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Posts by Martin Redlich

1) Message boards : Number crunching : Cuda WUs get suspended before finishing (Message 30414)
Posted 9 Sep 2009 by Martin Redlich
Post:
Reducing the amount of wus requested at a time helped, since the queue is now too small to cause any problems :)
2) Message boards : Number crunching : Cuda WUs get suspended before finishing (Message 30412)
Posted 9 Sep 2009 by Martin Redlich
Post:
Thanks for you answer.
I already had the cpu preference on active. I tried leaving applications in memory, the problem is that with a lot of suspended wu's I'm starting to get out of memory errors with new wus.
I'll try to keep the queue now as short as possible to avoid this, I hope that will work.
3) Message boards : Number crunching : Cuda WUs get suspended before finishing (Message 30403)
Posted 9 Sep 2009 by Martin Redlich
Post:
I have a GTX 285 for crunshing the cuda gpus (no other projects running, no cpu jobs atm).
Very often workunits get supended before they are finished (happens between 1% and 99% finished).
When I have 20 wus to crunch, maybe 70% of them will get suspended before they are finished.
Any idea how I can stop this behaviour? It costs a lot of crunching time, since the suspended wus start from the beginning when its their turn again.




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