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GPU Requirements
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Send message Joined: 13 Jun 09 Posts: 24 Credit: 137,665,719 RAC: 189 |
I run 5-6 WU's at once on my titan: <app_config> <app> <name>milkyway</name> <gpu_versions> <gpu_usage>0.15</gpu_usage> <cpu_usage>0.664</cpu_usage> </gpu_versions> </app> <app> <name>milkyway_separation__modified_fit</name> <gpu_versions> <gpu_usage>0.2</gpu_usage> <cpu_usage>0.664</cpu_usage> </gpu_versions> </app> </app_config> |
Send message Joined: 8 May 09 Posts: 3339 Credit: 524,010,781 RAC: 0 |
Yes, Milkyway runs fine on the CPUs (Core 2 Duo E4300) but I would like the GPU to compute as well :) Try this thread, maybe you too need the file he is using? http://milkyway.cs.rpi.edu/milkyway/forum_thread.php?id=3406 |
Send message Joined: 25 Mar 09 Posts: 65 Credit: 53,099,671 RAC: 0 |
I just had an electrician install a new plug in my "still in renovation basement" I have a computer that has been collecting dust for a few years now. It's got XP still on and a ATI 4770. Do I need new drivers for it (old drivers were crunching about 100K/Day at stock BOINC. No XML file or anything to "help" it. Can I just re-install the latest version of BOINC and start crunching again? Martin |
Send message Joined: 30 Sep 09 Posts: 211 Credit: 36,977,315 RAC: 0 |
I just had an electrician install a new plug in my "still in renovation basement" I have a computer that has been collecting dust for a few years now. I'd guess that you'll need new drivers as well. See here to download them: http://support.amd.com/en-us/download If you need to find the latest version of BOINC, see here: http://boinc.berkeley.edu/dl/ |
Send message Joined: 8 May 09 Posts: 3339 Credit: 524,010,781 RAC: 0 |
I just had an electrician install a new plug in my "still in renovation basement" I have a computer that has been collecting dust for a few years now. Since you have XP you CAN NOT go past version 12.1 and still crunch! You can see that in the chart on this page, as well as download the drivers at the very bottom of the page. http://www.hal6000.com/seti/boinc_ati_gpu_cheat_sheet.htm However using the latest version of Boinc shouldn't be a problem, I am using 7.2.33 on my XP machine with no problems. You can always get the full list of Boinc version here, including the Alpha, Beta and Release version: http://boinc.berkeley.edu/dl/?C=M;O=D While the different change logs can be found here: http://boinc.berkeley.edu/dev/forum_forum.php?id=2 |
Send message Joined: 25 Mar 09 Posts: 65 Credit: 53,099,671 RAC: 0 |
Ok thank you so much. I have 12.6 and found 12.1 on softpedia. I could not download from bottom link as it was giving me the latest version only. Also whenever I install Boinc latest version or older my computer crashes as soon as the window pops on after the install. So I am not sure what's going on. I will uninstall 12.6 and put back 12.1 on when I can get Boinc to work. On a side note, I may get win7 for this system since XP is almost out and if I open my wallet a bit more I may buy a newer card for it as well. Is there a forum I could get to, to view what cards crunch what (approximation) on a daily basis? Or my 4870 is just fine? (I originally put 4770 but it was a typo mistake in the first post). It is a 4870. Martin (UPDATE) After taking 12.6 off and re-installing 12.1 Catalyst, I was able to load BOINC without crashing the computer and it started to crunch right away at stock. I will see how it does and will updated you guys on the average crunching at stock (no apps or nothing) |
