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Posts by Alyx

1) Message boards : Number crunching : All work Units giving "Computational Error" (Message 53196)
Posted 15 Feb 2012 by Alyx
I downgrade drivers to 11.9 and ran the 1.02 app_info.xml from Arkayn. I'm still getting a gpu crash within about 10sec of task start. All tasks failing.

Moving to a different project, really makes me sad though, only like 3 days from 5M. :(
2) Message boards : Number crunching : Not getting WU's (Message 52985)
Posted 9 Feb 2012 by Alyx
I think I fixed it.

Maximum CPU % for graphics
Frequency (in Hz) that should try to complete individual work chunks. Higher numbers may run slower but will provide a more responsive system. Lower may be faster but more laggy.

Both of those were set to a "non number" or something. Setting them back to a real number got me 24 tasks!
3) Message boards : News : Separation updated to 1.00 (Message 52862)
Posted 8 Feb 2012 by Alyx
2/8/2012 11:34:51 AM | Milkyway@Home | Requesting new tasks for CPU and ATI GPU
2/8/2012 11:34:52 AM | Milkyway@Home | Scheduler request completed: got 0 new tasks
2/8/2012 11:34:52 AM | Milkyway@Home | No tasks sent
2/8/2012 11:34:52 AM | Milkyway@Home | Message from server: Host device lacks OpenCL
2/8/2012 11:34:52 AM | Milkyway@Home | Message from server: Your NVIDIA GPU lacks the needed compute capability (1.3, required for double precision math

Seems the NVIDIA and ATI is mixed up...
4) Message boards : Number crunching : Credit Calculations. (Message 4590)
Posted 31 Jul 2008 by Alyx
I actually wish all projects used optimized apps. Or that BOINC had the built in ability to pass different apps to different CPU types.

It seems such a waste to have a brand new SSE4 machine that isn't even using SSE2 because the project's apps have to remain backwards compatible with old processors.
5) Message boards : Number crunching : 8 Workunit limit (Message 4589)
Posted 31 Jul 2008 by Alyx
Maybe I'm missing something, probably since I just switched over to this project yesterday, but on all 10 machines I can see in my boincview all have at least 10 WUs waiting in cache, some up to 19 WUs. Are you guys sure there is still an 8 unit max? I'm not seeing it.

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