkee [TopGun] Division SETI.USA

1) Message boards : Number crunching : No work?! (Message 31204)
Posted 19 Sep 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
Somethings going on as I got a MW unit a few minutes ago...only 1...and its long gone and done now.

http://milkyway.cs.rpi.edu/milkyway/results.php?hostid=49956
2) Message boards : Number crunching : Milestones II (Message 25698)
Posted 16 Jun 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:


Congats on your crunching - it's now 20,000,000 MW for me.


catching up ;)




Slow down there Ice or your gonna pass me soon...
3) Message boards : Number crunching : Milestones II (Message 25479)
Posted 15 Jun 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
Congrats to everyone posting a milestone

Should hit 20 million myself tonight
4) Message boards : Number crunching : Compute Errors (Message 25031)
Posted 11 Jun 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
I've had 3 systems hang up also...and I'm not running any other project.

Do you think the shorter WU that Travis took care of was causing this?
5) Message boards : Number crunching : Work Availability v2 (June 9) (Message 24735)
Posted 9 Jun 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
My ATI has not come up for air for over 2 hrs.



I hear that as all my boxes have not run under 40 plus WU since Travis did the tweak over 2 hrs ago...
6) Message boards : Number crunching : Work Availability v2 (June 9) (Message 24710)
Posted 9 Jun 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
5 dual quads running at 40 WU plus constantly and the rest are always full also...

What did u do?

Might be early but sure looks like a fix that worked.

RAC marked @ 175,586 @ 19:25
7) Message boards : Number crunching : ps_sgr_235_3s errors remain (Message 24700)
Posted 9 Jun 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
my bad as this system I must have missed the fix app...taking care of it now
8) Message boards : Number crunching : ps_sgr_235_3s errors remain (Message 24698)
Posted 9 Jun 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
yes

ps_sgr_210_3s_5_22215_1244570153_1
9) Message boards : Number crunching : ps_sgr_235_3s errors remain (Message 24694)
Posted 9 Jun 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
Thank you for bringing this to my attention, it's my error (first week on BOINC, please be patient haha). Can you tell me if there is a problem with ps_sgr_235_3s_5?

Cheers,
John Vickers


My vista system is erroring all these right now

ps_sgr_208_3s_5_13105_1244568552_0

<core_client_version>5.10.45</core_client_version>
<![CDATA[
<message>
Incorrect function. (0x1) - exit code 1 (0x1)
</message>
<stderr_txt>
Running Milkyway@home ATI GPU application version 0.19 by Gipsel
CPU: Intel(R) Xeon(R) CPU X5340 @ 2.40GHz (4 cores/threads) 2.39464 GHz (134ms)

0 Kernel Execution : Failed to create Program

</stderr_txt>
]]>

10) Message boards : Number crunching : Milestones II (Message 24636)
Posted 9 Jun 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
Sicituradastra. has 10.000.000 in MW ;-)

Way to go!


WTG Sicituradastra
11) Message boards : Number crunching : ATI GPU app 0.19f fixes the ps_sgr_208_3s errors (Message 24329)
Posted 6 Jun 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
So far so good CP....thanks from me also ..
12) Message boards : Number crunching : Work Availability? (Message 24112)
Posted 4 Jun 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
I tend to think that work requests are being dropped somewhere at the MW end. I changed my resource share and it says the next time you hit update it will update the numbers in BOINC Manager - which didn't occur on the next update, nor the next, nor the next. After about 20 minutes it updated....



That's because one of the changes they made to the standard BOINC scheduler is that if a request comes in and there is no work in the scheduler local queue, no DB query is issued.

It only happens now if an assignment is actually made or a task is reported.

Alinator


Curious when the scheduler was changed ... as this has been happening on my end for weeks.
13) Message boards : Cafe MilkyWay : Team Recruitment thread - CLOSED (Message 23769)
Posted 31 May 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
Join SETI.USA - #1 team at MilkyWay


We are a very active and fun loving team and offer the following to our members:
Website
Newsletter
Message Board
Team Chat!!(Regular Monday night chat session, but always available.)
Team Store
Quarterly Intra Team Races
Project of the Month
Weekly Trivia Contest
Team Graphics (Requests taken as well)
And much, much more....

Come Join in the fun as we strive to reach new goals. Everyone welcome.

If you are already a member of our great team and have not yet visited the message forums, please come on over and introduce yourself. We would love to see you there!! If you have an interest in crunching other projects check out our project of the month or our current push for #1!!

Together we will accomplish something amazing!

Visit our mini city!



Le Raccord SETI.USA - *1 équipe à MilkyWay
14) Message boards : Number crunching : Why is it so hard to get work? (Message 23476)
Posted 27 May 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
This is what I remember Travis posting....


Quote:

To be honest, before people started using scripts to hammer the server, we were getting around 9-11 workunits a second. Now we're seeing around 6-7 workunits a second.
____________


Doesn't look like less to me...
15) Message boards : Cafe MilkyWay : Word Link III (Message 23374)
Posted 26 May 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
DUI
16) Message boards : Number crunching : Why is it so hard to get work? (Message 23371)
Posted 26 May 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
So, am I going to get banned too?


Only because it would be really fun to whack you with the ban stick.

jkjk :D



LMAO
17) Message boards : Number crunching : Why is it so hard to get work? (Message 23339)
Posted 25 May 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
One thing thats going on and maybe most are not aware. The Top 2 teams in Boinc are battling it out for bragging rights on MW before the the project freezes the old stats. This alone along with the super fast Gpu processing is making an impact on the WU's available. Servers alone have been know to crash when top teams go after it. Again the projects involved are the BIG winners here with the amount of science being done. Myself I run 5 V-8 systems "40 cpu cores. The lesson I'm learning here on MW...is the stage being set for the future Dist computing and that is the Gpu processor. Scripts or no scripts...things are advancing and changing. Gpu's are gonna change the future like it or not....the decision we all are going to have to make in time is do we want to be a part of it. Want to try to run me down for using a Gpu...fine...thats your choice....want to run me down for doing a script...fine thats your choice. Can tell ya one thing for sure...technology will always move forward.

Hope all here are having a great Memorial Day....because without it WE couldn't have the right to have this freedom of expression...

Post away!!
18) Message boards : Number crunching : Why is it so hard to get work? (Message 23267)
Posted 25 May 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:

The real winner here is the project!! More science is being done than EVER before.


True, but some of that additional amount is going to other projects because instead of running scripts, some of us just download work from elsewhere... ;-)


Then thats even better then...as other projects gain more science being done along with MW.

Gotta run and have a great Memorial Day weekend....be safe1
19) Message boards : Number crunching : Why is it so hard to get work? (Message 23264)
Posted 25 May 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:

By implementing a back-off routine like you suggested will not produce more work. It will only spread the work out a bit more between hosts, but not much. As those with larger farms will still be requesting more often.


At this point, I'd actually be in favor of that so at least the continual complaining might be less, or at least it would be different...


The fix is to generate more work, or generate longer WU's for the GPU. Hmmm.

Maybe we should have a GPU only project.

Never at anytime did anyone promise anyone a full cache of work. If you feel like you are not getting "your share" then attach to a different project or a couple of different projects.


I tried advocating that to people who want to bang on the server. At least at one point in time it appeared as though you agreed.

Honestly, I hope the GPU project gets running soon so that you all (third person) can compete with yourselves and script all you want...


The real winner here is the project!! More science is being done than EVER before.
20) Message boards : Cafe MilkyWay : Word Link III (Message 23250)
Posted 25 May 2009 by Profile Spankinmonkee [TopGun] Division SETI.USA
Post:
Paloesi


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