Send message Joined: 8 May 09 Posts: 3339 Credit: 524,010,781 RAC: 0 |
Ok thank you so much. I am glad it is now crunching again for you!! As for new gpu's the thing to remember for AMD cards is the 'stream processors', the more of those a card has the faster it will process units! Nvidia cards are similar but not exactly the same. Here is a small chart I have made up over the years to help me when I am looking to buy: card type-MW capable shaders Nvidia 8600 GT- no 128 Nvidia 9800 GT/512meg- no 112 Nvidia 9600 GSO/ 512meg- no 64 Nvidia GTX 560Ti-yes 384 Nvidia 650Ti-yes 768 Nvidia 660-yes 1344 Nvidia 670- yes 1344 Nvidia 680-yes 1536 Nvidia 690-yes 3072 Nvidia 770-yes 1536 ATI 4650 AGP-no 320 ATI 4670-no 320 ATI 5550-no 320 AMD 5770-no 800 AMD 5870-yes 1600 AMD 6770-no 800 AMD 6850-no 960 AMD 6870-no 1120 AMD 6950-yes 1408 AMD 6970-yes 1536 AMD 7750-yes 512 AMD 7770-yes 640 AMD 7790-yes 896 AMD 7850-yes 1024 AMD 7870-yes 1280 AMD 7950-yes 1792 AMD 7970-yes 2048 AMD 7990-yes 4096 AMD R7 260x 896 AMD R9 270x 1280 AMD R9 280x 2048 AMD R9 290x 2816 The yes and no column refers to whether or not it will crunch for MilkyWay or not. I am guessing the newest R series of AMD cards will but have not seen confirmation yet, so that part is blank for now. The numbers refer to the 'stream processors' on each card. Nvidia calls them 'shaders' and as I said earlier they are NOT exactly comparable AMD to Nvidia that way. But the more shaders the better the card. A 'stream processor' is sort of like a mini cpu, so the more of them the faster the card can crunch, or game. |
Send message Joined: 8 Apr 13 Posts: 89 Credit: 517,085,245 RAC: 0 |
You are very wrong with your assumption that only the amount of stream processors matters, especially for projects like MW, which require double-precision (DP). Certain GPU SKUs have limited DP performance (1/2, 1/4, 1/8 of the single-precision performance), some of them don't support DP at all. Usually workstation series GPUs have full DP performance, whereas some higher-end mainstream GPUs have solid DP performance as well (like the Tahiti PRO/XT). Check the DP performance tables of various GPUs for comparison. Also this about the Hawaii XT DP: http://milkyway.cs.rpi.edu/milkyway/forum_thread.php?id=3382&postid=60230 |
Send message Joined: 8 May 09 Posts: 3339 Credit: 524,010,781 RAC: 0 |
You are very wrong with your assumption that only the amount of stream processors matters, especially for projects like MW, which require double-precision (DP). You are correct, there ARE many other factors that come into play then just the amount of stream processors!! Those 1/2, 1/4 and 1/8 DP performance numbers are only on Nvidia gpu's, I believe, and do hinder some of the gpu's from them a bit on MilkyWay. And I too am getting more and more of the Tahiti type gpu's in my own ranch. I have two now and two more under the Christmas tree waiting for me. |
Send message Joined: 14 Feb 09 Posts: 999 Credit: 74,932,619 RAC: 0 |
You are very wrong with your assumption that only the amount of stream processors matters, especially for projects like MW, which require double-precision (DP). They are on the AMD GPU's as well, the 7xxx series shows it in spades. 38xx=1/5 47xx=1/5 48xx=1/5 58xx=1/5 69xx=1/4 77xx=1/16 7790=1/14 7850=1/16 7870=1/16 7870xt=1/4 79xx=1/4 r7=1/16 r9-270=1/16 r9-280=1/4 r9-290=1/8 http://en.wikipedia.org/wiki/Comparison_of_AMD_graphics_processing_units Right now, it looks like the 7990, the 7970 and the r9-280x will be the fastest card for crunching here. I don't think any of the 8xxx series has been released. |
Send message Joined: 13 Jun 09 Posts: 24 Credit: 137,665,719 RAC: 189 |
The 8xxx were rebrands of 7xxx for OEM only. |
Send message Joined: 8 May 09 Posts: 3339 Credit: 524,010,781 RAC: 0 |
You are very wrong with your assumption that only the amount of stream processors matters, especially for projects like MW, which require double-precision (DP). DARN IT, and here I was trying to buy just AMD cards to avoid that!! |
Send message Joined: 21 Jul 09 Posts: 4 Credit: 5,759,458 RAC: 497 |
I am trying to run Milkyway@home on the GPU on my HP Probook 4540. I know that it is capable of running at least some projects because I am presently running Seti@home on it. The GPU is an CAL AMD Radeon HD 6570/6670/7570/7670 series (Turks) (1024MB) driver: 1.4.1848. Is it possible to run Milkyway@home on this GPU and if so how. |
Send message Joined: 14 Feb 09 Posts: 999 Credit: 74,932,619 RAC: 0 |
I am trying to run Milkyway@home on the GPU on my HP Probook 4540. I know that it is capable of running at least some projects because I am presently running Seti@home on it. The GPU is an CAL AMD Radeon HD 6570/6670/7570/7670 series (Turks) (1024MB) driver: 1.4.1848. No, that series does not support Double Precision, which this project requires. |
Send message Joined: 18 Jul 09 Posts: 300 Credit: 303,565,482 RAC: 0 |
Please post your app_info file. edit - oops, wrong thread |
Send message Joined: 11 Nov 13 Posts: 2 Credit: 16,665,324 RAC: 0 |
I have so much video card in work or I'll added another config. For the moment, i have this config: AMD FX-8350 4.2 Ghz SSE2/AVX 16GB DDR3 2xRadeon R9-290 (9696 GFLOP SP - 1212 GFLOP DP) 1xRadeon HD7970 Ghz Edition (4096 GFLOP SP - 1024 GFLOP DP) Either configuration will be based on this: Intel core 2 Quad Q9550 2.8 Ghz SSE2 4GB DDR2 1xRadeon HD6990 (5100 GFLOP SP - 1280 GFLOP DP) 1xRadeon HD5970 (4640 GFLOP SP - 930 GFLOP DP) 1xGeForce GTX660 Ti (2460 GFLOP SP - 105 GFLOP DP) For the cards, I have these models: 2xGeForce GTX280 (1300 GFLOP SP - 192 GFLOP DP) 1xGeForce GTX260 (477 GFLOP SP - 54 GFLOP DP) 1xGeForce 9800 GX2 (768 GFLOP SP) 1xGeForce 8800 ULTRA (387 GFLOP SP) 1xRadeon HD4870 X2 (2400 GFLOP SP - 480 GFLOP DP) 1xRadeon HD4870 (1200 GFLOP SP - 240 GFLOP DP) 1xRadeon HD3870 X2 (1060 GFLOP SP - 215 GFLOP DP) 1xRadeon HD3870 (500 GFLOP SP - 100 GFLOP DP) |
Send message Joined: 24 Oct 14 Posts: 3 Credit: 1,688 RAC: 0 |
I have the Geforce GTX 260 card, and with windows 7 Ultimate. And the CPU is Intel Core 2 Duo on 2,80 Ghz. I can see that basicly all of my Milkyway@home packages are calculated/crunched with errors ("Computation error"). I have just installed the windows 7 Ultimate because of a change from HDD to an Samsung SSD 250 GB. So that's also why Boinc and the NVidia drivers is brand new (Boinc ver.7.2.42 (x64) and NVIDIA ver. 340.52). Erhm...Is a old member of Seti@home, but new to Milkyway@home. Hope you can sort this problem out with "Computation Error" somehow if possible. BTW, is it possible to have some kind of graphic or screensaver to Milkyway@home? Plus, where can you see the result of the 3D model of the universe? I have 3D Studio Max, and Maya, and Google Earth is that's possible to view with it. But I guess you're using some other kind of software to view it. Thanks... Regards from Tom Pedersen |
Send message Joined: 11 Nov 13 Posts: 2 Credit: 16,665,324 RAC: 0 |
*OpenCL 1.0: =>Tesla G80 (GeForce 8800 ULTRA, GeForce 8800 GTX, GeForce 8800 GTS 640MB, GeForce 8800 GTS 320MB) =>Tesla G92 (GeForce 9800 GX2, GeForce GTS 250, GeForce GTS 240, GeForce GTS 150, GeForce 9800 GTX+, GeForce 9800 GTX, GeForce 8800 GTS 512MB, GeForce 9800 GT, GeForce 8800 GT, GeForce 8800 GS) =>Tesla G84/G94 (GeForce 8600 GTS, GeForce 8600 GS, GeForce GT 140, GeForce GT 130, GeForce GT 230, GeForce 9600 GT, GeForce 9600 GSO, GeForce 9600 GS) =>Tesla G86/G96 (GeForce 8500 GT, GeForce 8400 GS, GeForce 8300 GS, GeForce GT 120, GeForce 9500 GT, GeForce 9400 GT) =>Tesla G98 (GeForce G 100, GeForce 9300 GS, GeForce 9300 GE) =>RV790 (Radeon HD4890, Radeon HD4860) =>RV770 (Radeon HD4870 X2, Radeon HD 4850 X2, Radeon HD4870, Radeon HD4850, Radeon HD4830) =>RV740 (Radeon HD4770, Radeon HD4750) =>RV730 (Radeon HD4670, Radeon HD4650) =>RV710 (Radeon HD4570, Radeon HD4550, Radeon HD4350) *OpenCL 1.1: =>Maxwell GM107 (GeForce GTX 750 Ti, GeForce GTX 750) =>Kepler GK110 (GeForce GTX Titan Z, GeForce GTX Titan Black, GeForce GTX Titan, GeForce GTX 780 Ti, GeForce GTX 780) =>Kepler GK104 (GeForce GTX 690, GeForce GTX 770, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 760) =>Kepler GK106 (GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti) =>Kepler GK107 (GeForce GTX 650, GeForce GT 740, GeForce GT 640, GeForce GT 630) =>Kepler GK208 (GeForce GT 730, GeForce GT 720, GeForce 710) =>Fermi GF100/GF110 (GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 480, GeForce GTX 470, GeForce GTX 560 Ti 448 cores, GeForce GTX 465) =>Fermi GF104/GF114 (GeForce GTX 560 Ti, GeForce GTX 560, GeForce GTX 460 1GB, GeForce GTX 460 768MB, GeForce GTX 560 SE, GeForce GTX 460 SE) =>Fermi GF106/GF116 (GeForce GTX 550 Ti, GeForce GTS 450, GeForce GT 545) =>Fermi GF108/GF118 (GeForce GT 530, GeForce GT 440, GeForce GT 430, GeForce GT 420) =>Fermi GF119 (GeForce GT 520, GeForce 510) =>Tesla GT200 (GeForce GTX 295, GeForce GTX 285, GeForce GTX 280, GeForce GTX 275, GeForce GTX 260 216 cores, GeForce GTX 260) =>Tesla GT215 (GeForce GT 240, GeForce GT 340, GeForce GT 330, GeForce GT 320) =>Tesla GT216 (GeForce GT 220, GeForce G 315) =>Tesla GT218 (GeForce 210, GeForce 310, GeForce 205) *OpenCL 1.2: =>Maxwell GM200 (GeForce GTX Titan II, GeForce GTX 980 Ti) [Only Mac OS and Linux] =>Maxwell GM204 (GeForce GTX 980, GeForce GTX 970, GeForce GTX 960 Ti) [Only Mac OS and Linux] =>Maxwell GM206 (GeForce GTX 960, GeForce GTX 950 Ti) [Only Mac OS and Linux] =>Maxwell GM207 (GeForce GTX 950, GeForce GT 940) [Only Mac OS and Linux] =>Maxwell GM208 (GeForce GT 930, GeForce GT 920) [Only Mac OS and Linux] =>Hawaii (Radeon R9-295X2, Radeon R9-290X, Radeon R9-290) =>Tahiti (Radeon HD7990, Radeon R9-280X, Radeon R9-280, Radeon HD7970 Ghz Édition, Radeon HD7970, Radeon HD7950, Radeon HD7870 XT) =>Tonga (Radeon R9-285) =>Pitcairn (Radeon R9-270X, Radeon R9-270, Radeon R7-265, Radeon HD7870, Radeon HD7850) =>Bonaire (Radeon R7-260X, Radeon R7-260, Radeon HD7790) =>Cape Verde (Radeon R7-250X, Radeon R7-250E, Radeon HD7770, Radeon HD7750, Radeon HD7730) =>Oland (Radeon R7-250, Radeon R7-240) =>Cayman (Radeon HD6990, Radeon HD6970, Radeon HD6950, Radeon HD6930) =>Cypress (Radeon HD5970, Radeon HD5870, Radeon HD5850, Radeon HD5830) =>Barts (Radeon HD6870, Radeon HD6850, Radeon HD6790) =>Juniper (Radeon HD6770, Radeon HD6750, Radeon HD5770, Radeon HD5750) =>Turks (Radeon HD6670, Radeon HD6570) =>Redwood (Radeon HD5670, Radeon HD5570, Radeon HD5550) =>Caicos (Radeon HD6450) =>Cedar (Radeon HD6350, Radeon HD5450) =>APU AMD A/E-3000-4000-5000-6000-7000 =>Ivy-Bridge (Intel HD2500, Intel HD4000 =>Haswell (Intel HD4200, Intel HD4400, Intel HD4600, Intel HD5000, Intel Iris 5100, Intel Iris Pro 5200) Benchmark GPU (When i can): *Radeon R9-290 [OpenCL] (947/1250) => 36 s *Radeon HD7970 Ghz Edition [OpenCL] (1050/1500) => 47 s *Radeon HD7970 Ghz Edition [CAL] (1050/1500) => 274 s *Radeon HD6970 [OpenCL] (880/1375) => Not yet tested *Radeon HD6970 [CAL] (880/1375) => Not yet tested *Radeon HD5870 [OpenCL] (850/1250) => Not yet tested (Prob fan) *Radeon HD5870 [CAL] (850/1250) => Not yet tested (Prob fan) *Radeon HD4870 [OpenCL] (750/900) => Not yet tested (Bad detection OpenCL) *Radeon HD4870 [CAL] (750/900) => 1020 s (This strange) *Radeon HD3870 [CAL] (777/1125) => 254 s *GeForce GTX660 Ti [OpenCL] (980/1502) => 307 s *GeForce GTX580 [OpenCL] (772/1002) => 324 s *GeForce GTX280 => Impossible - Error It is surprising, but the Radeon HD7000 support CAL (Tahiti - Pitcairn/Curacao - Cape Verde - Oland)....stop support with GCN2 (Hawaii - Bonaire - Tonga) |
Send message Joined: 19 Feb 08 Posts: 350 Credit: 141,284,369 RAC: 0 |
Is there a R9-285 on duty here? Can anyone post the performance of this card? I could not find any hints for DP performance. Thanks! |
Send message Joined: 19 Feb 08 Posts: 350 Credit: 141,284,369 RAC: 0 |
I found this in the BOINC wiki: Changes in 7.4.26/7.4.27 Add support for notices that contain images and videos. Add support for generic OpenCL devices. (Parallella, etc.) Add support for ASIC Miners. Add new AMD GPU descriptions. Add new Windows version descriptions. Add support for Mac OS X 10.10 (Yosemite) Add support for Windows 10 Will this help get the new cards running? Alexander |
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